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Question on skill_require_db.txt


johnbond

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I have a question regarding the skill_require_db.txt.

 

Its about the Pile Bunker Skill. It requires a Pile Bunker[0] for the Pile Bunker skill to be used. But the thing is I have a custom item named "Evolved Pile Bunker" which is very same as with the official item but this one has [3].

 

Now the problem is the skill cannot cast when my custom item is equipped so I added the custom item in skill_require_db.txt as follows:

2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1549:30701

But the problem here is it seems it does not accept this format in adding the 30701 item. I get errors that skill cannot be casted and must equip the item. Both items now not working with the skill when I do this above.

 

How do I properly add my custom item 30701 so that the Pile Bunker skill will work for both items.

 

 

Thank you.

 

 

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Anyone? :)

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I have a question regarding the skill_require_db.txt.

 

Its about the Pile Bunker Skill. It requires a Pile Bunker[0] for the Pile Bunker skill to be used. But the thing is I have a custom item named "Evolved Pile Bunker" which is very same as with the official item but this one has [3].

 

Now the problem is the skill cannot cast when my custom item is equipped so I added the custom item in skill_require_db.txt as follows:

2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1549:30701

But the problem here is it seems it does not accept this format in adding the 30701 item. I get errors that skill cannot be casted and must equip the item. Both items now not working with the skill when I do this above.

 

How do I properly add my custom item 30701 so that the Pile Bunker skill will work for both items.

 

 

Thank you.

 

 

Kindly help anyone. :)

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Post the original item and your custom one in here I'll take a look.

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Post the original item and your custom one in here I'll take a look.

 

 

Here is the original item: (all default item but I just added a slot)

1549,Pile_Bunker,Pile Bunker,4,10000,,3000,450,,1,1,0x00000400,8,2,2,3,99,1,8,{},{},{}

Here is my custom item based from the Pile Bunker above:

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{},{},{}

Thank you for the help. :)

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ok looked at it,

problem is in the skill

2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1549:30701

1549:30701 part

the " : " indicates different levels so for your item

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{},{},{}

try to have it increase the skill level to level 2

 

like so

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{if( getskilllv(2251) ){ skill 2257,2; }},{},{}

and that should work, let me know

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ok looked at it,

problem is in the skill

2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1549:30701

1549:30701 part

the " : " indicates different levels so for your item

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{},{},{}

try to have it increase the skill level to level 2

 

like so

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{if( getskilllv(2251) ){ skill 2257,2; }},{},{}

and that should work, let me know

 

 

What do you mean by increase the skill level to level 2? How do I do it?

 

I dont get it my friend.

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ok looked at it,

problem is in the skill

2257,0,0,50,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1549:30701

1549:30701 part

the " : " indicates different levels so for your item

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{},{},{}

try to have it increase the skill level to level 2

 

like so

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{if( getskilllv(2251) ){ skill 2257,2; }},{},{}

and that should work, let me know

 

 

What do you mean by increase the skill level to level 2? How do I do it?

 

I dont get it my friend.

 

 

 

use this item script

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{if( getskilllv(2251) ){ skill 2257,2; }},{},{}

 

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last column is

// 'RequiredEquipment'
// Specified equipment to be equipped. For multiple values, use : as delimiter.
// Max. multiple value is 10 (skill.h: MAX_SKILL_EQUIP_REQUIRE)

if u put more than 1 item, means all items need to be equipped.

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last column is

// 'RequiredEquipment'
// Specified equipment to be equipped. For multiple values, use : as delimiter.
// Max. multiple value is 10 (skill.h: MAX_SKILL_EQUIP_REQUIRE)

if u put more than 1 item, means all items need to be equipped.

 

 

Ohh. So how to do if I need for 2 items to work with skill? I mean any of the 2 items to work.

 

Thanks for your input Sir Cydh.

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use this item script

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,4,10000,,3000,450,,1,3,0x00000400,8,2,2,3,99,1,8,{if( getskilllv(2251) ){ skill 2257,2; }},{},{}

 

 

Not working sir.

 

I used this item script:

30701,Evolved_Pile_Bunker,Evolved Pile Bunker,5,10000,,3000,450,,1,3,0x00000400,56,2,2,3,99,1,8,{if( getskilllv(2257) ){ skill 2257,3; }},{},{}

 

I think the one you posted is a typo? (2251 instead of 2257?)

 

Also the Pile Bunker skill is level 3 so I made skill 2257,3; but still not working even using 2 or 3.

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