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Posts posted by stydianx
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im sorry but... this is the only thing i can do.
Edit: I dont know the one for the skill points
EmperiumRO,111,111,4 script Dayum 121,{ mes "[Stat Point Seller]"; mes "Hey! i sell Stat Points! 300.000 zeny for 3 Stat point."; mes "How many Stat Points do you want to buy?"; switch(select("3 Stat Point for 300.000z","10 Stat Points for 3,000.000z","20 Stat Points for 6,000,000z","30 Stat Points for 9,000,000z")) { case 1: mes "[Stat Point Seller]"; mes "This will cost you 300,000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 300000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 1; set Zeny,Zeny - 300000; mes "Thank you for your purchase."; close; case 2: mes "[Stat Point Seller]"; mes "This will cost you 3.000.000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 3000000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 10; set Zeny,Zeny - 3000000; mes "Thank you for your purchase."; close; case 3: mes "[Stat Point Seller]"; mes "This will cost you 6.000.000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 6000000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 20; set Zeny,Zeny - 6000000; mes "Thank you for your purchase."; close; case 4: mes "[Stat Point Seller]"; mes "This will cost you 9.000.000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 9000000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 30; set Zeny,Zeny - 9000000; mes "Thank you for your purchase."; close; } }
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Thanks +1
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Sup guys, i was just wondering.. is there a script like this? the RWC 7v7 match?
without the SQL. if there is can someone share a link? thanks guys
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37 downloads no thank you. LOL!
i'll give you my thanks for sharing to community!
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- script welcome_on_my_map -1,{ OnPCLoadMapEvent: .@map$ = strcharinfo(3); while( .@i < .size_specialmap && .@map$ != .special_map$[.@i] ) .@i++; if ( .@i == .size_specialmap || #variable_firstmap & ( 1 << .@i ) ) end; query_sql "select max(`value`) from global_reg_value where `str` = '#variable_firstmap' and `account_id` in ( select `account_id` from `login` where `last_ip` = ( select `last_ip` from `login` where `account_id` = "+ getcharid(3) +" ) )", .@tmp;// null convert to 0 by serv if ( .@tmp & ( 1 << .@i ) == 0 ) { getitem 607,100; #variable_firstmap = #variable_firstmap | ( 1 << .@i ); query_sql "insert into global_reg_value (`char_id`, `str`, `value`, `type`, `account_id`) select 0, '#variable_firstmap', '"+ #variable_firstmap +"', 2, `account_id` from `login` where `account_id` in ( select `account_id` from `login` where `last_ip` = ( select `last_ip` from `login` where `account_id` = "+ getcharid(3) +" ) ) on duplicate key update value = '"+ #variable_firstmap +"'"; getexp .base_exp_gained[.@i], .job_exp_gained[.@i];// base exp, job exp gained dispbottom "You got "+ .base_exp_gained[.@i] +" base exp and "+ .job_exp_gained[.@i] +" job exp."; } end; Oninit:// setting setarray .special_map$, "payon","geffen";// your map exp reward setarray .base_exp_gained, 100, 100;// base exp given by map (payon, geffen..) setarray .job_exp_gained, 100, 100;// job exp given by map (payon, geffen..) // others .size_specialmap = getarraysize( .special_map$ ); while( .@i < .size_specialmap ) { setmapflag .special_map$[.@i], mf_loadevent; .@i++; } }
did i do this right?
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THANKSSSS!
last question, how do i add items?
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where can i see this line? i forgot where this is:
#define MAX_LEVEL 99
to
#define MAX_LEVEL 255
NVM, found it
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Hi there my friend, long time no chat!
I would like to make a request for the Monster Hunter Event you made. Its cool i love it! but Instead of Once a day, can you make it twice a day, and include a GM control panel? so whenever a GM wants to activate it, he will just go there and activate the Event. also! enable a party mode!so in single mode, it will start with 1 monster then, 2 then 3 and so on,
in party mode, the number of monster will depend on the number of party members.
for example:
2 players in a party, event will summon 2 monsters at round 1, then 4 then 6, and so on.
3 players in a party. event will summon 3 monsters at round 1, then 6 then 9, and so on.
4 players in a party. (well you get the point) 4,8,12 and so on..
max players should be at 8.
minimum level should be lvl 50.
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The first time on a special map or all maps?
only 2 special maps
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I want to request a rewarder script that goes like this:
this rewarder give players who comes to a map for the 1st time.
-Checks IP.
-Also gives Exp
-One per account
thanks
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How do i modify the ASPD for a single job?
for example, i want to change the ASPD of Royal Guard, cause its too slow, i want his attack speed to be +2 above all the others.
is this possible?
if yes, how can i do it?
if no, is there any other way to increase the over all attackspeed of all jobs?
thanks guys
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Basically you did everything wrongChar_athena/ Server Communication username and password.userid: s1 (This should be you userid on your SQL)passwd: p1 (This should be your passwd on your SQL)// Server name, use alternative character such as ASCII 160 for spaces.// NOTE: Do not use spaces or any of these characters which are not allowed in// Windows filenames \/:*?"<>|// ... or else guild emblems won't work client-side!server_name: rAthena// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)wisp_server_name: Server// Login Server IP// The character server connects to the login server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.login_ip: myro.zapto.org (IP isn't a website, put your IP here)// The character server listens on the interface with this IP address.// NOTE: This allows you to run multiple servers on multiple interfaces// while using the same ports for each server.//bind_ip: myro.zapto.org// Login Server Portlogin_port: 6900// Character Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.char_ip: asylumro.zapto.org (IP isn't a website, put your IP here)// Character Server Portchar_port: 6121map_athena// Character Server IP// The map server connects to the character server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.char_ip: myro.zapto.org (IP isn't a website, put your IP here)// The map server listens on the interface with this IP address.// NOTE: This allows you to run multiple servers on multiple interfaces// while using the same ports for each server.//bind_ip: asylumro.zapto.org// Character Server Portchar_port: 6121// Map Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.map_ip: asylumro.zapto.org (IP isn't a website, put your IP here)make sure your ports are open.follow Sharpiniero's video guide.
