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Petey Pablo

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  1. Paano po mag disable ng mga MVP BOSS sa map? Help po. pvp_n_4-5 mapflag restricted 7 prontera,146,189,5 script Emperium Breaker Test 884,{ set @time, $empbrk_record; set @m, @time / 60000; set @time, @time - (@m * 60000); set @s, @time /1000; set @time, @time - (@s * 1000); mes "[Emperium Breaker Test]"; mes "Official Record by ^5050A0"+$empbrk_record$+"^000000"; mes " ^000080"[email protected]+"^000000m ^000080"[email protected]+"^000000s ^000080"[email protected]+"^000000ms"; set @time, empbrk_record; set @m, @time / 60000; set @time, @time - (@m * 60000); set @s, @time /1000; set @time, @time - (@s * 1000); mes "Your Own Record:"; mes " ^000080"[email protected]+"^000000m ^000080"[email protected]+"^000000s ^000080"[email protected]+"^000000ms"; mes "Would you like to try a new record?"; next; if (getgmlevel()==99) { menu "Standard Menu",-,"Reset",L_reset,"Reset Rooms",L_emptyrooms,"Exit",L_exit;} menu "Yes",-,"No",L_exit,"Reset",L_resc; cleararray .arena$[0],"",4; mes "[Emperium Breaker Test]"; if (getareausers("pvp_n_4-5",94,128,105,139)) mes "Emp n° ^0000DF1 ^FF0000 Busy^000000"; else{ mes "Room ^0000DF1 ^00A000 Free^000000"; set .arena$[0],"^0000DFEmperium^000000";} if (getareausers("pvp_n_4-5",60,94,71,105)) mes "Emp n° ^B05D002 ^FF0000 Busy^000000"; else{ mes "Room ^B05D002 ^00A000 Free^000000"; set .arena$[1],"^B05D00Emperium^000000";} if (getareausers("pvp_n_4-5",94,60,105,71)) mes "Emp n° ^B00FB03 ^FF0000 Busy^000000"; else{ mes "Room ^90AF003 ^00A000 Free^000000"; set .arena$[2],"^90AF00Emperium^000000";} if (getareausers("pvp_n_4-5",128,94,139,105)) mes "Emp n° ^50AF004 ^FF0000 Busy^000000"; else{ mes "Room ^500F004 ^00A000 Free^000000"; set .arena$[3],"^500F00Emperium^000000";} next; getmapxy(@mpempbrk$,@empbrkx,@empbrky,0,strcharinfo(0)); switch (select(.arena$[0],.arena$[1],.arena$[2],.arena$[3],"Esci")){ case 1: if (getareausers("pvp_n_4-5",60,94,71,105) == 0){ if([email protected] > 0){ mes "Room is now BUSY"; close;} set [email protected], 1; warp "pvp_n_4-5",99,128; killmonster "pvp_n_4-5","EmpBrk#1::OnThisMobDeath"; initnpctimer "EmpBrk#1";} break; case 2: if (getareausers("pvp_n_4-5",60,94,71,105) == 0){ if([email protected] > 0){ mes "Room is now BUSY"; close;} set [email protected], 1; warp "pvp_n_4-5",68,99; killmonster "pvp_n_4-5","EmpBrk#2::OnThisMobDeath"; initnpctimer "EmpBrk#2";} break; case 3: if (getareausers("pvp_n_4-5",94,60,105,71) == 0){ if([email protected] > 0){ mes "Room is now BUSY"; close;} set [email protected], 1; warp "pvp_n_4-5",100,68; killmonster "pvp_n_4-5","EmpBrk#3::OnThisMobDeath"; initnpctimer "EmpBrk#3";} break; case 4: if (getareausers("pvp_n_4-5",128,94,139,105) == 0){ if([email protected] > 0){ mes "Room is now BUSY"; close;} set [email protected], 1; warp "pvp_n_4-5",130,99; killmonster "pvp_n_4-5","EmpBrk#4::OnThisMobDeath"; initnpctimer "EmpBrk#4";} break; default: close; } sc_end SC_ALL; close; L_reset: mes "[Emperium Breaker Test]"; mes "Are you sure to reset official record ?"; menu "Yes",-,"No",L_exit; set $empbrk_record, 0; set $empbrk_record$, ""; close; L_resc: mes "[Emperium Breaker Test]"; mes "Are you suere to rest your record?"; menu "Yes",-,"No",L_exit; set empbrk_record, 0; L_emptyrooms: set [email protected], 0; set [email protected], 0; set [email protected], 0; set [email protected], 0; close; L_exit: close; } - script EmpBrk#1 -1,{ OnTimer3000: if (.end == 1) { warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 0; } end; OnTimer5000: set .x1,94; set .y1,128; set .x2,105; set .y2,139; set .xe,100; set .ye,134; areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0; set [email protected], 0; end; OnTimer7000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0; end; OnTimer8000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0; end; OnTimer9000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0; end; OnTimer10000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0; end; OnTimer11000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0; end; OnTimer12000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0; monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#1::OnThisMobDeath"; end; OnTimer1200000: warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 1; end; OnThisMobDeath: stopnpctimer "EmpBrk#1"; set .time, getnpctimer(0,"EmpBrk#1"); set .time, .time - 12000; if (.time < empbrk_record || empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0; set empbrk_record, .time; } if (.time < $empbrk_record || $empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0; announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; set $empbrk_record, .time; set $empbrk_record$,strcharinfo(0); } set .m, .time / 60000; set .time, .time - (.m * 60000); set .s, .time /1000; set .time, .time - (.s * 1000); areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0; set .end,1; set .charid,getcharid(0); initnpctimer; end; } pvp_n_4-5,99,125,0 script EmpBrk#1_touch -1,2,1,{ OnTouch: killmonster "pvp_n_4-5","EmpBrk#1::OnThisMobDeath"; mes "[Emperium Breaker Test]"; mes "You cannot exit from small sqare."; close2; set [email protected], 0; warp @mpempbrk$,@empbrkx,@empbrky; close; } - script EmpBrk#2 -1,{ OnTimer3000: if (.end == 1) { warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 0; } end; OnTimer5000: set .x1,60; set .y1,94; set .x2,71; set .y2,105; set .xe,65; set .ye,99; areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0; set [email protected], 0; end; OnTimer7000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0; end; OnTimer8000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0; end; OnTimer9000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0; end; OnTimer10000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0; end; OnTimer11000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0; end; OnTimer12000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0; monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#2::OnThisMobDeath"; end; OnTimer1200000: warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 1; end; OnThisMobDeath: stopnpctimer "EmpBrk#2"; set .time, getnpctimer(0,"EmpBrk#2"); set .time, .time - 12000; if (.time < empbrk_record || empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0; set empbrk_record, .time; } if (.time < $empbrk_record || $empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0; announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; set $empbrk_record, .time; set $empbrk_record$,strcharinfo(0); } set .m, .time / 60000; set .time, .time - (.m * 60000); set .s, .time /1000; set .time, .time - (.s * 1000); areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0; set .end,1; set .charid,getcharid(0); initnpctimer; end; } pvp_n_4-5,74,99,0 script EmpBrk#2_touch -1,1,2,{ OnTouch: killmonster "pvp_n_4-5","EmpBrk#2::OnThisMobDeath"; mes "[Emperium Breaker Test]"; mes "You cannot exit from small sqare."; close2; set [email protected], 0; warp @mpempbrk$,@empbrkx,@empbrky; close; } - script EmpBrk#3 -1,{ OnTimer3000: if (.end == 1) { warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 0; } end; OnTimer5000: set .x1,94; set .y1,60; set .x2,105; set .y2,71; set .xe,99; set .ye,65; areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0; set [email protected], 0; end; OnTimer7000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0; end; OnTimer8000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0; end; OnTimer9000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0; end; OnTimer10000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0; end; OnTimer11000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0; end; OnTimer12000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0; monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#3::OnThisMobDeath"; end; OnTimer1200000: warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 1; end; OnThisMobDeath: stopnpctimer "EmpBrk#3"; set .time, getnpctimer(0,"EmpBrk#3"); set .time, .time - 12000; if (.time < empbrk_record || empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0; set