What I'm requesting i a modification of the getitem & getitem2 commands as well as @item & @item2 commands (Atcommands not nessecairy but would be beneficial).
Basically a modification so that we are able to manually set the color of an item-name as if they were compounded with extra cards.
e.g - 4 Cards compounded into a CottonShirt[0] = Purple Name.
Requested Modifications -
getitem <item ID/Name>,<Amount>,<Type>{,<Account ID>};
getitem2 <item ID/Name>,<Amount>,<Type>,<Identify>,<Refine>,<Attribute>,<Card1>,<Card2>,<Card3>,<Card4>{,<Account ID>};
@item <item ID/Name>,<Amount>,<Type>;
@item2 <item ID/Name>,<Amount>,<Type>,<Identify>,<Refine>,<Attribute>,<Card1>,<Card2>,<Card3>,<Card4>;
Type: 0 = Black (Default) | 1 = Green | 2 = Blue | 3 = Gold | 4 = Purple
These colors are not randomly imagined, but already exist in game. Such as rental items, and when items are over compounded with cards.
Rental Items = Blue Names (if i remember correctly).
1 Card Over Compounded = Green Name
2 Card Over Compounded = Blue Name
3 Card Over Compounded = Gold Name
4 Card Over Compounded = Purple Name