JJTE
Members-
Posts
26 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by JJTE
-
take it easy Z3R0, tomorrow will be a better day.
-
wow~ sweet memories~
-
Anyone know how to increase the mailbox's npc message length from 200 to 400?
-
Thank for reply, i still need more feedback about this. a) Interesting Not interesting c) Not special d) Normal e) funny nobody interested?
-
Guys, i just need a feedback on this. is this consider a great feature? this is regarding about aoe of aoe pet skill.
-
New design of pet. Leave me your suggestion or comment ^^ youtube video link https://youtu.be/CfUOhH6mfa0?t=10s
-
Thanks, i thinki microsoft movie maker was the choice. How about video capturing tool? Any recommand?
-
i'm looking for a video editor to build a story line base on my private ragnarok. any recommand free video editor?
-
ops.. sry the sd is already handle on the remaing line. so the only problem caused the map server crashed will be if sce is null. erm... my version of status.c looks different from urs, maybe can u share with us about ur status.c file? just share a link will do, don't post the whole status.c code here.
-
the code i suggested it won't affected any of your existing functionality. this is for temporary solution to prevent your map-server crashed again. and during that time, u can slowly in deep track down to which function causing the null sd.
-
inside function "status_change_timer", the sd = 0x0 , this cause ur map server crash. just add a code to check if sd is NULL, then return 0; i don't have ur status.c file, so i can just roughly guide, in function "status_change_timer", find a line "sd = BL_CAST(BL_PC, bl);" then add the following code after it: if(sd == NULL) return 0; edit: remember recompile it
-
these link they mention is already broken. and the solution they use is Assembly language, which it is not working on client 2013-08-07. anyone have any idea? or anyone can help me modify 2013-08-07 client?
-
walk delay still existed in latest client !!. the problem existed in 2011~2015 clients, please refer to the post https://rathena.org/board/topic/53695-walk-delay-in-2011-clients/. anyone have any solution for this?
-
i noticed when caster mistaken by aiming the target skill on ground instead of monster body.. the caster will move to the location, is it a bug?. e.g: if a priest trying to cast a blessing on a player, however she was mistaken by clicking it on the ground, the priest will move to that location. client version: 2013-08-07
-
possible add custom menu on pet? (right click on pet)
JJTE replied to JJTE's question in Client-side Support
not possible?? -
is it possible add extra menu on pet (e.g right click on pet)
-
my client show "Failed to Connect to Server" after character selection (the error message will display after 10 seconds). my char-server console show following message: [info]: storage load complete from DB - id: 2000000 (total: 0) [info]: Loaded char (150000 - GM01): status memo inventory cart storage 0 skills friends hotkeys mercenary [info]: Selected char: (Account 2000000: 3 - GM01) [info]: Subnet check [192.168.1.88]: WAN i had try with client Regexe, all have the same problem.. a ) 2012-04-10aRagexeRE b ) 2013-05-29Ragexe c ) 2014-02-12aRagexe d ) 2015-10-29aRagexe I'm using NEMO, KRO Full Client (20160427), data_v4.0. Anybody know what's the problem? PROBLEM SOLVE, please refer to "https://rathena.org/board/topic/101194-rejected-from-server-3/"