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Posts posted by stydianx
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go to your mob_db.txt then press ctrl+F then type in the monster.
then edit the drop % of the item you want.
about the spawn, if you are using renewal, go to:
npc/re/mobs then edit/add spawns that you want.
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try this.
set .Prize,7539,505; // Reward item ID
set .Amount,10,10; // Reward item amount
set .GM,60; // GM level required to access NPC
setarray .Maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps
end;no guarantee this will work tho, but try it.
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maybe he use *Amod
pcblock ,0,1;
should i use:
pcblock ,0,1;
Change line 552 to;
pcblockmove getcharid(3),0;
Still the same error.
Change line 552 to;
pcblockmove getcharid(3),0;
i tried this and what the other girl said, but it didn't work.
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Oops my mistake had it updated in my server but the works folder was not updated thx for notifying have now updated the script
Hi, what do i do to turn it into a daily event?
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great script but i got some issues with this script
-before another round starts the killed player isn't resureccted. :<
its suppose to be like that bro. its like a elimination game.
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Hi guys, i downloaded and installed Myzters antibot bot killer but theres an error. Could someone help me?
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it spammed me with this.
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For all cards? You can set it in drops.conf?
Yes i can but, i would like it to be like... every 12 in the morning there is an hour of doubled card drop rates.
is this possible?
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Hi guys, i saw this post http://rathena.org/board/topic/59964-custom-droprate/ its about custom-drop rate but its only for specific items.
i also saw the "floating rates" on my folder but its for exp.
i would want to request a script similar to these scripts but it for all cards..
thanks in advance
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nice script but i have a suggestion how about the script will select a one player to be Hunt in any map particular in PK Zone not on Town.
what it does is, the event chooses a player to be the "haunted" then the other players will try to kill him. if he survives, he gets +3 cash points.
and yes, the event is helf in a PK zone area. you can modify the map location as stated above.
Thanks btw!
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I personally hired someone to do this script for me cause i thought the idea was amazing and i have limited scripting skills .
i don't know if there's a script like this today but. what the hell, i want to share. LMAO! this is from my server EmperiumRO.
MAN HUNT EVENT:
The event works like this, a minimum of 3 players is needed for the event to start.
Players are warped into a map (defined by you)
Then the event waits for 5 minutes for more players to join in,
If theres only 1 or 2, they are warped back to Prontera.
When the event start, the NPC chooses a player as the man to be haunted and announces it.
then all the other players needs to find this player and kill him for 1 cash point (edit to your desire)
If the target player survives for 30 seconds (edit to your desire) he/she receives 3 cash points,
then the round ends and another one starts. (set the number of rounds you want)
*I forgot the name of the scripter i hired! but if he sees this, credits to him. xD
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i tried to look for similar issue, but i cant find one that is like mine.
problem is, there are 3 players who did the quest 2 LK and 1 High wiz.
1 LK got the set from the quest
the other LK got the Hat and the armor, but the other items makes him crash same goes to the High wiz.
i told them to make a new copy of the kRO folder and re-download and patch my server,
but still the same.
any of you guy have any idea whats going on?
thanks in advance.
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Put a
end;
at the end of OnInit otherwise mapserv tell us player no attached when reloading.Well, nice script
Hi capuche, uhmm.. when i run the script, it says "npc_parsesrcfile: file not found" how can i resolve this?
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//-- CH_SOULCOLLECT 401,0,0,0,600000,0,0,2000
Change the 2000
PS. Please try to refrain from double posting.
Hi, i have tried this.. but the way i want the casting time to be reduced is by dex..
cause, right now, even if i have 200 dex, the skill is still 2sec casting time.
this is the only skill that is behaving this way..
Then change it to:
//-- CH_SOULCOLLECT 401,0,0,0,600000,0,0,0
I LOVE YOU BRO!
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What do you guys think is better for a Pure trans mid rate server(x100/x100)??
with cast(2sec) dangerous soul collect.
or with no cast?
hit me up with what you guys think.
