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unitskilluseid help


Question

Posted

I was about to use a skill NPC_HELLJUDGEMENT using unituseskillid.

unitskilluseid .mob_gid,"NPC_HELLJUDGMENT",10{,<target id>,<casttime>};

QUESTIONS:

1) How will I remove the cast time from it? ( I try it based from the monster's dex, but there is still a casttime)

 

Cast time is the amount of seconds to add or remove from the skill. Use a positive value to
add and negative value to subtract. Using 0 or no value will use the default skill cast time.

 

 

So If I put example -100, there won't be any cast time?

 

2) What should I put on the target ID if the skill doesn't need any target id? (I should put a target id before I can remove the casttime right?)

 

Thanks in advance for those who can help!

 

1 answer to this question

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Posted

For cast time its 1/1000 of a second so just put a 1 there instead of a zero (basically instant)

Think for target id you can leave it as a 0 to skip, if not just attach a random player nearby

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