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How to lower guild member capacity?


johnbond

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Can anyone kindly show me how to reduce Guild Capacity to like around 30+ members.

 

I was planning to make the Guild Extension skill to only level 3 maximum but the problem is the other prerequisites might be affected and I dont know where to adjust skill level prerequsites.

 

Also, currently there are already some guilds that have members more than 30+ so how can I reduce them?

Anyone please give me guidance.

 

Thank you.

 

 

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First of all, find in your mmo.h:

#define MAX_GUILD 16+10*6

16 is the primary value, it means, it's how many members a Guild can have at Level 0 of Guild Expansion Skill.
So, change it anyway you want, for example, for the 30 you said:

#define MAX_GUILD 10+10*2

It means, 10 at Level 0 and plus 2 per Skill Level.

Once it's done, for the existing Guilds, you need to set some things in your SQL Database:
Let me say first that, If I were you, I would choose to delete all Guilds an make an Event with Increased Guild Experience than do this...

There are examples here, here, here, here, here, here and here.
 

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First of all, find in your mmo.h:

#define MAX_GUILD 16+10*6

16 is the primary value, it means, it's how many members a Guild can have at Level 0 of Guild Expansion Skill.

So, change it anyway you want, for example, for the 30 you said:

#define MAX_GUILD 10+10*2

It means, 10 at Level 0 and plus 2 per Skill Level.

Once it's done, for the existing Guilds, you need to set some things in your SQL Database:

Let me say first that, If I were you, I would choose to delete all Guilds an make an Event with Increased Guild Experience than do this...

There are examples here, here, here, here, here, here and here.

 

 

Very informative. Thank you dear sir!

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