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iamkevin

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Everything posted by iamkevin

  1. Hi how can you modify the success rate of the single strip? if (rnd()%100 >= ii)
  2. Anyone here know how to play 2 server using 1 Ip? Ill be glad to hear you guys! Thanks
  3. Thanks for your reply, but my question is how will i run those map and char only using putty?
  4. Hi! I am currently trying to make 2 server using 1 IP address.. i already configured the second server files. my plan is to have 1 Login Server, 2 Char and Map Server now after setting up both ports my problem now is how to start the other char-server and map-server using pUTTY? any guide? thank you!
  5. Im still confuse in using GRF Editor. how can I extract my whole data folder using this one if it always says: -------------- Message -------------- Illegal characters in path. -------------- Stack trace -------------- at GrfToWpfBridge.Application.DefaultErrorHandler._reportAnyManagedExceptions(String message, Exception exception, ErrorLevel errorLevel) at GrfToWpfBridge.Application.DefaultErrorHandler.Handle(Exception exception, ErrorLevel errorLevel) at GRF.Core.GrfHolder._extract(String destinationPath, String grfPath, SearchOption searchOption, List`1 entries, ExtractOptions options, String dataPath) at GRF.Core.GrfHolder.Extract(String destinationPath, String grfPath, SearchOption searchOption, IEnumerable`1 entries, String dataPath, ExtractOptions options, SyncMode syncMode) at GRFEditor.Core.Services.ExtractingService.<>c__DisplayClass2.<FolderExtract>b__0() at GRF.Threading.GrfThread.<>c__DisplayClass4.<Start>b__3() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() -------------- Exception -------------- System.ArgumentException: Illegal characters in path. at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional) at System.IO.Path.Combine(String path1, String path2) at GRF.IO.GrfPath.Combine(String[] paths) at GRF.Core.GrfHolder._extract(String destinationPath, String grfPath, SearchOption searchOption, List`1 entries, ExtractOptions options, String dataPath)
  6. Hi Guys! i just want to ask you regarding thor patcher packing problem.. here is my problem: i created a data folder and make a thor file under unicode and then patched my client. now the problem is when i open my client, it does not read the added files as it is not converted into korean language as i checked the patched grf using grf builder. .... these are the steps i tried to solve this. i created a new grf with these new files using grf builder and extracting it then uses it again for making a .thor file, and then uploaded it for me to patch it but still it doesnt make the files in korean even i i tick unicode.. how to fix this? thank you
  7. Players will talk to an NPC and will be asked for their wish.. They will input their item wish by the use of item number or items name.. And then after a month the NpC randomly select 1 lucky player to be rewarded by his wish..
  8. HI @Akkarin, thanks for your reply.. i already performed this for my vps; sudo ufw allow 3306/tcp sudo service ufw restart still get the same problem,
  9. Anyone can help me with this? i already whitelisted my VPS ip in my cpanel
  10. Hi Guys! i just want to seek help regarding PC.C i added this script: if( sd->sc.count && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_STAR) { sd->status.skill[85].id = 85; sd->status.skill[85].lv = 10; sd->status.skill[85].flag = SKILL_FLAG_PERMANENT; sd->status.skill[356].id = 356; sd->status.skill[356].lv = 10; sd->status.skill[356].flag = SKILL_FLAG_PERMANENT; } and successfully the SKILLS: Lord of Vermillion level 10 and Parrying level 10 were added in the skill tree of the STAR GLADIATOR if under the effect of SOUL LINK but the skills were unable to use unless @reloadscript is used. now with various trial and error method i come up with this script: if( &sd->sc && sd->sc.count && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_STAR) { sd->status.skill[85].id = 85; sd->status.skill[85].lv = 10; sd->status.skill[85].flag = SKILL_FLAG_PERM_GRANTED; sd->status.skill[356].id = 356; sd->status.skill[356].lv = 10; sd->status.skill[356].flag = SKILL_FLAG_PERM_GRANTED; } now this happens: The LORD of VERMILLION SKILL AND PARRYING SKILL is now present in the SKILL TAB of all Jobs including NOVICE and can be used even without soul link.. i tried to revert it back to original skill and even tried to delete it but nothing happens, still these 2 skills are present.. any help is highly appreciated. thank you so much Up please Buuuuuuuump BUmmp
  11. kindly post the way how you solved it for others
  12. Thank you for you tips!
  13. Is it different from bossnia?
  14. Hi rAthena! I just want to seek an advice and guides or tips in order to protect a server from sql injections, any way to prevent it or to detect it? Thank you!
