I want to work on the SA_AUTOSPELL skill.
I wanted to configure it to automatically launch only the skills: MG_COLDBOLT, MG_FIREBOLT, MG_LIGHTNINGBOLT
and remove the skills: MG_FROSTDIVER, MG_FIREBALL, MG_SOULSTRIKE, MG_NAPALMBEAT
and for her at the maximum level to launch MG_COLDBOLT, MG_FIREBOLT, MG_LIGHTNINGBOLT at equivalent levels.
EX: SA_AUTOSPELL LV 1 = MG_COLDBOLT, MG_FIREBOLT, MG_LIGHTNINGBOLT LV 1
SA_AUTOSPELL LV 5 =
MG_COLDBOLT, MG_FIREBOLT, MG_LIGHTNINGBOLT LV 3
considering that the class will only learn these 3 skills.
I'm starting now in these settings I imagine that I should modify the skills in the src: skill.cpp
but I don't quite understand the language to make it happen.
I tried it but it doesn't seem to work well: