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SlashGeeGee

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Everything posted by SlashGeeGee

  1. same error at the screenshot pops when i buy an item .
  2. @Matrifox is this the updated one ? http://svn6.assembla.com/svn/ClientSide/Translation_Project/data/msgstringtable.txt @Nameless2you i've changed the "announce " part but it's still error when buying Here's my script : case 1: callsub OnBuyItem,7179,50,50,"SZeny",5518,1,0; case 2: callsub OnBuyItem,7179,50,50,"SZeny",5374,1,0; case 3: callsub OnBuyItem,7179,15,15,"SZeny",5401,1,0; case 4: callsub OnBuyItem,7179,15,15,"SZeny",5288,1,0; case 5: callsub OnBuyItem,7179,10,10,"SZeny",5377,1,0; case 6: callsub OnBuyItem,7179,30,30,"SZeny",5529,1,0; case 7: callsub OnBuyItem,7179,30,30,"SZeny",5564,1,0; case 8: callsub OnBuyItem,7179,30,30,"SZeny",5423,1,0; case 9: callsub OnBuyItem,7179,15,15,"SZeny",5325,1,0;
  3. Please Help Me My Dynamic Shop works fine but when i purchase an items an error in the map server pops out . Here's the Error : Script : DonateShop.txt I would be glad if someone helped me
  4. Hello rAthena , I would like to request a Kafra Points Shop only exchanges items for kafra points not cash points and if the player would click the npc the npc would tell how many kafra points the player has.. Thx SlashGeeGee BUMP !
  5. As the title said error in these 2 scrpits Here's the screenshot of the error : Script : PvP.txt Disguise.txt
  6. I just changed my guild capacity and the guild extension add per level then my mapserver got this error and i cant start rAthena because it alway's crash. Here's the Error: Please , Badly Needed your Help BUMP !
  7. Thanks Guys it works anyone know the solution for the dynamic shop script ?
  8. I have 2 scripts with error first the Disguise Event here's the error : script : Disguise.txt another script is the Dynamic NPC with menu's it doent show up the items in the quest script :DonateShop.txt here's the screenshot : Thank You For Helping
  9. it isi already in tab sir but still doesnt work
  10. Sir , it's still not working here's what i've edited : - script Shop5::OnShop -1,{
  11. When I Click the NPC it shows the menu but when i click any of the two the shop doesnt pop out BTW , here's the error at the server : Script prontera,97,66,6 script Quest NPC 997,{ mes "Choose your Shop"; switch (select ("Headgears:Armors")) { Case 1: doevent "Shop5::OnShop"; end; Case 2: doevent "Shop6::OnShop"; end; } } // -- ***************************************** F I R S T S H O P ********************************************** - shop quest_shop5 -1,501:50 - script Shop5 -1,{ set @i,0; mes "[Equipment Quest Collector]"; mes "Which item do you wish to obtain?"; mes "Select only one."; callshop "quest_shop5",1; npcshopattach "quest_shop5"; end; OnBuyItem: if(.Buildquests) { for(set .e,0; !compare(getarg(.e+1)+"", "Zeny"); set .e,.e+2) {} npcshopadditem "quest_shop65",getarg(.e+2),getarg(.e)*compare(getarg(.e+1),"SZeny"); setarray .Shop[.i],getarg(.e+2); set .i,.i+1; goto quests_Setup; } if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub quests_Setup; } for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub quests_Setup; } mes "[shop quests NPC]"; mes "I require the following:"; for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]"; if(getarg(@i)) mes "^FF0000" + ((Zeny>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Zeny"; mes "^000000In exchange, I will give you:^0000FF"; for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i)); switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) { case 1: for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) { next; mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + "."; mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000."; close; } if(Zeny < getarg(@i)) { next; mes "You do not have enough Zeny."; mes "Please obtain ^FF0000" + (getarg(@i)-Zeny) + " more Zeny^000000."; close; } for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) delitem getarg(@i),getarg(@i+1); set Zeny,Zeny-getarg(@i); for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1); if (compare(getarg(@i,0),"announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all; close; case 2: set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); addtimer 1000, strnpcinfo(3)+"::On_Leave"; set @equip,getiteminfo(@bought_nameid, 5); set @view, getiteminfo(@bought_nameid, 11); if(@equip != -1 && @view > 0) { if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; goto OnBuyItem; case 3: close; } On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; set @equip,0; set @view,0; set @topview,0; set @midview,0; set @bottomview,0; end; OnInit: npcshopitem "quest_shop5",0,0; set .Buildquests,1; set .i,1; quests_Setup: switch(.i) { default: set .Buildquests,0; set .e,0; set .i,0; end; case 1: callsub OnBuyItem,7227,20,7069,300,978,1,7094,100,50000000,"SZeny",2357,1; case 2: callsub OnBuyItem,7227,15,2106,1,1095,50,7094,75,50000000,"SZeny",2115,1; case 3: callsub OnBuyItem,7227,15,916,150,947,150,7094,60,50000000,"SZeny",2524,1; case 4: callsub OnBuyItem,7227,15,916,100,949,100,7094,50,50000000,"SZeny",2421,1; } } // -- ***************************************** S E C O N D S H O P ********************************************** - shop quest_shop6 -1,501:50 - script Shop6 -1,{ set @i,0; mes "[Headgear Quest Collector]"; mes "Which item do you wish to obtain?"; mes "Select only one."; callshop "quest_shop6",1; npcshopattach "quest_shop6"; end; OnBuyItem: if(.BuildQuest) { for(set .e,0; !compare(getarg(.e+1)+"", "Zeny"); set .e,.e+2) {} npcshopadditem "quest_shop6",getarg(.e+2),getarg(.e)*compare(getarg(.e+1),"SZeny"); setarray .Shop[.i],getarg(.e+2); set .i,.i+1; goto Quest_Setup; } if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub Quest_Setup; } for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub Quest_Setup; } mes "[shop Quest NPC]"; mes "I require the following:"; for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]"; if(getarg(@i)) mes "^FF0000" + ((Zeny>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Zeny"; mes "^000000In exchange, I will give you:^0000FF"; for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i)); switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) { case 1: for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) { next; mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + "."; mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000."; close; } if(Zeny < getarg(@i)) { next; mes "You do not have enough Zeny."; mes "Please obtain ^FF0000" + (getarg(@i)-Zeny) + " more Zeny^000000."; close; } for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) delitem getarg(@i),getarg(@i+1); set Zeny,Zeny-getarg(@i); for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1); if (compare(getarg(@i,0),"announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all; close; case 2: set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); addtimer 1000, strnpcinfo(3)+"::On_Leave"; set @equip,getiteminfo(@bought_nameid, 5); set @view, getiteminfo(@bought_nameid, 11); if(@equip != -1 && @view > 0) { if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; goto OnBuyItem; case 3: close; } On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; set @equip,0; set @view,0; set @topview,0; set @midview,0; set @bottomview,0; end; OnInit: npcshopitem "quest_shop6",0,0; set .BuildQuest,1; set .i,1; Quest_Setup: switch(.i) { default: set .BuildQuest,0; set .e,0; set .i,0; end; case 1: callsub OnBuyItem,7227,3,7063,50,982,1,5172,1,5000000,"SZeny",5170,1; case 2: callsub OnBuyItem,7227,3,1019,100,978,1,5000000,"SZeny",5579,1; case 3: callsub OnBuyItem,7227,3,1059,75,907,75,975,1,5000000,"SZeny",5467,1; case 4: callsub OnBuyItem,7227,3,916,100,7063,1,982,1,5000000,"SZeny",5372,1; } } Thank You for Helping
  12. ok , ill diff another client now ! Thanks Judas and Everyone it has been solved now
  13. yes , i just set the default diffs and some .
