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R>Monster Hunt NPC?


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Posted

Hi guys,

 

Does anyone have an Monster Hunting NPC that will ask for an item before he ask you a favor to kill atleast 3 type of monster and after killing that monster he will grant you a 1 item? please i need some of this script thanks

11 answers to this question

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  • 0
Posted (edited)

Check if ( item ( "item ID > "x amount") )

I'm not sure if I type it out correctly, but just add that check at the front of your script. Then the npc will only proceed to giving out mission if they have requirement.

Note I'm at work so I can't provide more accurate information

Edited by Rain408
  • 0
Posted

Check if ( item ( "item ID > "x amount") )

I'm not sure if I type it out correctly, but just add that check at the front of your script. Then the npc will only proceed to giving out mission if they have requirement.

Note I'm at work so I can't provide more accurate information

Thanks i will try it boss thanks for the help

  • 0
Posted (edited)

 

Check if ( item ( "item ID > "x amount") )

I'm not sure if I type it out correctly, but just add that check at the front of your script. Then the npc will only proceed to giving out mission if they have requirement.

Note I'm at work so I can't provide more accurate information

Thanks i will try it boss thanks for the help

 

 

Here the correct text:

 

if (countitem(7189) > 19) {

}

 

Here an exmaple

 

if (countitem("Item ID") > " item number") {

"your txt/quest"

}

else {

mes "sorry.";    // put whatever message you want

close;

}

 

There you go, an outline of how to set the item check

Edited by Rain408
  • 0
Posted

 

 

Check if ( item ( "item ID > "x amount") )

I'm not sure if I type it out correctly, but just add that check at the front of your script. Then the npc will only proceed to giving out mission if they have requirement.

Note I'm at work so I can't provide more accurate information

Thanks i will try it boss thanks for the help

 

 

Here the correct text:

 

if (countitem(7189) > 19) {

}

 

Here an exmaple

 

if (countitem("Item ID") > " item number") {

"your txt/quest"

}

else {

mes "sorry.";    // put whatever message you want

close;

}

 

There you go, an outline of how to set the item check

 

Do i just need to put that on the top of the script??

  • 0
Posted

 

 

 

Check if ( item ( "item ID > "x amount") )

I'm not sure if I type it out correctly, but just add that check at the front of your script. Then the npc will only proceed to giving out mission if they have requirement.

Note I'm at work so I can't provide more accurate information

Thanks i will try it boss thanks for the help

 

 

Here the correct text:

 

if (countitem(7189) > 19) {

}

 

Here an exmaple

 

if (countitem("Item ID") > " item number") {

"your txt/quest"

}

else {

mes "sorry.";    // put whatever message you want

close;

}

 

There you go, an outline of how to set the item check

 

Do i just need to put that on the top of the script??

 

 

if (countitem("Item ID") > " item number") {

"your txt/quest"// Add your script right here

}

else {

mes "sorry.";    // put whatever message you want

close;

}

  • 0
Posted

 

Something like this:

 

prt_in,89,72,6	script	Hunter Association	951,{

if(countitem(item_here)) > item_quantity){

function Chk;

...
}

else{

mes "Not enough.";
close;
}

then i will just add the whole script of monster hunting buttom of that script?

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