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Hi Anakid, uhmm.. i did what you said here, added the ones with + and erased the ones with -..
but its still didn't work.. and about this:
are we suppose to add this?
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go to src/config/renewal.h
find:
/// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST
add a "//" in front of the #define RENEWAL_CAST
Then, compile it and done
hi, i just did this on my server.. but it didn't change to the way i wanted to..
when i did this, even with 1dex, the casting time was very fast.. what i want is the cast rate to be based on the dex
like its suppose to be.. i already did try to edit on pre-re(using) and renewal.. also tried skill.conf.
how could i fix this?
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//-- CH_SOULCOLLECT 401,0,0,0,600000,0,0,2000
Change the 2000
PS. Please try to refrain from double posting.
Hi, i have tried this.. but the way i want the casting time to be reduced is by dex..
cause, right now, even if i have 200 dex, the skill is still 2sec casting time.
this is the only skill that is behaving this way..
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instead of emitting a loud noise, this WoE announcer has:
- a chat bubble that shows a countdown on how long till the next WoE starts.
- a guild rewarder
- a announcer that announces who killed the emperium and what guild he is in.
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does anyone know how i can start doing this? links for download or tutorials and stuff?
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...%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
...
Delay1 and delay2 control monster respawn delays - the first one is the fixed
base respawn time, and the second is random variance on top of the base time.
Both values are given in milliseconds (1000 = 1 second).
Note that the server also enforces a minimum respawn delay of 5 seconds.
where do i add this mobspawn?
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File Name: Berry Exchanger
File Submitter: eJay
File Submitted: 05 Jan 2013
File Category: Utilities
Content Author: Jae
Click here to download this file[ 400 Yggdrasil Berry = 1 Coupon ]
[ 1 Coupon = 400 Yggdrasil Berry ]
Original Scripter: [ Jae ]
Recoded by [ eJay ]
hi what if i only want the NPC to convert 400 BERRY into 1 coupon?
>
poring_w02,83,101,5 script Berry Exchanger 719,{set @name$,"[^FF0000Berry Exchanger^000000]";mes @name$;mes "What do you want to do?";next;switch(select("Information","Convert")) {case 1:mes @name$;mes "I can convert your Coupon/s into Berry and vice versa.";mes "1 Coupon = 400 Yggdrasil Berry";close;case 2:switch(select("Berry to Coupon")) {case 1:if (checkweight(7037,1) == 0 ) goto overWeight;if (countitem(607) < 400) goto noBerry;delitem 607,400;getitem 7037,1;mes @name$;mes "There you go. Hope to see you again!";close;}}end;noBerry:mes @name$;mes "I'm Sorry but you don't have enough berries.";close;overWeight:mes @name$;mes "Sorry you're overweight.";close;}- what if i want to add another items? for example.
400 yggbery = 1 coupon
300 pizza = 1 coupon
500 deadbranch = 1coupon.
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File Name: Berry Exchanger
File Submitter: eJay
File Submitted: 05 Jan 2013
File Category: Utilities
Content Author: Jae
Click here to download this file[ 400 Yggdrasil Berry = 1 Coupon ]
[ 1 Coupon = 400 Yggdrasil Berry ]
Original Scripter: [ Jae ]
Recoded by [ eJay ]
hi what if i only want the NPC to convert 400 BERRY into 1 coupon?
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If it's not your lightmaps, it could also be a problem with the height of your textures. There's an explanation and instructions on how to fix it in this thread.
Thanks i wonder why i didn't see that when i searched. anyways, thanks again for the both of you.
i'll try this guide
how can i add chat in my chatbox
in Script Requests
Posted
i think he means, when the player logs in, the "tabs" present on the chat box. for example:
When you log in, this is what you would normally see:
[ Main ][ Battle ]_____________________________
|Patskie: Hi guys! |
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|___________________________________________|
What he wants is this:
[ Main ][ Battle ][ Exp ]________________________
|Patskie: Hi guys! |
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|___________________________________________|
the other tabs, like theres an extra one automatically when you log in.