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R > false suit for ALT 3rd Job


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Posted

Hey guys can you please help me create a costume using the ALT 3rd sprites? 

since 2015 client wont be stable for a while.. im thinking maybe creating them as a costume might be the other way to use the sprite...

its kinda like the false suit.. like this.

200000,Assasin_Suit,Assasin Suit,5,89000,,500,,4,,1,0xFFFFFFFE,7,2,16,,10,1,0,{ changebase 12; },{},{ changebase Class; }

5 answers to this question

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Posted

Are you trying to use a sprite that's already supported by the client?

That is, does the sprite already belong to an accessible job ID, and if you manually set your character's job ID to that number, does the sprite show up?

 

Or are you asking how you can make the client load sprites that are not already tied to a unique job ID?

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Posted (edited)

since 2015 client wont be stable for a while..

its already fixed...

https://github.com/rathena/rathena/commit/f0aa0e5b60d8f86c2176428ed216dc7a1cac46cb

also you can use 2015-11-04 from 2015 client support topic

 

You can use atcommand "@bodystyle 1"; if you're using 2015 clients

200000,Assasin_Suit,Assasin Suit,5,89000,,500,,4,,1,0xFFFFFFFE,7,2,16,,10,1,0,{},{ atcommand "@bodystyle 1"; },{ atcommand "@bodystyle 0"; }

but first change no to yes so that the bodystyle would save.

conf/battle/client.conf

// Save body styles. (Note 1)
// Note: Don't turn this on unless you know what your doing.
// Sprites are not released officially.
save_body_style: no

if you're using a lower client date you can use Custom Job Patch from NEMO

Edited by Lelouch vi Britannia
  • 0
Posted
 

I think it would be easier that way:

 

200000,Dress_Ticket,Dress Ticket,2,0,,100,,,,,0x00045500,63,2,,,100,,,{ setlook 13,1; },{},{}

  • 0
Posted
On 4/21/2016 at 11:39 PM, ohyono said:
 

 

I think it would be easier that way:

 

 

 

 

 

200000,Dress_Ticket,Dress Ticket,2,0,,100,,,,,0x00045500,63,2,,,100,,,{ setlook 13,1; },{},{}

 

Bro, cannot find the file contains this type of line, can ilustrate me?

  • 0
Posted (edited)

Only add to your itemdb.txt and if you update to yml use some like this 

  - Id: 200000
    AegisName: Dress_Ticket
    Name: Dress Ticket
    Type: Healing
    Weight: 10
    Classes:
      All_Third: true
    Script: |
      specialeffect2 EF_BENEDICTIO;
      setlook LOOK_BODY2,!(getlook(LOOK_BODY2));

 

Edited by ohyono

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