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Everything posted by x13th
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Hi everyone. I'm experiencing this king of bug: READ I'm currently using r17415.
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Rikimaru's iRO Official Daily Quests
x13th replied to Rikimaru's topic in Game, Event, Quest Script Releases
Same problem with me. -
Thanks! Working now
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Not working
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Is it possible to create an instance with just one player only? No party or anything. Just one player.
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help :/
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Can someone edit the code of @monsterignore/@battleignore? Instead of ignoring ALL attack, it will ONLY ignore the attack of players. meaning mob can attack the player even if he/she use the command monsterignore / battleignore. struct map_session_data *sd; if( t_bl == s_bl ) break; sd = BL_CAST(BL_PC, t_bl); if( sd->state.monster_ignore && flag&BCT_ENEMY ) return 0; // Global inminuty only to Attacks if( sd->status.karma && s_bl->type == BL_PC && ((TBL_PC*)s_bl)->status.karma ) state |= BCT_ENEMY; // Characters with bad karma may fight amongst them
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Cataclysm Project - Ragnarok + Survival Horror
x13th replied to Cataclysm's topic in Abandoned Projects
Awesome *.* -
because your account is not yet save in your db unless you log out or wait for a minute.
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You need SQL statement. prontera,157,95,4 script ahue 602,{ query_sql ("SELECT SUM(nameid) FROM `auction` WHERE `nameid` = '569'", @auction); query_sql ("SELECT SUM(amount) FROM `inventory` WHERE `nameid` = '569'", @inventory); query_sql ("SELECT SUM(amount) FROM `storage` WHERE `nameid` = '569'", @storage); query_sql ("SELECT SUM(amount) FROM `cart_inventory` WHERE `nameid` = '569'", @cartinventory); query_sql ("SELECT SUM(amount) FROM `mail` WHERE `nameid` = '569'", @mail); set sum, @inventory + @storage + @cartinventory + @mail + @auction; mes sum; close; }
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And I want all these groups to be recognized by everyone through giving them different player name colors. So the idea is like the GM's yellow name in-game. When they do chats, they're displayed in yellow font color and their name when hovered in-game is in yellow. I want these to be applied in different groups as well. I'm not sure if this is the right section to seek help (could be a client/source-related edit orsomething) Thanks in advance. PS: I already saw an old server who did it, and they're using eAthena. I think it could also be implemented here in rAthena since it's much much more flexible.
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Sorry for bumping this ancient thread... But how did you solved this? Can you share it?
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version 2.0 i still need to clean it up :3
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Thanks everyone :3
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My first thor patcher design :3 its kinda dirty.... so, feel free to rate and comment. version 2.0
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Solved. Client problem
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Everything is correct. I forgot about DMZ -_-'
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I can't connect to my server. I follow this guide: http://portforward.com/english/routers/port_forwarding/Buffalo/WCR-GN/Ragnarok_Online_Server.htm Here's my config. map_server // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.11.12 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 121.xx.xxx.xx // Map Server Port map_port: 5121 char_server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.11.12 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 121.xx.xxx.xx subnet subnet: 255.255.255.0:192.168.11.12:192.168.11.12 subnet: 255.255.255.0:121.xx.xxx.xx:121.xx.xxx.xx clientinfo.xml <address>121.xx.xxx.xx</address> <port>6900</port> <version>30</version> <langtype>0</langtype> EDIT: Everything is correct. I forgot about DMZ -_-'
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I have a problem. The Status Icon doesnt show but when I use 2013 client it works. SS ( Look at the right side ): EDIT: NEVERMIND.
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The answer is here: http://rathena.org/board/topic/83750-2013-ragexe-support-main-topic/#entry204984 delete the navi_linkdistance_krpri.lub navi_linkdistance_krsak.lub navi_npcdistance_krpri.lua navi_npcdistance_krsak.lua files in luafiles514 folder And have you check the diff patch disable ragexe filename check
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Nothing. Just made something using KeyWorld chargen You can view your character equip items (like Alt + Q) through control panel :3
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I finish it
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Cool. Using your release I made this: ( and now working with equip items )
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help pleaseeee