  15. setarray .Shop[0], // Card Shop items: <ID>,<point cost> 4001,1,4004,1,4033,1,4196,1,4197,25,4054,50,4174,75,4047,100; that one sorry i didnt read your question correctly
  16. anyone knows how to fix this sprite error? i checked the gpipe's spr and act but it is correctly installed this happens when i equip Gentleman's Pipe [ item# 5377] then when i Open alt+Q i got disconnected and my client crashes.. i used the latest kRO data.grf , latest translated data folder and uses 2013-08-07 client.exe thank you in advance i already did everything.. downloaded files from here https://rathena.org/board/topic/106413-kro-full-client-2016-09-13-includes-bgm-rsu/ then client resources from here https://github.com/zackdreaver/RO-Clientresources and here https://github.com/zackdreaver/ROenglishRE but still i get different erros whenever i place an item in midgear and bottom gear. help please found whats causing the error.
  17. OnInit: set .Level,0; // Minimum monster level to trade corresponding cards. set .Points$,"#Card_Points"; // Variable to store points. setarray .Shop[0], // Card Shop items: <ID>,<point cost> 4001,1,4004,1,4033,1,4196,1,4197,25,4054,50,4174,75,4047,100; setarray .Points[0],1,10; // Points per <normal card>,<MVP card> set .MVP$, // List of MVP cards. "4121,4123,4128,4131,4132,4134,4135,4137,4142,4143,4144,4145,4146,4147,4148,4168,4236,"+ "4241,4263,4276,4302,4305,4318,4324,4330,4342,4357,4359,4361,4363,4365,4399,4403,4407"; edit this one setarray .Points[0],1,10; // Points per <normal card>,<MVP card>
  18. i found whats causing the error [33038] = { unidentifiedDisplayName = "Wing", unidentifiedResourceName = "¸Ó¸®¶ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Arctic Wing", identifiedResourceName = "_arcticwings", identifiedDescriptionName = { "Arctic Wing .", "Class: ^777777Headgear^000000", "Defense: ^7777774^000000", "Location: ^777777Lower^000000", "Weight: ^77777710^000000", "Jobs: ^777777Every Job", "except Novice^000000" }, slotCount = 1238 should be. [33038] = { unidentifiedDisplayName = "Wing", unidentifiedResourceName = "¸Ó¸®¶ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Arctic Wing", identifiedResourceName = "_arcticwings", identifiedDescriptionName = { "Arctic Wing .", "Class: ^777777Headgear^000000", "Defense: ^7777774^000000", "Location: ^777777Lower^000000", "Weight: ^77777710^000000", "Jobs: ^777777Every Job", "except Novice^000000" }, slotCount = 0, ClassNum = 1238 the "7th argument" is the "slotCount = ###" and it doesnt contain ClassNum. by the way thanks for your reply!
  19. I got this error upon testing my server by killing a monster spawn 1647 ( assassin cross eremes ) after killing the said monster i got this error and the server closes i dont know whats getting me this error.. i tried it for 4x and i get an error after killing the monster for succeeding time. i used client date 2013-08-07 and uses data_v4
  20. Hi guys can you help me with my error? this pops out after editing all errors that it shows. then im clueless on how to edit this one. i am using 2013-08-07 client exe i also use iteminfo.lub attached also is my iteminfo.lub if it is need be. can you share me how to fix it? thank you so much! customized iteminfo lub.txt
  21. Can anyone help me with my request? If it is not possible to include time, date and how did they obtain it atleast the npc shows the lists player name that have the specified item. Thank you again
  22. nope this is for players information Bump Bump please
  23. Dun sa @item2 mo Meron dun sa option <identiy> pag 0 nilagay mo maging unidentified xa
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