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Posts posted by imat1
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1 hour ago, iFox said:
Good day guys. I was wondering why my emblem not working on my client? I have hosted server. I put the right ip and port. Still not working. I also using latest rathena ver and have web service panel on vnc. What could be the reason? Thank you.
Make sure your port 8888 is open.
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1 hour ago, AinsLord said:
any thoughts or help thanks
Set to 0.
Or you want to do it with injustice card only?
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5 hours ago, Bes said:
Already did that but still the max parameter is 99.
I'm not sure. I never tried 255 server. Anyways, try to refer from here.
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4 hours ago, Bes said:
I can't increase maximum stats of my expanded classes such as ninja. gunslinger etc.
Change max_parameter to your desired value, not the max parameter for expanded classes.
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6 hours ago, zeusc137 said:
Hi there! I hope all is good!
What about if my "ragnarok.grf" works without encryption, and I want to encrypt it?
I added a key "123123" to my "ragnarok.grf" and it stopped working...
Should I just copy another "cps.dll" from another private server that uses any encryption?
Thanks in advance for any help!No. You need to generate your own cps.dll and paste it inside your ro folder.
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26 minutes ago, simplexjay2 said:
how did u make this
Means your status change doesn't exist. Which guide did you follow?
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3 hours ago, Gouki said:
files must be extracted from browedit for it to work?
Not necessarily. Try this one. I believe you're familiar with grf editor. Then you can use this easily.
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4 hours ago, LadyNanuia said:
Just to clarify, ive tried using the dress changer made by Secret and i spoke to Secret about it as it uses "changebase" which screws up your skill tree and a few other things, im looking for a way to do this WITHOUT doing that
If you don't want to do this using changebase, you will encounter lots of weird sprite display. Like costume garments, wings might display on your character's waist or even above the shoulder. Also normal attack animation probably would look weird. And so on. How do i know? I'm telling from my experience xD
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2 hours ago, ajonck said:
However is there a suggestion for an specific CLIENT version? I want renewal + 4th classes and I'm using latest rAthena!
Use the default client version of rathena 20211103.
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21 minutes ago, ajonck said:
Can i see the list of patch you applied?
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1 hour ago, ajonck said:
Hello everyone, thanks if you ever found some time to help me with this!!!
I have just installed and played really nice on my local server with latest rAthena and kRO client using this "2019-06-05fRagexe_patched.exe"But when I'm at CHARACTER CREATION the text is not showing up correctly!
I faced this issue in the past but I don't remember how I should approach this to fix!
Thanks for passing by!
This is the screenshot show the name not displaying nice:Patch on nemo/warp
Change new char name field height
ChangeNewCharNameHeight
Allow change height in input field in new char creation dialogSet value to 20
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That's useful indeed. Hopefully not resource extensive.
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1 hour ago, dalubhasa333 said:
Hi Guys.
How to enable the !vsync to our client.
TIA
I don't know how to add that manually. But that comes with gepard 3.0 you can message @Functor for more details.
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2 hours ago, luizinhomt said:
could you tell me how can i solve this problem
Just like Emistry said, your staus does not exist. Which guide did you follow?
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44 minutes ago, williamII said:
Bro, how i can activate GoldPC , i searched but i don't find the option
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It's because your gstorage table is broken. Go to your sql and repair your gstorage table.
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What client version are you using?
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8 hours ago, AinsLord said:
Upon checking the query, I think there's just a missing + symbol.
Find the line with:
query_sql("UPDATE `compendium` SET `quest` = '"+.quest_count+" WHERE `quest` < '"+.quest_count"'");
Change to:
query_sql("UPDATE `compendium` SET `quest` = '"+.quest_count+" WHERE `quest` < '"+.quest_count+"'");
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7 hours ago, Winterfox said:
I didn't see any security issues, but two small things that could be handled a bit smoother.
The first is to add a check if the items bought can be carried by the player.
if (!checkweight2(@bought_nameid, @bought_quantity)) { mes("Sorry, you can't carry all these items!"); close3; }
The second is that if you use shop and the player has not enough zeny even though you want to pay with points, he can't put the item in the buy window. So pointshop is the better option.
- pointshop hourly_shop -1,Goldpc_Points,13534:-1.
The reason why I didn't use pointshop is because of this warning message.
It's kind of misleading to me.
Thanks a lot for this though.
7 hours ago, Winterfox said:- pointshop hourly_shop -1,Goldpc_Points,13534:-1. prontera,156,181,5 script Hourly Point Manager::GOLDPCCAFE 10380,{ cutin("ep18_merchant.png", 2); callshop("hourly_shop", 1); npcshopattach("hourly_shop"); end; OnBuyItem: mes("[Hourly Point Manager]"); if (!checkweight2(@bought_nameid, @bought_quantity)) { mes("Sorry, you can't carry all these items!"); close3; } for (.@i = 0; .@i < getarraysize(@bought_nameid); .@i++){ .@itemIndex = inarray(.Shop, @bought_nameid[.@i]); .@costs += (.Shop[.@itemIndex + 1] * @bought_quantity[.@i]); } if (.@costs > Goldpc_Points) { mes("You don't have enough Hourly Points."); close3; } Goldpc_Points -= .@costs; for(.@i = 0; .@i < getarraysize(@bought_nameid); .@i++) { getitem(@bought_nameid[.@i], @bought_quantity[.@i]); dispbottom("Purchased " + @bought_quantity[.@i] + " x " + getitemname(@bought_nameid[.@i]) + "."); } mes("Purchased successfully!"); mes("You have ^0000ff" + Goldpc_Points + "^000000 points remaining."); close3; OnInit: setarray(.Shop[0], 13534, 1, 13810, 1, 14532, 1, 14606, 1, 12211, 1, 7776, 25); npcshopitem("hourly_shop", 13534, 1, 13810, 1, 14532, 1, 14606, 1, 12211, 1, 7776, 25); }
Made me realized a lot of things. Also on OnInit part, I feel so dumb after seeing that I typed the same parameters instead of using for loop. lol
Again, thanks for your suggestions, which I appreciate.
