batk = batk * sc->data[sC_EDP]->val1; // (Base ATK)*EDP_Level
watk = watk * (sc->data[sC_EDP]->val1 - 1); //(Weapon_ATK)*EDP_Level-1
You can change like:
watk = watk * (sc->data[sC_EDP]->val1 - 3); //(Weapon_ATK)*EDP_Level-3
where am i supposed to put this? does this work? on our server EDP + Cross Impact also do superb damage.