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Max Guild Members


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Please move this topic if I got into the wrong section sorry...

 

 

How to change the Maximum Guild Members per Guild?

 

Maximum Members will be 20 and Guild Extension Skill will only give +1 per level

 

If Lv 0 Guild Extension, Max Guild Members will be 10

If Lv 1 Guild Extension, Max Guild Members will be 11

and so on..

 

THNK YOU !

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/src/common/mmo.h
 
 

#define MAX_GUILD 16+10*6    // increased max guild members +6 per 1 extension levels [Lupus]

 
The first value "16" is the original guild members capacity, without any guild extension.  Then "10" (guild extension max level) * 6 (amount of members per level)
 
 
In your case I think it would be like:
 

#define MAX_GUILD 10+10*1    // increased max guild members +6 per 1 extension levels [Lupus]

 
With this you should have 10 members at a initial guild members value at level "0", and 1 more member per guild extension level. You should recompile your server after this change.
 
 
Note: If you are going to do this change when your server had guilds already with more than the new limit, you must reset your guild members.

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Edit your src file, and don't forget to recompile :)

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/src/common/mmo.h

 

 

#define MAX_GUILD 16+10*6    // increased max guild members +6 per 1 extension levels [Lupus]

 

The first value "16" is the original guild members capacity, without any guild extension.  Then "10" (guild extension max level) * 6 (amount of members per level)

 

 

In your case I think it would be like:

 

#define MAX_GUILD 10+10*1    // increased max guild members +6 per 1 extension levels [Lupus]

 

With this you should have 10 members at a initial guild members value at level "0", and 1 more member per guild extension level. You should recompile your server after this change.

 

 

Note: If you are going to do this change when your server had guilds already with more than the new limit, you must reset your guild members.

 

Thank you very much Olrox :) Much Appreciated for the answer XD It's very clear lol 

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