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Posts posted by HD Scripts
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On 8/31/2021 at 6:20 AM, Emistry said:
custom skill effect? or something that work like functor mod? the LGP i think... that highlight cell area for skills
Hey,
I was told it's something with "hateffect"...
maybe creating a .spr and calling NPC. -
Try
- script acclv10 -1,{ OnPCLoginEvent: if(!#japegou && BaseLevel == 1){ mes "Bem-vindo ao Oasis!"; mes "Vou te desconectar apenas para atualizar sua conta."; close2; BaseLevel += 9; JobLevel += 9; #japegou = 1; atcommand "@kick "+strcharinfo(0); end; } else { end; } }
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Goodnight.
I would like to know how I can make this effect from the image below?
I searched in rathena/doc but didn't find anything related.Appreciate.
Spoiler
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If you want to use the emulator's native Cash Shop system, I think it would only work with #CASHSHOP.
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That way, can I add new strings?
For example: I want to create a new in-game window.
Would it be possible to do that? Thank you.
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Procura nos diff, algo com "extended" pra ver se acha algo compatível...
Nunca me deparei com esse erro... -
But i need to configure before no?
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I dont use this command yet...
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What command show version of devtools?
I'll try this command, and reply here
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Hi.
So, what folder is recommended for emulator?
My: /var/opt/emulator
#editQuotesudo yum install devtoolset-7-gcc devtoolset-7-gcc-c++
@edit 2
My VPS is running, this command can disable my vps? or lost my files?
sudo yum install centos-release-scl -
Hi,
i'm trying to compile a old emulador +/- 2012.
VPS has installed zlib.
But when digit coomand./configure
Show this error on console:
configure: error: zlib library not found or incompatible, please specify the correct path with --with-zlib=DIR... stopping
Version zlib instaled: Package zlib-1.2.7-18.el7.x86_64 already installed and latest version
Somebody can tell me what to do? ths -
which npc is this?
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Hi,
Can anyone tell me which files in the texture / basic_interface folder are responsible for this "message box"? Thanks.
@editI found files called "sysbox_ld.bmp", "sysbox_lm.bmp", "sysbox_lu.bmp", "sysbox_md.bmp", "sysbox_mu.bmp", "sysbox_rd.bmp", "sysbox_rm.bmp", "sysbox_ru.bmp". Hexed 20141022a.
Can close topic. -
Thank you! Working fine with 20180620RagexRE
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1 hour ago, Start_ said:
Maybe client sides need to change something too.
i'm using 20180620RagexeRE
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@Akkarin Got it.
But even changing fontY doesn't change anything in announce.
It remains in the same position on the screen. -
Even trying to copy the "announce" command, making the changes to leave it just below the old one, changing the X and Y and align positions.
Even after compiling, there is no change in the game.
Anybody know?const char *mes = script_getstr(st,2); int flag = script_getnum(st,3); const char *fontColor = script_hasdata(st,4) ? script_getstr(st,4) : NULL; int fontType = script_hasdata(st,5) ? script_getnum(st,5) : FW_NORMAL; // default fontType int fontSize = script_hasdata(st,6) ? script_getnum(st,6) : 12; // default fontSize int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY
doc/scripts_commands.txt
Optional parameters may not work well (or at all) depending on a game client used.
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what program used to open .tga file?
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i don't have, because i'm download a version of custom emulator.
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hi, where i can found to download map called "phtownall" ?
thanks -
battle.c
{ "max_walk_speed", &battle_config.max_walk_speed, 300, 100, 100*DEFAULT_WALK_SPEED, },
Faça modificações e vá compilando e vendo como fica no game. -
Thank u @Akkarin, works fine can close topic
New World RO
in Other Graphics Showcase
Posted
NICE! Can u send me a .zip with ALL modifications? pm me pls '-' POAKSEOPASEKOP