its posibble to make like this
// Caster: The groups for which the adjustment takes effect. (bitmask)
// 1 = Player
// 2 = Monster
// 4 = Pet
// 8 = Homunculus
// 16 = Mercenary
// 32 = Elemental
//
// Map:
// 1 - Normal (the maps that aren't classified as these maps below)
// 2 - PVP
// 4 - GVG
// 8 - Battlegrounds
// 16 - 'skill_damage' mapflag
// Restricted zones - they're configured by 'restricted <number>' mapflag
// 32 - Zone 1
// 64 - Zone 2
// 128 - Zone 3
// 256 - Zone 4
// 512 - Zone 5
// 1024 - Zone 6
// 2048 - Zone 7
SkillName,Player Caster, Pvp Map,GvG Map,Normal Map
i dont want make gvg and pvp same
svn 17704