Default is 3x3 already..
try this if you're not satisfied with the default..
62,-2,6,1,-1,0x2,3,10,1,no,0,0,0,weapon,0,0x0, KN_BOWLINGBASH,Bowling Bash
*getcharip({"<character name>"|<account id>|<char id>})
This function will return the IP address of the invoking character, or, if a player
is specified, of that character. A blank string is returned if no player is attached.
Examples:
// Outputs IP address of attached player.
mes "Your IP: " + getcharip();
// Outputs IP address of character "Silver".
mes "Silver's IP: " + getcharip("Silver");
Not sure if this would work on monsters, clienf.conf
// Visible area size (how many squares away from a player they can see)
area_size: 14
// Maximum walk path (how many cells a player can walk going to cursor)
max_walk_path: 17
skill_db.txt
Replace
2012,1,6,4,-1,0,0,1,1,yes,0,0,0,weapon,0,0x0, RK_CRUSHSTRIKE,Crush Strike
With
2012,1,6,1,-1,0,0,1,1,yes,0,0,0,weapon,0,0x0, RK_CRUSHSTRIKE,Crush Strike
Try mo, duda lang ako na mag wowork sya properly.
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
view_range_rate: 100
// Chase Range is the base minimum-chase that a mob gives before giving up
// (as long as the target is outside their field of view). This is the range3
// column in the mob_db. (Note 2)
chase_range_rate: 100
Visual basic? It's Visual C++ that's needed.. Just follow the instructions in the installation process, it's really not hard coz you don't need to change anything >_>
http://www.microsoft.com/en-us/download/details.aspx?id=5555
Here's the full guide
http://rathena.org/wiki/Installation_on_Windows
Check the lines of the item you added, it must be missing or exceeding a value, that's why it affected the rest of your items. Try putting them at the bottom part of the item_db also
the end of the bindatmcd line, 40,40 means lvl 40 group id for atcommand perm, and 40 for charcommand, just change the first value to whatever group id you want
I meant the full details on what you want to happen with the script, not the codes, i'm bad at editing codes if i'm not the author.
Try putting an 'end;' before the OnTimer anyways