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Adam

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Everything posted by Adam

  1. Hi all, A picture can say a thousand words, but each frame of a video is a picture by itself. It's a 26,5 MB gif but bear with me here. I have no idea if this is supposed to work this way or not, but I figured it was worth to ask. Note the flickering and how the dye gets overridden/or overrides (by) the ability effect. Is this normal ? Thank you.
  2. yes. the patch is broken it won't update... Hi, any fresh news maybe ?
  3. Hi Ainna, You're correct : That's the Thor patcher folder.... So there's nothing to do except telling people to ignore/turn off AVG for the time they install ?
  4. @Mysterious : Yeah, I feel you. But some people are doubtful when their anti-virus rings the bell, thinking we're somehow trying to infect them (can't blame them for paying attention to their safety, that s a good attitude). So, there's nothing I can really do right ? @EvilPuncker: I have no clue tbh as I m not using AVG... I ll find myself a demo version and try it out, I'll post here about it. Thanks for the constructive comments. There you go: Both show same "threat" updated with screenshot
  5. Hi, Dunno why AVG says installer contains virus/trojan horse while AVAST! or any other anti-virus software are ok with it. As i dunno if i may post "suspicious" link in here, I can link by PM anyone willing to help with this. Thanks
  6. Thanks a lot for warning me, really appreciate it Emistry ! Once again thanks all for helping me out.
  7. You guyz are just awesome, thanks a lot for the golden help
  8. Hello people, Once again, need you expert advise on this case: We created a PvP room which people can access from almost any town using a custom warper. To get out of this room they simply use a warp At the moment this warp only warps back to prontera, regardless where people came from at the first place. QUESTION : Is there a way to make sure people when they use the warp out are warped back where they first came from ? Thanks you in advance, all suggestions are welcome !
  9. Thanks Emistry, we gonna look in this direction, great suggestion
  10. Hi rAthena, hello people I Need your help regarding an ITEM script: On my server @autotrade is configured with a default 72hours limit (to keep the market dynamic). My objective now is to create an item (single-use voucher) that allows players to bypass the 3 days limit; but we're experiencing issues : We created the item but can't find a way to script a single item to bypass the time limit without modifying the whole server @AT time settings To be more specific: - Voucher should be removed from user's inventory as soon as he turned his merch in AT mode. - After 168 hours in @at, the merch gets automatically disconnected All suggestions are welcome and appreciated. Thanks !
  11. Hello rAthena, hi all, I need your skills to script me this please (if do-able) : If someone in a share party hasn't been moving (idle/afk) for .... minuts, the XP/Items teamsharing is automatically cancelled (I meant this person is not getting any loot or XP; but the teamsharing isn't cancelled for the eventual other people in the party). Share (concerning the idle char) should be back as soon as the char has moves again. And the operation repeats itself again if not moving after the same .... [time value]. All suggestions are welcome Thanks
  12. Well, reactivating this topic in case S_W comes around, mate I think I tried all ways possible to contact you.
  13. Thanks, your info/tips help a lot guys
  14. Thanks for your replies guys. Right, Harmony all the way...When at least when I'll get an answer from Sirius_White (sent 3 mails so far, no reply yet...I suppose he's very busy). He's still selling his solution right ?
  15. Thanks ! Tryin' this asap and will let you know
  16. Hello all, I need your skills to script this; Codename: nightmare mode (NMM), here's how I see it working: - Every 3 hours (12.00, 3.00, 6.00. 9.00, 12.00, and so on...) the server turns into a PK mode for 15 mins and during that time, all maps (except towns) are open to wild pvp - During the NMM, the exp you'd get from any monster (MvPs included) is doubled (x2). The EXP only, drops keep their normal rate and even EXP you get from quests finished during NMM, they stay at their default rate. (a bit more tricky now) - During the NMM, if a player is killed by another player (PK), the death penalty is 2% instead of 1. - During the NMM, if a player is killed by a monster, then the death penalty is normal : 1% Also, to prevent conflicts, when the NMM triggers, the PvP arena should shut down (kicking any player inside to their saved point) and clicking on the PvP warper would make him say something like "Closed for NMM" (or whatever) as long as the NMM is on. Every suggestion is welcome Thanks !
  17. +1 good idea, I m following this topic
  18. Thanks for the explanations guys and especially Variant for answering my question
  19. Hi, What if I'm looking to come back to normal, for instance; when you point your mouse on a mob, all you see is the name of it....NO HP, no %...just hte name. For now, that's the only settings offered by the server are : 1 - Show Mob's HP bar 2 - Show Mob's HP left in % 4 - Show Mob level No choice no.3 apparently. Thanks !
  20. Hi folks, I need your help regarding this skill on 2 different points : 1- On my server at the moment, once you learnt teleport 2, you can not "just" select the level 1 anymore (like you can select a Storm Gust level); how can I modify this please? 2- I would like the Level 1 teleport to work like a flywing; meaning you don't have to confirm with enter you teleport right away. Thanks !
  21. Hi all, As title says, which offers the best protection when it comes to hacks/bots and the abilities to block any form of cheats (ROmedic and AHK, etc) ? I think I've already seen a server with both protections, what do you guys think about that? Pros & cons, please develop your answer. Thanks.
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