  14. @judas i downloaded 2010-12-29Lub Files already and pasted it my lua files still i cant use alt+q , m , v , e ,s
  15. The client is now working but i can't use any alt + q , m , s. Here's the error : Client Date : 2010-12-28aRagexeRE Lua Files : http://svn6.assembla.com/svn/ClientSide/Lua_Project/lua%20files/ Thanks For Helping
  16. My Thor Patcher works but when i add a patch in plist.txt it say's failed to get file . here's the ss : My Config : // Thor Patcher Internal Config File // Note: any entry leaves as blank will use default value // True = 1 // False = 0 // Note that true or 1 both works fine (that's why I put "=") //base_url - everything except patch files will read from here //The address should point to a directory with / at end // // example: // [url="http://domain.com/patch/"]http://domain.com/patch/[/url] // NOT // [url="http://domain.com/patch"]http://domain.com/patch[/url] // base_url=http://www.intelro.webcrewhosting.com/patch/ //notice_file - [Relative Address] //You should able to access this file by combine base_url & notice_file notice_file=http://www.intelro.webcrewhosting.com/patch/notice.html //core_file - [Relative Address] //this internal config file only store whats required, //but core_file is a remote config file that stores on your web host core_file=main.ini //TimeOut - timeout of connection in seconds //0 is default setting, leave it as 0 unless you know what you are doing! TimeOut=0 //============================= // File below is on local disk //============================= [Local] //status_file - [Relative Address] //It used to store information such as last patch id etc, status_file=illusivero.dat //grf_file - [Relative Address] grf_file=your-illusivero.grf //client_file - [Relative Address] //It's GAME EXE not patcher's client_file=IllusiveRO.exe //client_parameter - [self Explained] client_parameter=-1sak1 My Main.INI : //Thor Patcher remote config file [Main] //Allow patching or not? allow=true //Should patcher ignore everything else and finish patch immediately? Force_Start=false //if not, what message should appear? policy_msg=Server is taking a nap. //file_url - patch files should ALL put here. // This config entry will override the one in embed config. // o HTTP: // [url="http://domain.com/dir/"]http://domain.com/dir/[/url] // o FTP: // [url="ftp://domain.com/dir/"]ftp://domain.com/dir/[/url] // o With <Username> [Password] [Port] // [url="ftp://username:[email protected]:port/dir/"][url="ftp://username:passw...n.com:port/dir/"]ftp://username:passw...n.com:port/dir/[/url] // o Note: username is required if want put password, otherwise everything is optional. file_url=http://www.intelro.webcrewhosting.com/patch/data/ [Patch] //use CheckSum tool, hash for client & patcher // used to make sure exe is up to date // (leave empty to disable this feature) ClientSum= PatcherSum= //This is compressed file for patcher & client update // To make these work, ClientSum and/or PatcherSum can't be empty // Note: these files should put same place as patch file (file_url in internal config) //Relative address, not FULL URL! ClientPath= PatcherPath= // Patch list file PatchList=plist.txt I'd be glad if someone helped me Solved By Setting Up Again.
  17. Comfort of the Stars (Skill ID# 433) Type: Active Max Level: 4 Requirements: Feeling of the Sun, Moon and Stars Level 3 SP Cost: 80 – SkillLV*10 Target: Self Cast Time: Instant Duration: 80*SkillLV sec Effect: It can be used anytime when you are in the Day of the Stars in the map that is memorized as “Place of the Stars” (in other days or maps the skill don’t trigger and the SP is not spent). This skill increases your ASPD by (LV+DEX+LUK)/10 % Days of Star : Are 5,10,15,20,25,30
  18. Color : Blue & Black Name : Mysterious Ragnarok Online Size : 420x60 Anime : Picture of Assassin Cross, Sniper, and Lordknight Animation : N / A PS: Can you do a border like the image you have on your siggy? Good Job 8/10 You Love Patterns ? Seems like all your works have patterns
  19. Updated on this Anime's One Piece Naruto Bleach and many more .
  20. wow , it's nice seeing them all in one GIF
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