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Posts posted by Ice Bear
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On 1/16/2024 at 11:02 AM, _Terra said:
To solve clif_send error just edit this line:
specialeffect EF_HEAL, .gid[.@dupid];
to
specialeffect EF_HEAL;
This solved my problem
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5 hours ago, Tokei said:
ill not display properly. A lapine box might work better? Not sure. You'll probably have to end up doing it with a boring script though, since it's hard to handle two refines otherwise.
I see i just remember a shop that sells items with refine (eAthena days) cant find it anymore x-x but thanks tokei for giving us explanations
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no refine for item to barter ex
+9 Note Headphones = +9 Hat and +0 Note Headphones?
just asking if this is possible or not thank you :3
have a nice day everyone
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I think the better approach you will do it replicate it as
HT_ANKLESNAREas a trap instead of using as unit instance? -
Just now, Gidz Cross said:
The thing is. I want the MaxInstace to work.
then what is the problem? sorry didnt get it
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I think you need to remove the max instance in the skill_db.yml ? did you check it ?
```
REMOVE THE ACTIVE INSTANCE? DID U TEST
- Id: 405
Name: PF_SPIDERWEB
Description: Fiber Lock
MaxLevel: 1
Type: Magic
TargetType: Attack
DamageFlags:
NoDamage: true
Range: 7
Hit: Single
HitCount: 1
- ActiveInstance: 3
Duration1: 16000
Duration2: 8000
Requires:
SpCost: 30
ItemCost:
- Item: Spiderweb
Amount: 1
Unit:
Id: Spiderweb
Interval: -1
Target: Enemy
Flag:
RemovedByFireRain: true
Status: SpiderWeb
``` -
```
try to change
if (sd && skill_id == PF_SPIDERWEB && !skill_pos_maxcount_check(src, skill_x, skill_y, skill_id, skill_lv, BL_PC, false)) {
to
if (sd && skill_id == PF_SPIDERWEB && !skill_pos_maxcount_check(src, ud->skillx,ud->skilly, ud->skill_id, ud->skill_lv, BL_PC, false)){
```
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just reviving this topic hope we get answers ;D
sorry i didnt know commenting bump can get a warning x-x
anyway thanks for letting me know, rooting for this topic also i hope someone can give us hints for this
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``` /**
* Extra Bonuses [Lilith]
**/
struct s_bonus_data {
extern struct script_code *script;
};
struct s_bonus_data extra_bonus[MAX_ITEMID]; ```this one is there a proper way to code this part
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wondering people dont update this anymore this one is a good custom modification...
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On 1/14/2021 at 8:27 AM, hikashin-rae said:
Do you still need this i have @packetfilter
i hope you uploaded it here
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On 12/29/2014 at 1:12 PM, Delta said:
I encounter this.
I'm not sure if you still needed this but here's a fix.
OnAtcommand: if(#Mission_Count > 0){ callsub Mission_Status; } else { showscript "[Hunting Mission] : You didn't take a mission, talk to hunting mission npc to get a new hunting mission."; emotion et_meh; } end;
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On 10/10/2022 at 7:09 AM, Litro Endemic said:
with rAthena commit ac7292c instance system can do this just set the owner instance to IM_NONE and set the time limit of the instance to unlimited in the instance_db.yml
sample entry in instance_db.yml.
- Id: 777 Name: Payon Clone TimeLimit: 0 IdleTimeOut: 0 Enter: Map: payon X: 150 Y: 150
on the script for instance creation
.@instance_name$ = "Prontera Clone"; .@instance_mode = IM_NONE; instance_create(.@instance_name$, .@instance_mode);
thank you for this I will test it now
thanks for this again very helpful haha
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what a feature i hope there will be another update for this...
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please show us what you did edit in this path.cpp first so we can see what may cause the error by detault it will not right..
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map_freeblock_unlock(); is the answer
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you guys able to solve the errors when the slave attacking mobs then spam crash errors?
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9 hours ago, louisplag said:
Hello! did you solve this problem?
i gave up
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what a weird error...
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can someone tell me where to find metallic sound sp drain on src?
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up for this but seems there is no solution for this problem anyone?
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On 2/26/2021 at 9:35 AM, Scylla said:
In status.hpp
OPTION_IGNOREDROP = 0x20000000,
Change to:
OPTION_IGNOREDROP = 0x40000000,
ill give this a try thanks @Scylla
Utility: Advance Punching Bag with DPS counter + Parameter Settings
in Utility Script Releases
Posted
I agree can you @pajodex