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zhaosin

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Everything posted by zhaosin

  1. Please update your wiki. it so much error like not active =.=
  2. i already edit that exp.conf but still not work, need edit on src folder file ?
  3. I want to change rate quest exp 1 -> 100? How i can do that ?
  4. oh? Just edit on that file, make line or enter right ? Maybe like // Specific Item Drop Ratio Database // Overrides for global item_rate* values from conf/battle/drops.conf // // Structure of Database: // ItemID,Ratio{,MonsterID} // // Result: // ItemID base drop rates defined in mob_db will not get multiplied // by global item_rate* values (aka drop rates) from // conf/battle/drops.conf. Instead Ratio will be used (100 = 1x). // If no MonsterID is specified, all monsters will be affected, // otherwise only listed ones. // // Examples: // 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate // 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate // 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate). // // Notes: // - By default you can list up to 10 MonsterIDs per ItemID. // It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS. // - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768). // - Does not override item_drop_*_min/max settings. // - Does not affect card/item-granted drops. To adjust card/item-granted // drops, edit them in item_db. // - Does affect MVP prizes and Treasure Boxes. // - You can add only ONE line per ItemID. If you need various ratios // for different monsters, override drop rate with Ratio=100 and edit // base drop rates in mob_db. // - This file is reloaded by @reloadmobdb. 748,50,1884 747,50,1884 748,50,1970 748,50,2069 748,50,1261 748,50,1044 747,50,2069 747,50,1260 747,50,1320 Right? And after Save, Need to @reloadmobdb? or something for it active ?
  5. How to discount drop rate of Mavka ( Rose )? Because some member use bot to find Rose for exchange -> zeny
  6. Please update your SVN and i will update it again :-?
  7. Can you update new ver to 1.7 fixed all ?
  8. Can you help me fix my script and post here ?
  9. //===== rAthena Script ======================================= //= Goblin Invasion //===== By: ================================================== //= Mysterious //===== Current Version: ===================================== //= 1.6 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= // Goblins spawn randomly in a given town. Once all Goblins are killed // the Goblin Leader spawns. //===== TODO: ================================================ // - Change more coding //===== Additional Comments: ================================= //= v1.0 - First release [Mysterious] //= v1.1 - Fixed Bugs [Mysterious] //= v1.2 - Fixed Sentence structures [Mysterious] //= v1.3 - Added Proper Notes [Mysterious] //= v1.4 - Made it obvious on what players have to change [Mysterious] //= v1.5 - Proper Sentence Structures and Typos fixed [Mysterious] //= v1.6 - Fixed mobs not counting down properly [Mysterious] //============================================================ mellina,123,78,4 script Goblin Invasion 459,{ set .gm,40;//GM Level to access the GM Menu. Default: 40 // GM menu | Game Masters Level 40 or more are allowed to Start and Stop invasions. if (getgmlevel()>.gm) { if (.mobs_left) { mes "[invasion]"; mes "An invasion is already in progress! Details:"; mes "Location: " + .Map$; mes "^FF0000"+.mobs_left+"^000000 Goblins left"; mes " "; mes "Would you like to Stop the invasion?"; if(select("- No:- Yes")==1) close; donpcevent "Invasion NPC::OnTimer1805000"; mes "Invasion stopped"; announce "The Invasion has been stopped by "+strcharinfo(0),bc_all; close; } mes "[invasion]"; mes "Please customize the Invasion event before starting it."; mes "Note - The Goblin Leader drops x5 of the prize."; Main: next; mes "[invasion]"; switch(select("Item [" + getitemname(.ItemID) + "]:Start Event")) { case 1: mes "Which item would you like the Goblin Leader to drop?"; mes "Please input the item ID:"; input .ItemID; goto Main; case 2: mes "The event is going to begin shortly."; close2; goto OnStart; } //If a player clicks the NPC, the NPC will tell the player how much Mobs are left on the certain map. mes "[invasion]"; mes "Còn "+.mobs_left+" 5 chú Goblins đang long nhong tại "+.Map$[.rand_map]+"!"; close; ///////////////////////// //The actual NPC Script// ///////////////////////// OnMinute50: // Change this to your liking (When you want the event to start) OnStart: set .mobs_left, 1; sleep2 1000; set $@ran, rand(1,5); if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; sleep2 1000; announce "[ Rune-Midgard Guard ]: Ơ kìa, lũ Goblin đang phá làng phá xóm ở " + .Map$ + "!", bc_all; sleep2 5000; announce "[ Rune-Midgard Guard ]: Mọi người ơi, hãy đuổi bọn choi choi này giúp chúng mình với!!", bc_all; monster .Map$,0,0,"Goblin",1258,250,"Goblin Invasion::OnMyMobDead"; set .mobs_left, 250; end; OnTimer1805000: // 30 minutes later, kills all the mobs. killmonster .Map$,"Goblin Invasion::OnMyMobDead"; set .mobs_left, 0; OnStop://When the event is stopped by a GM, or all monsters dead. killmonster .Map$,"Goblin Invasion::OnMyMobDead"; killmonster .Map$,"Goblin Invasion::OnSpecialMobDead"; announce "It seems that "+strcharinfo(0)+" has ended the Invasion!",bc_all; end; OnMyMobDead: //When a Goblin is killed set .mobs_left, .mobs_left-1; if (.mobs_left==0) { announce "[ Rune-Midgard Guard ]: Golbin Bé Bự đã xuất hiện tại " + .Map$ + "!", bc_all; monster .Map$,0,0,"Goblin Leader",1299,1,"Goblin Invasion::OnSpecialMobDead"; } else { announce "Còn ["+.mobs_left+"/250] chú Goblins.",bc_map; } end; OnSpecialMobDead: announce strcharinfo(0)+" đã đá trúng mông Golbin Bé Bự, cả nhà vỗ tay hoan hô nào!", bc_all; getitem .ItemID,10; //Change the [5] to the amount you wish to hand out. donpcevent "Goblin Invasion::OnStop"; } end; } This!
  10. already! still error! This event need to add data (mob_db ... ) to server ?
  11. No. My means is what you check on DIFF ? or how you can fix it ? This is my DIFF bump!!!!!!
  12. which plugin you use for that DIFF ? it has Multi Client already ?
  13. I use Data ver 2, diff 10/4/2012 and grf my own -> http://rathena.org/board/topic/66962-basic-complete-renewal-data-english-folder/
  14. i already use lua and lub, it look like each other! Still not work
  15. idnum2itemdesctable.txt idnum2itemdisplaynametable.txt idnum2itemresnametable accessoryid.lua accname.lua Edit item_db2.txt Reload all! I use Client 10-4-2012 and uncheck two lines: read lua ... and read data... i use my own GRF too! Custom Item from link: http://rathena.org/b...2256-wolf-ears/ ( data.zip )
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