Here try this.
- script DotaPvP -1,{
OnPCKillEvent:
set $@PlayerKiller$,strcharinfo(0);
set PlayersKilled,PlayersKilled + 1;
set @PlayersKilledStreak,@PlayersKilledStreak + 1;
message strcharinfo(0),"You have a Killing Spree of "+ @PlayersKilledStreak;
message strcharinfo(0),"You killed a total amount of "+ PlayersKilled +" people.";
message strcharinfo(0),"The last person you killed was: "+ rid2name(killedrid);
getmapxy $@map$,.@x,.@y,0;
if (!attachrid(killedrid)) end;
set $@PlayerKilled$,strcharinfo(0);
if (@PlayersKilledStreak >= 80) callsub L_endStreak,"Beyond Godlike";
if (@PlayersKilledStreak >= 70) callsub L_endStreak,"Godlike";
if (@PlayersKilledStreak >= 60) callsub L_endStreak,"Monster Kill";
if (@PlayersKilledStreak >= 50) callsub L_endStreak,"Wicked Sick";
if (@PlayersKilledStreak >= 40) callsub L_endStreak,"Unstoppable";
if (@PlayersKilledStreak >= 30) callsub L_endStreak,"Mega-kill";
if (@PlayersKilledStreak >= 20) callsub L_endStreak,"Dominating";
if (@PlayersKilledStreak >= 10) callsub L_endStreak,"Killing Spree";
else goto L_endStreak2;
L_endStreak:
announce $@PlayerKiller$ +" has ended "+ $@PlayerKilled$ +"'s "+ getarg(0) +" streak at "+ $@map$,0;
L_endStreak2:
message strcharinfo(0),"You have been killed by "+ $@PlayerKiller$;