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sandbox

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Everything posted by sandbox

  1. apologies that's for the map, it's idnum2resnametable. same file when adding a custom item
  2. It's better if you would test the solution I gave you before commenting.
  3. Edit the resnametable.txt fill in the entries for the corresponding item.
  4. Post your script here
  5. Default is 3x3 already.. try this if you're not satisfied with the default.. 62,-2,6,1,-1,0x2,3,10,1,no,0,0,0,weapon,0,0x0, KN_BOWLINGBASH,Bowling Bash
  6. src/common/mmo.h //Guilds #define MAX_GUILDMES1 60 #define MAX_GUILDMES2 120
  7. *getcharip({"<character name>"|<account id>|<char id>}) This function will return the IP address of the invoking character, or, if a player is specified, of that character. A blank string is returned if no player is attached. Examples: // Outputs IP address of attached player. mes "Your IP: " + getcharip(); // Outputs IP address of character "Silver". mes "Silver's IP: " + getcharip("Silver");
  8. What's the setting in your CP where it would reset the characters' save point? Must be the map.
  9. can you post your drops.conf?
  10. Hmm that's weird? It should splash within targets in front of you.. How much splash range do you want?
  11. set it to 1M? 1000000
  12. sandbox

    Mob Range2.

    Not sure if this would work on monsters, clienf.conf // Visible area size (how many squares away from a player they can see) area_size: 14 // Maximum walk path (how many cells a player can walk going to cursor) max_walk_path: 17
  13. Just increase their values by adding another 0 at the end, reload, then see the results.
  14. aethra,144,120,3 script WoE Warper 437,{ end; OnAgitStart: do { npctalk "WoE is ON"; warpportal 141,117,"prt_gld",137,64; sleep 20000; warpportal 141,117,"prt_gld",137,64; sleep 20000; warpportal 141,117,"prt_gld",137,64; sleep 20000; warpportal 141,117,"prt_gld",137,64; } while(agitcheck()); end; } Kindly test
  15. skill_db.txt Replace 2012,1,6,4,-1,0,0,1,1,yes,0,0,0,weapon,0,0x0, RK_CRUSHSTRIKE,Crush Strike With 2012,1,6,1,-1,0,0,1,1,yes,0,0,0,weapon,0,0x0, RK_CRUSHSTRIKE,Crush Strike Try mo, duda lang ako na mag wowork sya properly.
  16. sandbox

    Mob Range2.

    // Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2) view_range_rate: 100 // Chase Range is the base minimum-chase that a mob gives before giving up // (as long as the target is outside their field of view). This is the range3 // column in the mob_db. (Note 2) chase_range_rate: 100
  17. Visual basic? It's Visual C++ that's needed.. Just follow the instructions in the installation process, it's really not hard coz you don't need to change anything >_> http://www.microsoft.com/en-us/download/details.aspx?id=5555 Here's the full guide http://rathena.org/wiki/Installation_on_Windows
  18. Check the lines of the item you added, it must be missing or exceeding a value, that's why it affected the rest of your items. Try putting them at the bottom part of the item_db also
  19. Well what do you want to happen? Have you tried reloading the conf via @reloadbattleconf?
  20. prontera,100,200,3 script Freebies 78,{ if(#Freebie) { mes "You already got your freebies"; close; } mes "Here's your freebies"; getitem 1234,1; set #Freebie = 1; close; }
  21. the end of the bindatmcd line, 40,40 means lvl 40 group id for atcommand perm, and 40 for charcommand, just change the first value to whatever group id you want
  22. It still knocked back the target?
  23. change #Freebie = 1; to set #Freebie,1;
  24. I meant the full details on what you want to happen with the script, not the codes, i'm bad at editing codes if i'm not the author. Try putting an 'end;' before the OnTimer anyways
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