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Sallycantdance

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Everything posted by Sallycantdance

  1. hello guys i would like to ask how can i make a Costume that when you where it ,it would transform you to different job example from novice to sura but your main job will not change only your apperance and when you unequip it it will back you to your normal apperance . i already make a custom costume but when i wear it its permanent transforming the wearer to the specific job i choose and also the skills of it is adding in the skill tree ,
  2. hmm i know how to do it but the problem is in the itemdb equip i can clone there a also have a iteminfolua so the item will appeare the problem is i dont know the view id of the item so if i wear it it has no effect
  3. hello guys i would like to ask if the 3D Character and 3D mobs are working in ragexe 2018117 because i have a problem in 3D character and 3D mobs but in npc,maps,items i dont find error then if im adding the 3d character and mob im stuck ,did somebody experience the same problem i have and if you know the solution pls let me know thank you and Godbless
  4. im using pre renewal db thats the same thing i did i always copy one by one the items i would like to add in my pre item db the problem is some items are not in the re item db so im asking for a copy of re itemdb that contains a lot of items
  5. its working but i wish theres no selection of refining just the announcement can you make the +8 +9 +10 also ?
  6. the code above? double == sign sir? no error but no announced
  7. thanks to this ill try it now where exactly sir in src?
  8. sorry im newbie what i mean is a example or pre item_db.yml that there is no need to copy in the re item_db.yml and sometimes the other items are not found in re item_db.yml , i dont know how to update my itemdb in rathena master github can you please send some guides? thanks
  9. hello everyone i would like to ask how to put announce if the item reach level 7 it will be announce in the whole server thanks in advance
  10. hi sir can i ask where did you exactly insert the script? thanks
  11. hello guys i would like to ask if someone has an updated Pre item_db.yml
  12. how to go in this map when i already add it in my data?
  13. thanks man already see the error and fix it thanks for the script just theres no problem in your script the error is i didnt put the ending haha thanks again
  14. hello everyone i would like to ask how to put payment "zeny" in this script thanks in advance // Settings set .mode, 1; // Set it as following: 0 - 2nd to 3rd class suits ; if (.mode == 0) goto normal; normal: mes "[suit Provider]"; mes "So, wanna change your appearance?"; menu "Change to Third class suit",thirdclass,"Reset appearance",reset; thirdclass: if(class == Job_Knight) { changebase 4060; close; end; } if(class == Job_Assassin) { changebase 4065; close; end; } if(class == Job_Crusader) { changebase 4073; close; end; } if(class == Job_Blacksmith) { changebase 4064; close; end; } if(class == Job_Alchemist) { changebase 4078; close; end; } if(class == Job_Rouge) { changebase 4079; close; end; } if(class == Job_Sage) { changebase 4074; close; end; } if(class == Job_Dancer) { changebase 4076; close; end; } if(class == Job_Monk) { changebase 4077; close; end; } if(class == Job_Hunter) { changebase 4062; close; end; } if(class == Job_Bard) { changebase 4075; close; end; } if(class == Job_Wizard) { changebase 4061; close; end; } if(class == Job_Priest) { changebase 4063; close; end; } else { next; mes "[suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; } reset: changebase Class; close; end; }
  15. in that case you need to separate it //---------------------------------------------------------------------------- // Normal maps //---------------------------------------------------------------------------- 610,1 // Yggdrasil Leaf //---------------------------------------------------------------------------- //PVP //---------------------------------------------------------------------------- 610,2 // Yggdrasil Leaf
  16. i think if you disable it in the normal maps it will be disable to all normal maps not only in training ground base on the script // Forbidden Items Database // Defines restrictions on equipment, items, and cards in map types and zones. // // Structure of Database: // ItemID,Flag // // Legend for 'Flag' field (bitmask): // 1 - restricted in normal maps // 2 - restricted in PVP // 4 - restricted in GVG // 8 - restricted in Battlegrounds // 16 - restricted in WOE:TE castles // Restricted zones - configured by 'restricted <number>' mapflag // 32 - restricted in zone 1 // 64 - restricted in zone 2 // 128 - restricted in zone 3 // 256 - restricted in zone 4 // 512 - restricted in zone 5 // 1024 - restricted in zone 6 // 2048 - restricted in zone 7 // 4096 - restricted in zone 8 // // Passing negative value as flag will unset the flag instead. // // Examples: // 1201,1 // Knife can't be worn on normal maps // 608,4 // Yggdrasil Seed can't be consumed in both GvG and WoE Castles // 4174,6 // Deviling Card has no effect in every PVP or GVG map, and during WoE // 501,32 // Red Potion can't be consumed on maps marked as 'restricted zone 1' // 519,322 // Milk can't be consumed in PVP and maps marked as 'restricted zone 2' or 'restricted zone 4' (256+64+2) // 519,-2 // Unset `restricted in PVP` flag from Milk. Making it usable in PVP again.
  17. https://github.com/rathena/rathena/blob/master/db/re/item_noequip.txt
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