AinsLord Posted June 16, 2016 Group: Members Topic Count: 271 Topics Per Day: 0.08 Content Count: 794 Reputation: 21 Joined: 11/21/15 Last Seen: Thursday at 03:53 AM Share Posted June 16, 2016 // _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____ // /__ __/ / / / __ \ / __ \ / / / / /__ \ / / /_/ __/ /_ / // / / /__/ / /__ \ / /__ / __ \ _____ // / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ \ // / / / __ \ / ____/ / / / / / / / / / __ / / / / / / / \_ / / // /// / __ / / __/ / ____/ / / /_/ // / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ \ / /__ / / ///_/ /_/ /_/ \____/ \_______/ \____/ \____/ /_/ /_/ /_/ \__/ /_//_/// \____/ /_/ \_\ \____/ /_/ //============================================================================= // // Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit \\ //============================================================================= //POWERED by: rudolp //[The Quality Maker] //Time Finished :6:28 PM 6/7/2009 //Please Report any bug and suggestions. //===== Compatible With: ================================================================= //= Any eAthena Version //=============Gold Room Settings=================== //This should always be enable for a better Gold Room System. //================================================== //ordeal_1-2 mapflag noskill ordeal_1-2 mapflag nomemo ordeal_1-2 mapflag nobranch ordeal_1-2 mapflag noloot ordeal_1-2 mapflag noexp ordeal_1-2 mapflag nodrop ordeal_1-2 mapflag novending ordeal_1-2 mapflag nowarpto //ordeal_1-2 mapflag noreturn //================================================= ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,100; //Type of guardian. 0 = normal 1 = extreme set .@guardiantype,1; if(.@guardiantype == 0){ monster "ordeal_1-2",0,0,"Guard Pacific",1369,.guardian,""; }else{ monster "ordeal_1-2",0,0,"Guard Pacific",1369,.guardian,""; } end; OnNPCKillEvent: //===== Configurations: ======================================================================== //Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set .@maxgaingold,5; //Apply gold penalty. 0 = no 1 = yes set .@penalty1,0; //The Maximum no. of gold Penalty. set .@maxpenalty1,0; //Apply speed & HP penalty. 0 = no 1 = yes set .@penalty2,1; //Gold limitation penalty must be enable set .@maxgold,2000; //The maximum no. of hp penalty by %. set .@maxpenalty2,90; //Enable luk bonus. 0=no 1=yes set .@lukbonus,0; //If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining. set .@lukdiv,49; //Show Server Name. 0=no 1=yes set .@showservername,1; //Name of your Server set .@servername$,"[DreamWorks Ragnarok Online]"; //========================================================================================= if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand (.@maxgaingold); //Luk bonus if (.@lukbonus != 0){ set @bonus,readparam(bLuk)/.@lukdiv; } //Gold Penalty if (.@penalty1 != 0){ set @deduction,rand(.@maxpenalty1); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ; //Displaying Gained Gold if(.@showservername != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom "===============Brought to you by==============="; dispbottom "==============" + .@servername$ +"=============="; } } if(@gain){ dispbottom "-|You got: " +@gain+ " gold| - |Total: " +gold+ " gold|- "; }else{ dispbottom "-|You got: NOTHING! |- "; } if (.@penalty2 != 0){ if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >.@maxgold){ percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1); heal 0,0; //For him to die } } if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "prontera", 173, 160; } end; } OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; } L_Finish: end; } //=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; end; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "prontera", 156, 188; } end; } prontera,164,157,3 script Gold Room#pront 907,{ set @name$,"prontera"; callfunc "goldmain"; } aldebaran,133,116,4 script Gold Room Warperer#alde 813,{ set @name$,"aldebaran"; callfunc "goldmain"; end; } alberta,23,247,4 script Gold Room Warperer#alb 813,{ set @name$,"alberta"; callfunc "goldmain"; end; } payon,151,182,4 script Gold Room Warperer#pay 813,{ set @name$,"payon"; callfunc "goldmain"; end; } geffen,115,74,4 script Gold Room Warperer#gef 813,{ set @name$,"geffen"; callfunc "goldmain"; end; } function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; } next; menu "Enter Mining Site",start,"Please end the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to end the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"prontera", 156, 105; OnInit: waitingroom "Hunting Gold Room",0; end; } if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is endd."; end; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; end; start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 173, 160; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155; } end; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; end; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; end; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; end; nogold: end; C_s: end; } //============================================================ //=========================================================== //======================================== //warps you may edit this one for your convenience //======================================== ordeal_1-2,73,265,0 warp ord500 1,1,prontera,156,188 ordeal_1-2,129,194,0 warp ord501 1,1,prontera,156,188 ordeal_1-2,130,194,0 warp ord502 1,1,prontera,156,188 ordeal_1-2,178,193,0 warp ord503 1,1,prontera,156,188 ordeal_1-2,290,130,0 warp ord504 1,1,prontera,156,188 ordeal_1-2,241,281,0 warp ord505 1,1,prontera,156,188 ordeal_1-2,66,25,0 warp ord506 1,1,prontera,156,188 ordeal_1-2,202,129,0 warp ord509 1,1,prontera,156,188 ordeal_1-2,105,154,0 warp ord510 1,1,prontera,156,188 //============Spawns================= ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,0,0,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,0,0,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,0,0,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,40000,20000,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,40000,20000,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,40000,20000,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,40000,20000,0 //ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,1,40000,20000,0 even though i adjusted the amount of mobs in the gold room still have plenty of golden peco inside dunno whats wrong T_T Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted June 16, 2016 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: 18 hours ago Share Posted June 16, 2016 set .guardian,100; // Change this one Quote Link to comment Share on other sites More sharing options...
0 AinsLord Posted June 16, 2016 Group: Members Topic Count: 271 Topics Per Day: 0.08 Content Count: 794 Reputation: 21 Joined: 11/21/15 Last Seen: Thursday at 03:53 AM Author Share Posted June 16, 2016 any variables?? Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted June 16, 2016 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: 18 hours ago Share Posted June 16, 2016 lower the number so it will spawn less golden peco. set .guardian,100 = 100 golden peco spawned. Quote Link to comment Share on other sites More sharing options...
0 Elsa Mist Posted June 16, 2016 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 387 Reputation: 60 Joined: 10/08/13 Last Seen: July 14, 2022 Share Posted June 16, 2016 (edited) ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,100; Edited June 16, 2016 by Elsa Mist Quote Link to comment Share on other sites More sharing options...
0 AinsLord Posted June 16, 2016 Group: Members Topic Count: 271 Topics Per Day: 0.08 Content Count: 794 Reputation: 21 Joined: 11/21/15 Last Seen: Thursday at 03:53 AM Author Share Posted June 16, 2016 lower the number so it will spawn less golden peco. set .guardian,100 = 100 golden peco spawned. i changed it still nothing changed Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted June 16, 2016 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: 18 hours ago Share Posted June 16, 2016 Did you restart the server or reload the scripts? How many mobs do you want to be spawned? Quote Link to comment Share on other sites More sharing options...
Question
AinsLord
even though i adjusted the amount of mobs in the gold room still have plenty of golden peco inside dunno whats wrong T_T
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.