0 Bringer Posted February 13, 2016 Posted February 13, 2016 VANRO CUSTOM SKILLS FIRE IVY Max Level : 1 Type : Active Target : Player/Emperium Effect : Swaps location with target unit. Quote
0 Emistry Posted February 13, 2016 Posted February 13, 2016 depend on the range of random area you define ... you can adjust here npc/guild/agit_main.txt#L97 monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Emperium",1288,1,"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; coordinate ( 0,0 ) = random location. or do some random calculation before provide the coordinate for emperium spawns. or change monster to areamonster with appropriate coordinates range. Quote
0 4n0biz Posted February 14, 2016 Author Posted February 14, 2016 (edited) Hi @Emistry I wanted to Emperium at random every 10 minutes How do thank. Edited February 14, 2016 by 4n0biz Quote
0 Emistry Posted February 15, 2016 Posted February 15, 2016 spawn the monster using monster , and store the GID of the monster in variable use initnpctimer + OnTimer600000: to trigger the event. use unitwarp to warp the monster based on the GID use initnpctimer or setnpctimer to reset the time and repeat above steps. Quote
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