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1 hour ago, someoneloveyou said:
hello anyone i got problem when i click npc and skill, chara auto walk following a cursor click...
anyone can fix this step ?
Did you patch your client with walk to delay patch? I suggest you to remove that or set the value not any lower than 200 i think.
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I want to know too. For now, what I'm doing is monitoring the map-server.
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5 hours ago, someoneloveyou said:
i got error in À¯ÀúÀÎÅÍÆäÀ̽º file, do u knew why ?
Please provide a screenshot.
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Hello guys. Please help me confirm if what I changed from my script could cause any harm or bug/exploit to my server.
Here's the raw NPC script from Initial implementation of the goldpc timer
Spoilerprontera,0,0,0 script Goldpoint Manager::GOLDPCCAFE 4_F_02,{
// ID:AMOUNT:PRICE
setarray .items$[1],
"25464:1:2", // World_Tour_Ticket 1
"23919:1:10", // K_Secret_Key 1
"23919:11:100",// K_Secret_Key 11
"23919:33:300";// K_Secret_Key 33mes "[Goldpoint Manager]";
mes "You currently have ^0000ff"+Goldpc_Points+"^000000 points.";
mes "What reward do you want?";
next;.@menu$ = "View current points";
for(.@i = 1; .@i < getarraysize(.items$); .@i++) {
explode(.@array$, .items$[.@i], ":");
.@cost = atoi(.@array$[2]);
.@menu$ += ":" + .@cost + " points gift";
if( Goldpc_Points < .@cost ){
.@menu$ += " ^ff0000(not enough points)^000000";
}
}.@s = select(.@menu$)-1;
if(.@s == 0) {
mes "[Goldpoint Manager]";
mes "You currently have ^0000ff"+Goldpc_Points+"^000000 points.";
close;
}explode(.@array$, .items$[.@s], ":");
.@itemid = atoi(.@array$[0]);
.@amount = atoi(.@array$[1]);
.@cost = atoi(.@array$[2]);if(Goldpc_Points < .@cost) {
mes "[Goldpoint Manager]";
mes "You have ^0000ff"+Goldpc_Points+"^000000 points remaining.";
mes "You cannot get the prize with this amount of points.";
close;
}mes "[Goldpoint Manager]";
mes "You chose the "+.@cost+" points gift. We will reward you immediately.";
Goldpc_Points -= .@cost;
getitem .@itemid,.@amount;
mes "You have ^0000ff"+Goldpc_Points+"^000000 points remaining.";
close;
}Here's what i did.
Spoiler- shop hourly_shop -1,13534:-1.
prontera,0,0,5 script Hourly Point Manager::GOLDPCCAFE 10380,{
cutin "ep18_merchant.png",2;
callshop "hourly_shop",1;
npcshopattach "hourly_shop";
end;OnBuyItem:
for (.@i = 0; .@i < getarraysize(@bought_nameid); .@i++){
.@j = inarray(.Shop, @bought_nameid[.@i]);
.@cost += (.Shop[.@j+1] * @bought_quantity[.@i]);
}
mes "[Hourly Point Manager]";
if (.@cost > Goldpc_Points)
mes "You don't have enough Hourly Points.";
else {
for (.@i = 0; .@i < getarraysize(@bought_nameid); .@i++) {
getitem @bought_nameid[.@i], @bought_quantity[.@i];
dispbottom "Purchased " + @bought_quantity[.@i] + "x " + getitemname(@bought_nameid[.@i]) + ".";
}
Goldpc_Points -= .@cost;
mes "Purchased successfully!";
mes "You have ^0000ff"+Goldpc_Points+"^000000 points remaining.";
}
deletearray @bought_quantity, getarraysize(@bought_quantity);
deletearray @bought_nameid, getarraysize(@bought_nameid);
close;OnInit:
setarray .Shop[0],13534,1,13810,1,14532,1,14606,1,12211,1,7776,25;
npcshopitem "hourly_shop", 13534,1,13810,1,14532,1,14606,1,12211,1,7776,25;
end;
}It's working fine as I have tested. But I don't trust myself.
Also I refer a lot from rathena's hunting missions.
I'm open for suggestions. Thanks in advance!
Note: I don't know C++ (if this is the language we're using here) but I do know javascript because of my job which helps me manage somehow (they're almost the same LOL which surprised me, there's just a lot of difference when it comes to syntax)
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13 hours ago, yodaGG said:
is it solved alrdy ?
i have same prblmDid you add sprite and act files for each job/class?
Help me - Roulette have problem. Can't go to Lv 2
in Database Support
Posted
The default for silver and gold coin are 10 each.