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Famous

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Everything posted by Famous

  1. Is there some one willing to work to update my client.. paid or not paid service msg me thanks!
  2. Color : Blue turning black Name: Zhen RO Size: 420 x 60 with the same border Anime: Anonymous Animation: N/A
  3. where can i found this? msgstringtable.txt http://pastebin.com/MxVxnCtH
  4. download the SQL file here: trunk/sql-files/upgrade_svn16518.sql <---- Link Not found
  5. // _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____ // /__ __/ / / / __ \ / __ \ / / / / /__ \ / / /_/ __/ /_ / // / / /__/ / /__ \ / /__ / __ \ _____ // / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ \ // / / / __ \ / ____/ / / / / / / / / / __ / / / / / / / \_ / / // /// / __ / / __/ / ____/ / / /_/ // / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ \ / /__ / / ///_/ /_/ /_/ \____/ \_______/ \____/ \____/ /_/ /_/ /_/ \__/ /_//_/// \____/ /_/ \_\ \____/ /_/ //============================================================================= // // Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit \\ //============================================================================= //POWERED by: rudolp //[The Quality Maker] //Time Finished :6:28 PM 6/7/2009 //Please Report any bug and suggestions. //===== Compatible With: ================================================================= //= Any eAthena Version //=============Gold Room Settings=================== //This should always be enable for a better Gold Room System. //================================================== ordeal_1-2.gat mapflag noskill ordeal_1-2.gat mapflag nomemo ordeal_1-2.gat mapflag nobranch ordeal_1-2.gat mapflag noloot ordeal_1-2.gat mapflag noexp ordeal_1-2.gat mapflag nodrop ordeal_1-2.gat mapflag novending ordeal_1-2.gat mapflag nowarp ordeal_1-2.gat mapflag nowarpto ordeal_1-2.gat mapflag noreturn //================================================= ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,50; //Type of guardian. 0 = normal 1 = extreme set .@guardiantype,0; if(.@guardiantype == 0){ monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,""; }else{ monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,""; } end; OnNPCKillEvent: //===== Configurations: ======================================================================== //Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set .@maxgaingold,5; //Apply gold penalty. 0 = no 1 = yes set .@penalty1,1; //The Maximum no. of gold Penalty. set .@maxpenalty1,3; //Apply speed & HP penalty. 0 = no 1 = yes set .@penalty2,1; //Gold limitation penalty must be enable set .@maxgold,200; //The maximum no. of hp penalty by %. set .@maxpenalty2,10; //Enable luk bonus. 0=no 1=yes set .@lukbonus,0; //If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining. set .@lukdiv,49; //Show Server Name. 0=no 1=yes set .@showservername,1; //Name of your Server set .@servername$,"[The Quality Maker]"; //========================================================================================= if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand (.@maxgaingold); //Luk bonus if (.@lukbonus != 0){ set @bonus,readparam(bLuk)/.@lukdiv; } //Gold Penalty if (.@penalty1 != 0){ set @deduction,rand(.@maxpenalty1); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ; //Displaying Gained Gold if(.@showservername != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom "===============Brought to you by==============="; dispbottom "==============" + .@servername$ +"=============="; } } if(@gain){ dispbottom "-|You got: " +@gain+ " gold| - |Total: " +gold+ " gold|- "; }else{ dispbottom "-|You got: NOTHING! |- "; } if (.@penalty2 != 0){ if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >.@maxgold){ sc_start SC_CURSE,240000,10; percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1); heal -50,0; //For him to die } } if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "prontera", 173, 160; } end; } OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; } L_Finish: close; } //=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; close; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "prontera", 173, 160; } close; } que_temsky,60,140,5 script Gold Room Warperer#pront 813,{ set @name$,"que_temsky"; callfunc "goldmain"; end; } aldebaran,133,116,4 script Gold Room Warperer#alde 813,{ set @name$,"aldebaran"; callfunc "goldmain"; end; } alberta,23,247,4 script Gold Room Warperer#alb 813,{ set @name$,"alberta"; callfunc "goldmain"; end; } payon,151,182,4 script Gold Room Warperer#pay 813,{ set @name$,"payon"; callfunc "goldmain"; end; } geffen,115,74,4 script Gold Room Warperer#gef 813,{ set @name$,"geffen"; callfunc "goldmain"; end; } function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; } next; menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160; close; } if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is closed."; close; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; close; start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 173, 160; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155; } close; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; close; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; close; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; close; nogold: close; C_s: close; } //============================================================ //=========================================================== //======================================== //warps you may edit this one for your convenience //======================================== ordeal_1-2,73,265,0 warp ord500 1,1,prontera,173,160 ordeal_1-2,129,194,0 warp ord501 1,1,prontera,173,160 ordeal_1-2,130,194,0 warp ord502 1,1,prontera,173,160 ordeal_1-2,178,193,0 warp ord503 1,1,prontera,173,160 ordeal_1-2,290,130,0 warp ord504 1,1,prontera,173,160 ordeal_1-2,241,281,0 warp ord505 1,1,prontera,173,160 ordeal_1-2,66,25,0 warp ord506 1,1,prontera,173,160 ordeal_1-2,202,129,0 warp ord509 1,1,prontera,173,160 ordeal_1-2,105,154,0 warp ord510 1,1,prontera,173,160 //============Spawns================= ordeal_1-2,0,0,0,0 monster GM Luki 2001,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster GM Zhen 2000,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,40000,20000,0
  6. I need a script that mute,kick, jail the person for doing verbal abuse
  7. yea thanks Yuki i hope there's someone who can do a free service ..
  8. http://www.eathena.ws/board/index.php?showtopic=237213 I would like to request Web Tempate #2
  9. http://www.eathena.ws/board/index.php?showtopic=260179 can this be use to rathena?? is there any way to use only single strip not full strip when soul linked bump
  10. thanks emistry already fix also thanks Heero Yuy
  11. I would like to increase the attack of asura.. need a little help
  12. failed sir i think its on . skill_db like in this topic http://eathena.ws/forum/topic/86-sonicblow/ but I dont know yet how to config 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow
  13. 4268,Injustice_Card,Injustice Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"AS_SONICBLOW",1,50; if(isequipped(4277)) { bonus bBaseAtk,20; bonus bLuk,3; } },{},{} I would like to request when hitting the player using injustice and cast the sonic blow the attack should not stop after sonicblow using sonic blow it must continue hitting the player with normal attack..
  14. try to use this http://sushiduy.plesk3.freepgs.com/ROScripts/WoeInfo/woeinfo_122.php
  15. @Mysterious I already tried it but same effect when switching violin to violin skill of dancer is still there but when I use dagger or knife the skill of dance will stop <--- this what I want to happen for violin to violin it must be when you use violin the skill will stop.. I GOT this error http://img43.imageshack.us/img43/4871/22222hx.jpg I got this error
  16. I would like to request when you use Bragi via violin and you switch your weapon to violin the effect of bragi will stop!! example: If I use bragi into violin and change to dagger the bragi will stop but I tried to use violin switch to another violin the bragi wont stop how to fix it??
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