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Thank you! +1
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Hello guys
i need help on editing the contents of the "Advance Weapon Box"
i can only see the list for Violet box, bluebox and giftbox(Also check inside) but didn't see it.
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on scripts_customs.conf
did you add this:
npc: npc/custom/woe_controller.txt
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try it this is the 1st time i saw that but mine works fine. lol
ok i tried and now i have npc's on the castles, before castles was empty of npc but emperium still not showing, T.T omg i want woe.
are you sure you set the WoE times?
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try it this is the 1st time i saw that but mine works fine. lol
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go to your PhpAdmin, then go to your Main_db (the sql db of your server) go to char then delete "ALL" characters that belongs to the account.
then go to login (can also be found on Main_db) then look for the account you want to delete, when you see it, hit "delete".
done.
NOTE: A character is tied to a number i.e:
Main_db > char
2000097 username password F [email protected] groupid
Main_db > login
char_id 2000097 char_num charactername class baselevel
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// -------------------------------------------------------------- // - Guild Wars - // -------------------------------------------------------------- // ----------------------- War of Emperium ---------------------- // - Guild WoE time settings npc: npc/guild/agit_controller.txt // - Guild NPC Template file npc: npc/guild/agit_main.txt // - Al De Baran npc: npc/guild/aldeg_cas01.txt npc: npc/guild/aldeg_cas02.txt npc: npc/guild/aldeg_cas03.txt npc: npc/guild/aldeg_cas04.txt npc: npc/guild/aldeg_cas05.txt // - Geffen npc: npc/guild/gefg_cas01.txt npc: npc/guild/gefg_cas02.txt npc: npc/guild/gefg_cas03.txt npc: npc/guild/gefg_cas04.txt npc: npc/guild/gefg_cas05.txt // - Payon npc: npc/guild/payg_cas01.txt npc: npc/guild/payg_cas02.txt npc: npc/guild/payg_cas03.txt npc: npc/guild/payg_cas04.txt npc: npc/guild/payg_cas05.txt // - Prontera npc: npc/guild/prtg_cas01.txt npc: npc/guild/prtg_cas02.txt npc: npc/guild/prtg_cas03.txt npc: npc/guild/prtg_cas04.txt npc: npc/guild/prtg_cas05.txt // - Treasure Room Protection //npc: npc/guild/trs_rp.txt // --------------- War of Emperium Second Edition --------------- // - WoE SE time settings npc: npc/guild2/agit_start_se.txt // - Guild NPC Template file npc: npc/guild2/agit_main_se.txt // - Town Flags npc: npc/guild2/guild_flags.txt // - Arunafeltz npc: npc/guild2/arug_cas01.txt npc: npc/guild2/arug_cas02.txt npc: npc/guild2/arug_cas03.txt npc: npc/guild2/arug_cas04.txt npc: npc/guild2/arug_cas05.txt // - Schwaltzvalt npc: npc/guild2/schg_cas01.txt npc: npc/guild2/schg_cas02.txt npc: npc/guild2/schg_cas03.txt npc: npc/guild2/schg_cas04.txt npc: npc/guild2/schg_cas05.txt
You should not edit any of these.
then use eupy's woe-controller.
that should work fine.
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There should be 1 woe-controller in your trunk/npc/custom enable that and see if it make any difference.
Are you using a custom Castle map?
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i didnt know this existed
nogo
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thanks, i'll try it
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How do i restrict/prevent the use of @go command in a map? (pvp maps)
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try this
got 6 overstats = ban
any stats over = announce
- script Sample -1,{ OnPCLoginEvent: for( set .@i,13; .@i <=18; set .@i,.@i + 1 ) if( readparam(.@i) > 255 ) set .@OverStat,.@OverStat + 1; if( .@OverStat >= 6 ){ mes "You have Over Stats...Cheating..will be blocked."; sleep2 5000; atcommand "@block "+strcharinfo(0); }else if( .@OverStat ){ announce "OMG.."+strcharinfo(0)+" have overstats....",0; } end; }
any stats over = ban
- script Sample -1,{ OnPCLoginEvent: for( set .@i,13; .@i <=18; set .@i,.@i + 1 ) if( readparam(.@i) > 255 ) set .@OverStat,.@OverStat + 1; if( .@OverStat ){ mes "You have Over Stats...Cheating..will be blocked."; sleep2 5000; atcommand "@block "+strcharinfo(0); } end; }
if my maximum parameters is 125, i change this line right?:
if( readparam(.@i) > 255 )
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This is the best guide there is:
http://www.youtube.com/watch?v=3LTOOEjRtUo
sundin mo lng yan.. tapos problema mo..
Need Help with LMS Script
in Script Requests
Posted
do you have the "DOTA-announcer" or the "PvP ladder"? if so, try to remove it and see if it works fine