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mistaken by aiming target skill on ground instead of monster body, why character will move to the location?


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Posted

i noticed when caster mistaken by aiming the target skill on ground instead of monster body.. the caster will move to the location, is it a bug?.

 

e.g:

 

if a priest trying to cast a blessing on a player, however she was mistaken by clicking it on the ground, the priest will move to that location.

 

 

client version: 2013-08-07
 

 

9 answers to this question

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Posted

Problem solved!! Problem occurred on Winxp and vista only. This is due to the win32 api on mouse click event register double click whenever there is a single click. Thank for everyone who trying to help, i really appreciated ^^

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Posted

I'm currently using the 2015-11-04a client. My character didn't move to the location.

I suggest you to change your client, not because of these small deviation, but because clients from 2015+ has changed so much for the better that you can have other errors even worst in the future, friend.

 

Good luck

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Posted

but the problem still exists. and i believe it is not related with walk delay. because i had diff with walk delay/non-walk delay.. both also can't solve my problem


any one who using client version 2013-08-07 have this problem? if no, can share with me about which rathena version are u using?

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Posted

It should be unrelated to the emulator. The emulator simply will make you move when the client sends a move request. So whatever you did with your client or mouse, it apparently sends a move request in that situation. Maybe it registers the click twice?

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Posted

agree with u and i had do few testing on my current mouse and ever with all different set of pc/mouse. i doubt it should be related to the client which i'm using 2013-08-07, but a lot of people saying this client version is much more stable. does anyone facing the same weird behaviors?  

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