billycaster Posted January 25, 2016 Posted January 25, 2016 Please help me with this script.. i want to kill all monster on my custom map.. i dont know if my script is correct.. <tab>script<tab>Killer<tab>-1{ontimer100:oninit:killmonster "map_name","All"; end;} i want to kill them everytime they respawn.. autokill activate every 1 sec Quote
0 Enthr Posted January 27, 2016 Posted January 27, 2016 If you dont want the monsters to load on a map, just edit the respawning, you can found them in npc/mobs/towns.txt or npc/mobs/..., npc/pre-re/mobs/... etc if you do a script like the one you put your server will be slowler and might have a very annoying lag (I strongly dont recommend a script that run forever each 0,1 milisecond to just kill monsters on a map)... 1 Quote
0 Emistry Posted January 25, 2016 Posted January 25, 2016 why not just remove these monsters from the maps instead of keep killing these monsters every seconds? Quote
0 billycaster Posted January 26, 2016 Author Posted January 26, 2016 bcoz its not working For example at niflheim.. even though i remove all the specific monsters from my script NPC. and started to command: @loadnpc [NPC Name] after that it will be successfully loaded. But the monster's are still keep respawning.. i dont know what to do anymore T_T please help.. thank you,,, but is it possible to have a NPC like that? Quote
0 billycaster Posted January 27, 2016 Author Posted January 27, 2016 ok.. thank you so much for your help Emistry and Enthr Quote
Question
billycaster
Please help me with this script.. i want to kill all monster on my custom map.. i dont know if my script is correct..
<tab>script<tab>Killer<tab>-1{
ontimer100:
oninit:
killmonster "map_name","All";
end;
}
i want to kill them everytime they respawn.. autokill activate every 1 sec
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