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Adding custom mob


KingRamses

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I'm trying to add the pokemon sprites to my server, but I don't get them to spawn.... this is what i have.

 

mob_db.txt

 

18001,BULBASAUR,Bulbasaur,Bulbasaur,1,5000,1000,1200,700,1,315,382,5,30,1,38,38,43,75,45,10,12,1,22,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,0,0
 
pet_db.txt
 
10001,001_Mini_Bulbizarre,Bulbasaur,17000,20001,0,537,80,20,20,100,250,20,150,5000,1,0,800,400,200,{ petskillbonus bLuk,20,10,90; }
 

jobname.lua

[jobtbl.JT_BULBASAUR] = "001_Mini_Bulbizarre"

npcidentity

["JT_BULBASAUR"] = 18001
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Why can't you manage to spawn them? because mob failed or missing sprite?

Edited by RoxasV
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I'm trying to add the pokemon sprites to my server, but I don't get them to spawn.... this is what i have.

 

mob_db.txt

 

18001,BULBASAUR,Bulbasaur,Bulbasaur,1,5000,1000,1200,700,1,315,382,5,30,1,38,38,43,75,45,10,12,1,22,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,0,0
 
pet_db.txt
 
10001,001_Mini_Bulbizarre,Bulbasaur,17000,20001,0,537,80,20,20,100,250,20,150,5000,1,0,800,400,200,{ petskillbonus bLuk,20,10,90; }
 

jobname.lua

[jobtbl.JT_BULBASAUR] = "001_Mini_Bulbizarre"

npcidentity

["JT_BULBASAUR"] = 18001

 

it could be that 18001 interferes with another mob. Try using ID from 3400-4000. Those IDs don't interfere with anything

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18000?? O__O

 

lol , i dont think the source would allow you to use that value as mob id. there are limitation of mob id by default.

 

you have to raise the max mob setting in the source before you can use such a high mob id.

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MobID Range is 1001~5999, you have many spaces to add a mob haha, last used mob id: 3599 AB_ARTHUR (WTF is that mob? rsrsrsrs).

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