Moriarty

Addrid map support

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addrid should have optional argument for map, the reason is obvious.

Currently you are limited to attach players from player/npc map.

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Put NPC on said map. Then have a donpcevent triggering that NPC to addrid.

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Put NPC on said map. Then have a donpcevent triggering that NPC to addrid.

This looks ugly as hell haha I'm aware of come arounds, it's just not practical. 

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Implemented in b98ba7a.

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