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x13th

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Everything posted by x13th

  1. Hi everyone. I'm experiencing this king of bug: READ I'm currently using r17415.
  2. Is it possible to create an instance with just one player only? No party or anything. Just one player.
  3. Can someone edit the code of @monsterignore/@battleignore? Instead of ignoring ALL attack, it will ONLY ignore the attack of players. meaning mob can attack the player even if he/she use the command monsterignore / battleignore. struct map_session_data *sd; if( t_bl == s_bl ) break; sd = BL_CAST(BL_PC, t_bl); if( sd->state.monster_ignore && flag&BCT_ENEMY ) return 0; // Global inminuty only to Attacks if( sd->status.karma && s_bl->type == BL_PC && ((TBL_PC*)s_bl)->status.karma ) state |= BCT_ENEMY; // Characters with bad karma may fight amongst them
  4. because your account is not yet save in your db unless you log out or wait for a minute.
  5. You need SQL statement. prontera,157,95,4 script ahue 602,{ query_sql ("SELECT SUM(nameid) FROM `auction` WHERE `nameid` = '569'", @auction); query_sql ("SELECT SUM(amount) FROM `inventory` WHERE `nameid` = '569'", @inventory); query_sql ("SELECT SUM(amount) FROM `storage` WHERE `nameid` = '569'", @storage); query_sql ("SELECT SUM(amount) FROM `cart_inventory` WHERE `nameid` = '569'", @cartinventory); query_sql ("SELECT SUM(amount) FROM `mail` WHERE `nameid` = '569'", @mail); set sum, @inventory + @storage + @cartinventory + @mail + @auction; mes sum; close; }
  6. And I want all these groups to be recognized by everyone through giving them different player name colors. So the idea is like the GM's yellow name in-game. When they do chats, they're displayed in yellow font color and their name when hovered in-game is in yellow. I want these to be applied in different groups as well. I'm not sure if this is the right section to seek help (could be a client/source-related edit orsomething) Thanks in advance. PS: I already saw an old server who did it, and they're using eAthena. I think it could also be implemented here in rAthena since it's much much more flexible.
  7. Sorry for bumping this ancient thread... But how did you solved this? Can you share it?
  8. version 2.0 i still need to clean it up :3
  9. My first thor patcher design :3 its kinda dirty.... so, feel free to rate and comment. version 2.0
  10. Everything is correct. I forgot about DMZ -_-'
  11. I can't connect to my server. I follow this guide: http://portforward.com/english/routers/port_forwarding/Buffalo/WCR-GN/Ragnarok_Online_Server.htm Here's my config. map_server // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.11.12 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 121.xx.xxx.xx // Map Server Port map_port: 5121 char_server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.11.12 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 121.xx.xxx.xx subnet subnet: 255.255.255.0:192.168.11.12:192.168.11.12 subnet: 255.255.255.0:121.xx.xxx.xx:121.xx.xxx.xx clientinfo.xml <address>121.xx.xxx.xx</address> <port>6900</port> <version>30</version> <langtype>0</langtype> EDIT: Everything is correct. I forgot about DMZ -_-'
  12. I have a problem. The Status Icon doesnt show but when I use 2013 client it works. SS ( Look at the right side ): EDIT: NEVERMIND.
  13. The answer is here: http://rathena.org/board/topic/83750-2013-ragexe-support-main-topic/#entry204984 delete the navi_linkdistance_krpri.lub navi_linkdistance_krsak.lub navi_npcdistance_krpri.lua navi_npcdistance_krsak.lua files in luafiles514 folder And have you check the diff patch disable ragexe filename check
  14. Nothing. Just made something using KeyWorld chargen You can view your character equip items (like Alt + Q) through control panel :3
  15. Cool. Using your release I made this: ( and now working with equip items )
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