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stydianx

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Posts posted by stydianx

  1. i think he means, when the player logs in, the "tabs" present on the chat box. for example:

     

    When you log in, this is what you would normally see:

     

    [   Main   ][ Battle ]_____________________________

    |Patskie: Hi guys!                                                           |

    |                                                                                      |

    |                                                                                      |

    |___________________________________________|

     

     

    What he wants is this:

     

    [   Main   ][ Battle ][ Exp ]________________________

    |Patskie: Hi guys!                                                           |

    |                                                                                      |

    |                                                                                      |

    |___________________________________________|

     

    the other tabs, like theres an extra one automatically when you log in.

    • Upvote 1
  2. try this.

     

    set .Prize,7539,505;    // Reward item ID
        set .Amount,10,10;    // Reward item amount
        set .GM,60;    // GM level required to access NPC
        setarray .Maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps
        end;

     

    no guarantee this will work tho, but try it.

  3. maybe  he use  *Amod

     

    pcblock ,0,1;

     

    should i use:

     

    pcblock ,0,1;

    Change line 552 to;

    pcblockmove getcharid(3),0;
    

    Still the same error.

    Change line 552 to;

    pcblockmove getcharid(3),0;
    

     

    i tried this and what the other girl said, but it didn't work.

  4. nice script but i have a suggestion how about the script will select a one player to be Hunt in any map particular in PK Zone not on Town.

     

    what it does is, the event chooses a player to be the "haunted" then the other players will try to kill him. if he survives, he gets  +3 cash points.

    and yes, the event is helf in a PK zone area. you can modify the map location as stated above.

     

    Thanks btw! :)

  5. I personally hired someone to do this script for me cause i thought the idea was amazing and i have limited scripting skills /whisp .

    i don't know if there's a script like this today but. what the hell, i want to share. LMAO! this is from my server EmperiumRO.

     

    MAN HUNT EVENT:

     

    The event works like this, a minimum of 3 players is needed for the event to start.

    Players are warped into a map (defined by you)

    Then the event waits for 5 minutes for more players to join in,

    If theres only 1 or 2, they are warped back to Prontera.

     

    When the event start, the NPC chooses a player as the man to be haunted and announces it.

    then all the other players needs to find this player and kill him for 1 cash point (edit to your desire)

    If the target player survives for 30 seconds (edit to your desire) he/she receives 3 cash points,

    then the round ends and another one starts. (set the number of rounds you want)

     

    *I forgot the name of the scripter i hired! but if he sees this, credits to him. xD

     

     

     

     

    Manhunt.txt

    • Upvote 4
  6. i tried to look for similar issue, but i cant find one that is like mine.

    problem is, there are 3 players who did the quest 2 LK and 1 High wiz.

     

    1 LK got the set from the quest

    the other LK got the Hat and the armor, but the other items makes him crash same goes to the High wiz.

     

    i told them to make  a new copy of the kRO folder and re-download and patch my server,

    but still the same.

     

    any of you guy have any idea whats going on?

     

    thanks in advance.

  7.  

    trunk/db/re/skill_cast_db.txt

    //-- CH_SOULCOLLECT
    401,0,0,0,600000,0,0,2000
     

    Change the 2000

     

    PS. Please try to refrain from double posting.

     

    Hi, i have tried this.. but the way i want the casting time to be reduced is by dex..

    cause, right now, even if i have 200 dex, the skill is still 2sec casting time.

    this is the only skill that is behaving this way..

    Then change it to:

    //-- CH_SOULCOLLECT
    401,0,0,0,600000,0,0,0
    
    

     

    I LOVE YOU BRO!  /kis   /kis   /kis

  8. go to src/config/renewal.h 

    find: 

     

     

    /// renewal cast time
    /// (disable by commenting the line)
    ///
    /// leave this line to enable renewal casting time algorithms
    /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
    /// example:
    /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
    /// "fixed cast time" which can only be reduced by specialist items and skills
    #define RENEWAL_CAST
    

    add a "//in front of the   #define RENEWAL_CAST

     

    Then, compile it and done

     

     

    hi, i just did this on my server.. but it didn't change to the way i wanted to..

    when i did this, even with 1dex, the casting time was very fast.. what i want is the cast rate to be based on the dex

    like its suppose to be.. i already did try to edit on pre-re(using) and renewal.. also tried skill.conf.

    how could i fix this?

  9.  

    ...%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}

    ...

    Delay1 and delay2 control monster respawn delays - the first one is the fixed

    base respawn time, and the second is random variance on top of the base time.

    Both values are given in milliseconds (1000 = 1 second).

    Note that the server also enforces a minimum respawn delay of 5 seconds.

     

    where do i add this mobspawn?

  10.  

     

    File Name: Berry Exchanger

    File Submitter: eJay

    File Submitted: 05 Jan 2013

    File Category: Utilities

    Content Author: Jae

     

    [ 400 Yggdrasil Berry = 1 Coupon ]

    [ 1 Coupon = 400 Yggdrasil Berry ]

    Original Scripter: [ Jae ]

    Recoded by [ eJay ]

    Click here to download this file

     

     

    hi what if i only want the NPC to convert 400 BERRY into 1 coupon?

     

    poring_w02,83,101,5    script    Berry Exchanger    719,{
        set @name$,"[^FF0000Berry Exchanger^000000]";
        mes @name$;
        mes "What do you want to do?";
        next;
        switch(select("Information","Convert")) {
            case 1:
                mes @name$;
                mes "I can convert your Coupon/s into Berry and vice versa.";
                mes "1 Coupon = 400 Yggdrasil Berry";
                close;
            case 2:
                switch(select("Berry to Coupon")) {
                    case 1:
                        if (checkweight(7037,1) == 0 ) goto overWeight;
                        if (countitem(607) < 400) goto noBerry;
                        delitem 607,400;
                        getitem 7037,1;
                        mes @name$;
                        mes "There you go. Hope to see you again!";
                        close;
        }
                }
                end;
    noBerry:
        mes @name$;
        mes "I'm Sorry but you don't have enough berries.";
        close;
     
    overWeight:
        mes @name$;
        mes "Sorry you're overweight.";
        close;
    }

     

     

     

    - what if i want to add another items? for example.

     

    400 yggbery = 1 coupon

    300 pizza = 1 coupon

    500 deadbranch = 1coupon.

  11. If it's not your lightmaps, it could also be a problem with the height of your textures. There's an explanation and instructions on how to fix it in this thread.

     

    Thanks :) i wonder why i didn't see that when i searched. anyways, thanks again for the both of you.

    i'll try this guide :)

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