empbrk_record, .time; } if (.time < $empbrk_record || $empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0; announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; set $empbrk_record, .time; set $empbrk_record$,strcharinfo(0); } set .m, .time / 60000; set .time, .time - (.m * 60000); set .s, .time /1000; set .time, .time - (.s * 1000); areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0; set .end,1; set .charid,getcharid(0); initnpctimer; end; } pvp_n_4-5,100,74,0 script EmpBrk#3_touch -1,2,1,{ OnTouch: killmonster "pvp_n_4-5","EmpBrk#3::OnThisMobDeath"; mes "[Emperium Breaker Test]"; mes "You cannot exit from small sqare."; close2; set [email protected], 0; warp @mpempbrk$,@empbrkx,@empbrky; close; } - script EmpBrk#4 -1,{ OnTimer3000: if (.end == 1) { warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 0; } end; OnTimer5000: set .x1,128; set .y1,94; set .x2,139; set .y2,105; set .xe,134; set .ye,99; areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0; set [email protected], 0; end; OnTimer7000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0; end; OnTimer8000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0; end; OnTimer9000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0; end; OnTimer10000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0; end; OnTimer11000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0; end; OnTimer12000: areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0; monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#4::OnThisMobDeath"; end; OnTimer1200000: warpchar "prontera",150,172,.charid; stopnpctimer; set .end, 1; end; OnThisMobDeath: stopnpctimer "EmpBrk#4"; set .time, getnpctimer(0,"EmpBrk#4"); set .time, .time - 12000; if (.time < empbrk_record || empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0; set empbrk_record, .time; } if (.time < $empbrk_record || $empbrk_record == 0) { areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0; announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; set $empbrk_record, .time; set $empbrk_record$,strcharinfo(0); } set .m, .time / 60000; set .time, .time - (.m * 60000); set .s, .time /1000; set .time, .time - (.s * 1000); areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0; set .end,1; set .charid,getcharid(0); initnpctimer; end; } pvp_n_4-5,125,100,0 script EmpBrk#4_touch -1,1,2,{ OnTouch: killmonster "pvp_n_4-5","EmpBrk#4::OnThisMobDeath"; mes "[Emperium Breaker Test]"; mes "You cannot exit from small sqare."; close2; set [email protected], 0; warp @mpempbrk$,@empbrkx,@empbrky; close; }
  2. Triple Attack -> Chain Combo -> Combo Finish -> Tiger Knuckle Fist -> Chain Crush Combo -> Asura Strike bkt po nagmimiss ung asura sa combo. salamat po sa tutulong.
  3. Para sa tamang ip. Kung ang client mo is Read data folder Maaring sa RO ng iyong kaibgan ay may clientinfo.html sa kanyang data folder. Need mo malaman un sakanya. Pero kung lahat ng kaibgan d mag connect check mo nlng ung pagkakalagay mo sa clientinfo.html at sa conf. files mo. @strikez14 Kaya po nag iiba ang wan ip mo kc dynamic ip. Set mo po router mo sa static ip.
  4. @grabs123 svn/db/packet_db.txt packet_db_ver: 23 change to packet_db_ver: default
  5. Check mo to @ svn/src/common/mmo.h find: Then recompile or Check mo ung clientinfo.html mo at client. Kung client mo is Read data folder dapat ang clientinfo.html mo sa data folder sya. Tapos double check mo ip mo bka mali pagkakalagay.
  6. Pahelp kung pano mag back up sa linux ng database step by step po sa command. Thanks
  7. // Allow use of SG skills without proper day (Sun/Moon/Star) ? allow_skill_without_day: no << e2 po ba un?
  8. Ayaw po gumana ng Comfort Of The Stars ng Star Glad. xD Pano ko po to maayos. Patulong mga idol ko. Salamat po ulit
  9. @dicon sbagay tama ka jan..xD @KeiKun ok boss keikun..
  10. pano po ako mag add ng skills like parrying sa SG at Whitesmith. Salamat sa tutulong.
  11. Color : Red & Black Name : Will Ragnarok Online Size : 420x130 Anime : Assassin Cross Eremes Animation: Aura Effects
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