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Sallycantdance

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Everything posted by Sallycantdance

  1. Thanks man problem solved in few edits
  2. i already import it in the itemdb but it still error
  3. hello every one i have a question every time i login the the local host fluxcp it has no error but everytime i click "my account this image appears , i already import item_db_re but still the error appears "Message: SQLSTATE[42S02]: Base table or view not found: 1146 Table 'roasia.item_db_re' doesn't exis" can somebody help me thanks in advance
  4. hello sir how can i edit the photo in the slider? thanks
  5. this is the case now sir lately they already use the npc but their skill points are not enough because earlier it only set to 98 then i apply the new settings in the script i make it 127 skill points for basic and 99/70 skill points the problem now is they cant talk to the npc anymore even i turn them back to novice so they can pic again and get the proper skill points
  6. wait men haha what about they cannot talk to the npc after they already use it already during 98 skill points now i set it 118 points then i turn them to novice but the npc wont talk to them
  7. thanks thanks i already got it in your answer
  8. hello i would like to ask for help about this npc i t only gives a total of 98 skill points in 99/70 can someone help me thanks JOB.txt
  9. already turn it off but it still in the selection // Settings .ThirdClass = false; // Enable third classes? .RebirthClass = false; // Enable rebirth classes? .SecondExpanded = false; // Enable new expanded second classes: Ex. Super Novice, Kagerou/Oboro, Rebellion? .BabyNovice = false; // Enable Baby novice classes? Disable it if you like player must have parent to get job baby. .BabyClass = false; // Enable Baby classes? .BabyThird = false; // Enable Baby third classes? .BabyExpanded = false; // Enable Baby Expanded classes: Ex. Baby Ninja, Baby Taekwon, etc. .BabySummoner = false; // Enable Baby Summoner? .LastJob = false; // Enforce linear class changes? .SkillPointCheck = true; // Force player to use up all skill points? .Platinum = false; // Get platinum skills automatically? .GetJobEquip = false; // Get job equipment (mostly weapons) on job change?
  10. Hi i would like to ask if you have job changer for only 1st Class and 2nd Class only with level Requirements thanks no baby no trans no expanded no 3rd job . . . .
  11. Hello everyone can someone help me how to put a exact time cool down in this daily reward ,example when they talk to the npc they will see the time left to claim another reward thanks in advance Heres my Script: //====================== rAthena Script =============================================================== //=== Made by Rikimaru //=== Topic Link : http://rathena.org/board/topic/58004-request-daily-reward-npc-script/ //==================== Information ==================================================================== //==== Daily Reward Script //================= Version : ========================================================================= //=== V 1.1 Fixed a typo in the Script [ Rikimaru ] //=== V 1.0 Finished Scripting the Daily Reward Script [ Rikimaru ] //============== Credits : ============================================================================ //=== Credits to Rikimaru for the Daily Reward Script //=== rAthena Profile Link : http://rathena.org/board/user/434-rikimaru/ //===================================================================================================== //************************************************************************* prontera,146,92,6 script Daily Reward NPC 757,{ //=========================== Settings ================================================================ set .@rewname$,"[ Daily Reward ]"; set .rewardid,12744; set @rewardamount,1; //======================= Settings End ================================================================ //***************************************************************************************************** if(gettimetick(2) > #lastTimeTalked) { mes .@rewname$; mes "Hello "+strcharinfo(0)+",I"; mes "am here to give you a daily"; mes "Reward. Do you want to have it?"; next; switch(select("-Yes,sure!:-No,bye!:-Cancel")) { case 1: mes .@rewname$; mes "Okay going to give you the item!"; next; mes "Welcome...this is Daily gift..."; getitem 12987,2; getitem 12263,2; getitem 14606,2; getitem 12264,2; mes "Okay have fun with it!"; set #lastTimeTalked,gettimetick(2)+86400; close; case 2: mes .@rewname$; mes "Okay goodbye!"; close; case 3: close; } } mes .@rewname$; mes "Sorry you can get the"; mes "Reward again after "; mes "24 Hours are over!"; close; OnTimer0050: showscript "Daily Rewards", getnpcid(0); initnpctimer; end; OnInit: initnpctimer; end; } // Duplicates //============================================================ alberta,29,240,6 duplicate(Daily Reward NPC) Daily Reward NPC#alb 757 aldebaran,145,118,4 duplicate(Daily Reward NPC) Daily Reward NPC#ald 757 geffen,115,66,6 duplicate(Daily Reward NPC) Daily Reward NPC#gef 757 morocc,156,102,6 duplicate(Daily Reward NPC) Daily Reward NPC#mor 757 payon,184,104,4 duplicate(Daily Reward NPC) Daily Reward NPC#pay 757 izlude,134,93,4 duplicate(Daily Reward NPC) Daily Reward NPC#izl 757 payon,172,226,4 duplicate(Daily Reward NPC) Daily Reward NPC#pay1 757 yuno,148,187,6 duplicate(Daily Reward NPC) Daily Reward NPC#yun 757
  12. how to delete a specific homon in a specific character in the sql database
  13. i think after one hour this will not back the dropconf to the normal rate hmm
  14. can somebody give me an floating rate script everyday 12nn-1pm then 7pm -8pm thanks in advance
  15. Hello did anyone knows how to this info thanks
  16. Hello everyone i would like to ask how to add specific effect if you have +9 armor for example if you have +9shoes[1] you will have extra +3% HP i hope i post this thread in the right section Thanks in Advance more power Rathena
  17. 1st goto src/map/skill.cpp 2nd find: case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 2, 1)) { 3rd then edit to this one: case MO_BODYRELOCATION: if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE] || sc->data[RG_CLOSECONFINE])) if (unit_movepos(src, x, y, 2, 1)) { break; 4th then recompile this will only disabled body reloc when they steps into the traps of hunters or in close confine skill of rogue but it will not remove there spheres
  18. hello goodmorning where did exactly in src will i put that lines
  19. thank you sir emistry and sorry ?
  20. hello everyone i would like to ask something in my case i want to make a new server the problem is i already have old databased in my sql and when i try to add scheme for my new database the data is always entering at the old data based even i already make a new scheme for its main and logs hmm can somebody experience this too
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