boeyskie Posted April 9, 2016 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 33 Reputation: 3 Joined: 09/16/15 Last Seen: June 5, 2022 Share Posted April 9, 2016 Hello, as the title says, is there another way to calculate lightmap faster? Especially on huge maps Quote Link to comment Share on other sites More sharing options...
0 Chemical Crush Posted April 9, 2016 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 387 Reputation: 214 Joined: 11/01/11 Last Seen: January 25, 2023 Share Posted April 9, 2016 It doesn't seem to, sometimes it can take around 3 or so hours for lights to calculate for me, just depends on the amount of models and how large the map is. I fear every mapper suffers from this, I usually calculate huge huge maps that take forever overnight, while im sleeping. Quote Link to comment Share on other sites More sharing options...
0 Sage Posted April 19, 2016 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Share Posted April 19, 2016 (edited) Having a better computer helps. I am not a hardware expert, so I can't say which exact component would help the most- My guess would be a greater CPU and GPU to a lesser degree. I upgraded to a much more powerful computer last winter and I seldom get lightmaps taking more than 1-2 hours to calculate, usually less. Chemi's advice is good, though. Lightmaps are usually the last thing I do when making maps after GAT and models and all that shit. Just leave it to run overnight or when you're out in town/at school/at work. Edited April 19, 2016 by Sage 1 Quote Link to comment Share on other sites More sharing options...
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boeyskie
Hello, as the title says, is there another way to calculate lightmap faster? Especially on huge maps
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