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lelouchxv

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Everything posted by lelouchxv

  1. Hello i run into this error too i disbabled the ssl connection but still having this error...
  2. can you send it to me too ? old custom weapon sprites thankyou in advance
  3. i dont think so i thnk you need to edit it manually
  4. Edit it on your iteminfo.lua if you are using 2015+ clients
  5. hmmm did you try to do what i did? ACCESSORY_SAIYAN_AURA = 833, [ACCESSORY_IDs.ACCESSORY_SAIYAN_AURA] = "saiyan_aura" i think this should fix your problem. and can you post your iteminfo.lua too
  6. you have a simple mistake it should be ACCESSORY_SAIYAN_AURA = 833, [ACCESSORY_IDs.ACCESSORY_SAIYAN_AURA] = "saiyan_aura"
  7. Ohh my bad i thought you couldn't find the item elemental sword on your files.
  8. item_db_equip.yml then search item 13414
  9. i think You can edit the cooldowns at SkillDB.YML
  10. i think you can only see emblem on top if you are inside the castle?
  11. in your server files conf/battle/feauture.conf just turn it off // Achievement (Note 1) // Requires: 2015-05-13aRagexe or later feature.achievement: off
  12. @autoattack is custom source. its not included in the latest git.
  13. Try to use search function first before posting BTW try the the topic below
  14. if you dont want to see New buttons you can just diff it?
  15. Hi! https://ratemyserver.net/index.php?iname=Digital+space&page=re_item_db&quick=1&isearch=Search
  16. // =================== MVP KILL =============== // ====== MVP will drop an item only ========== // ====== at specific maps. =================== // ====== if players are on a party =========== // ====== item will be given randomly ========= // ====== to any online party members ========= // ============== by : pajodex ================ // ==== Additional Comments: ================== // 1.0 - Initial release (MVP Kill standalone) // 1.1 - used setarray function to optimize script // 1.2 - Added modified Euphy MVP ladder // slight rework on the script // 1.3 - Fixed on reset function (Report by: celeron0134) // ============================================ - script #mvp_kill -1,{ OnInit: setarray .p_rwd, 7615,1; // Party reward <item>,<amount> setarray .s_rwd, 7615,1; // Solo reward <item>,<amount> .chance = 100; // Drop rate chances % .gm = 100; // Prevents gm level and above to trigger the event // MVP Map list setarray .t_maps$[0],"moc_pryd06","lhz_dun03","gld2_prt","abbey02","ayo_dun02","lhz_dun04","ra_fild02","xmas_fild01","dic_dun02","beach_dun","iz_dun05","tur_dun04","lhz_dun02","jupe_core","moc_fild22","anthell02","odin_tem03","gon_dun03","gef_fild02","thana_boss","gef_fild10","ein_dun02","gef_fild14","moc_pryd04","dew_dun01","in_sphinx5","niflheim","moc_fild17","xmas_dun02","ice_dun03","kh_dun02","treasure02","moc_prydn2","pay_dun04","ra_san05","mosk_dun03","ama_dun03","thor_v03","gef_dun01","mjolnir_04","abyss_03","dic_dun03","prt_sewb4","pay_fild11","gef_dun02","gl_chyard","ra_fild03","ra_fild04","ve_fild01","ve_fild02","lou_dun03","prt_maze03","bra_dun02"; end; OnNPCKillEvent: if (getgmlevel() >= .gm ) end; // If gm = event wont happen if ( getmonsterinfo( killedrid, MOB_MVPEXP )) { for ([email protected] = 0; [email protected] < getarraysize(.t_maps$); [email protected]++) { if ( strcharinfo(3) == instance_mapname("06guild_01") ) end; if ( strcharinfo(3) == instance_mapname("force_1-1") ) end; if ( strcharinfo(3) == .t_maps$[[email protected]]) { if ( getcharid(1) ) { getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for ( [email protected] = 0; [email protected] < [email protected]; [email protected]++ ) { if ( isloggedin( [email protected][[email protected]], [email protected][[email protected]] ) ) { [email protected][[email protected]] = [email protected][[email protected]]; [email protected]++; } } if (rand(100) < .chance) getitem .p_rwd[0], .p_rwd[1], [email protected][ rand( [email protected] ) ]; announce "[ System ] : Player ["+ strcharinfo(0) +"] of party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3), bc_all; } else { if (rand(100) < .chance) getitem .s_rwd[0], .s_rwd[1]; announce "[ System ] : Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" alone at "+ strcharinfo(3), bc_all; } MVPKills = MVPKills+1; dispbottom "---------------------------------------------------"; dispbottom "You killed a total of "+MVPKills+" MVP"+((MVPKills == 1)?"":"s")+"."; dispbottom "---------------------------------------------------"; end; } } if ( getcharid(1) ) { announce "[ System ] : Player ["+ strcharinfo(0) +"] of party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3), bc_all; } else { announce "[ System ] : Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" alone at "+ strcharinfo(3), bc_all; } end; } } mall01,89,91,6 script MVP Ladder#Euphy 685,{ mes "[Rank MVP]"; mes "Hello."; mes "What are you doing here"; next; switch(select("Check Ranking.", "My stats.",( getgmlevel() >= 99 ) ? "RESET":"","Nothing...")) { case 1: mes "[Rank MVP]"; query_sql("SELECT char_id, CAST(`value` AS SIGNED) FROM `char_reg_num` WHERE `key` = 'MVPKills' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 20",[email protected],[email protected]); for(set [email protected],0; [email protected]<getarraysize([email protected]); set [email protected],[email protected]+1) { query_sql("SELECT `name` FROM `char` WHERE char_id = "[email protected][[email protected]]+";",[email protected]$); set [email protected]$[[email protected]], [email protected]$; } if (!getarraysize([email protected])) mes "The rankings are empty."; else for(set [email protected],0; [email protected]<getarraysize([email protected]); set [email protected],[email protected]+1) mes "["+([email protected]+1)+"] "[email protected]$[[email protected]]+" ~ "[email protected][[email protected]]+" kills"; close; case 2: mes "[Rank MVP]"; mes "You killed "+((MVPKills)?"^0055FF"+MVPKills:"no")+"^000000 MVP"+((MVPKills == 1)?".":"s."); close; case 3: if ( select( "Confirm","Cancel" ) == 1 ) { query_sql("UPDATE `char_reg_num` SET `value` = '0' WHERE `key` ='MVPKills'"); addrid(0); MVPKills = 0; } close; default: close; } OnInit: waitingroom "MVP LADDER!",0; end; } can someone modify this even if on a party the MVP will only get the reward
  17. Hi @Syphy Try to use this translation Use nemo 2015_Translation.log
  18. function script F_RBox { // change Item ID here setarray @i1[0],607,608; // Common Items setarray @i2[0],512,513; // Rare Items setarray @i3[0],514,515; // Super Rare Items set @i1rand,rand( getarraysize(@i1) ); // Randomize Common Items; just change max amount if you add items set @i2rand,rand( getarraysize(@i2) ); // Randomize Rare Items; just change max amount if you add items set @i3rand,rand( getarraysize(@i3) ); //Randomize Super Rare Items; just change max amount if you add items .chance = rand(100); // Super Rare Item 1% if (.chance == 1) { getitem @i3[@i3rand],1; announce "["+strcharinfo(0)+"] won a ["+getitemname(@i3[@i3rand])+"] from the Super Rare Box.",0; end; } // Rare Item 10% else if (.chance <= 11 && .chance >= 1){ getitem @i2[@i2rand],1; announce "["+strcharinfo(0)+"] won a ["+getitemname(@i2[@i2rand])+"] from the Rare Item Box.",0; end; } // Common Items else { getitem @i1[@i1rand],1; end; } } Ex. #pvppoints #HourlyPoints #Cashpoints
  19. not a answer to your question but i think use this event manager its easier.
  20. @chadness on // First job change Job_Options([email protected]_opt,Job_Swordman, Job_Mage, Job_Archer, Job_Acolyte, Job_Merchant, Job_Thief, Job_Super_Novice, Job_Taekwon, Job_Gunslinger, Job_Ninja); Change to : // First job change Job_Options([email protected]_opt,Job_Swordman, Job_Mage, Job_Archer, Job_Acolyte, Job_Merchant, Job_Thief); and next time use codebox
  21. @betlogboi try this [ACCESSORY_IDs.ACCESSORY_C_NUT_CRACKER] = "_C_Nut_Cracker" ACCESSORY_C_NUT_CRACKER = 2093 i think this should fix ur problem
  22. @utofaery Hi! how can i add custom points? Ex. Pvp Points Hourly Points Cash Points
  23. @Emistry can u add Change sex ? and need 1m zeny to change sex
  24. Did you recompile your server after you put back the old maps? i think you need to recompile it
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