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SlashGeeGee

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Everything posted by SlashGeeGee

  1. data/sprite/npc source: Data_Folder_Structure
  2. Hello rA my thor patcher is working fine but i cannot see my notice see ss: in my config.ini //notice_file - [Relative Address] //You should able to access this file by combine base_url & notice_file notice_file=http://intelro.webcrewhosting.com/patch/notice.html EDIT : is this the correct config for custom buttons in the latest thor buttons=2 button1_normal='images/reg1.png' button1_hover='images/reg2.png' button1_down='images/reg3.png' button1_left=197 button1_top=455 button1_mode=0 button1_action='website' button2_normal='images/forums1.png' button2_hover='images/forums2.png' button2_down='images/forums3.png' button2_left=353 button2_top=455 button2_mode=0 button2_action='website' Thanks SlashGeeGee
  3. Guys pa help pano to i fix ? nag ooveride yung bg sa webhost sa config na bg , try ko dinelete yung nsa webhost kso nag ooveride parin . ss: salamat
  4. Hello rA i would like to request a script that goes like this when 06:00 day command and it announces "Good Morning Intel Ragnarok Players." when 18:00 night command and it announces "Good Evening Intel Ragnarok Players." Thanks, SlashGeeGee
  5. nice , is there a psd to edit the RO name provided ?
  6. here :http://rathena.org/tools/diff_patcher.php
  7. Use PuTTy : http://rathena.org/wiki/Diff
  8. Hello rA my script works on group id : 0 players also , i want it to work only on group id : 99 here's the script : - script gmsys -1,{ OnPCLoginEvent: if(getgroupid() < 99) { atcommand "@hide"; atcommand "@speed 0"; atcommand "@monsterignore"; dispbottom "Welcome GM "+strcharinfo(0)+" ! Please make sure to check players!"; dispbottom "Current Server Time : " + gettimestr("%A %B %d %Y - %I:%M %p",40); end; } end; }
  9. it's this one : http://upaste.me/4eb83044177cfa0 EDIT : my npcidentiy.lua ["JT_Bcheval"] = 2900, ["JT_Bfou"] = 2901, ["JT_Bpion"] = 2902, ["JT_Breine"] = 2903, ["JT_Broi"] = 2904, ["JT_Btour"] = 2905, ["JT_Ncheval"] = 2906, ["JT_Nfou"] = 2907, ["JT_Npion"] = 2908, ["JT_Nreine"] = 2909, ["JT_Nroi"] = 2910, ["JT_Ntour"] = 2911 jobname.lua [jobtbl.JT_Bcheval] = "Bcheval", [jobtbl.JT_Bfou] = "Bfou", [jobtbl.JT_Bpion] = "Bpion", [jobtbl.JT_Breine] = "Breine", [jobtbl.JT_Broi] = "Broi", [jobtbl.JT_Btour] = "Btour", [jobtbl.JT_Ncheval] = "Ncheval", [jobtbl.JT_Nfou] = "Nfou", [jobtbl.JT_Npion] = "Npion", [jobtbl.JT_Nreine] = "Nreine", [jobtbl.JT_Nroi] = "Nroi", [jobtbl.JT_Ntour] = "Ntour" BUMP !
  10. thanks for the reply men lhz_dun and Iz_dun error solved but the first error i don't understand what to remove and after it reads quest_db.txt it says error no .3
  11. Hello rA recently my server had renewal mechanics and it's working fine then i tried to disable it and i got many map server errors. on the first error i just added on my mob_db2.txt custom monsters here's my mob_db2.txt http://upaste.me/4eb83044177cfa0 second error : i just changed the coordinates of man from morroc then this error pops in quest_nameless.txt i don't know what caused the debug message the lhz_dun04 last error here : all errors are about the lhz_dun i guess thanks for your help SlashGeeGee
  12. Hey Lilith i got a problem on applying patch when i target my rAthena folder it says An Unknown Line Type was found in line 409 ! i use this : rAthena only: ExtendedVendingSystem_1.8.1.patch my svn : latest rA rev
  13. Hello rA i would like to ask support about this source mod i've used dreamunreal's "Advance Common Drop Rate System" for my test server SVN : eA's latest rev. switch 1 common_drop.adv_flag : "1" is working fine with the format in item_droprate MonsterID,ItemID,Drop Chance 1986,1544,1000 but when i tried switch 2 , which is common_drop.adv_flag : "0" it reads the entries but when i @mobinfo ingame it say's 100% for Luna Kaleet dropped by Tatacho. here's the format for switch 2 X=Any Number,ItemID,Drop Chance 1986,1544,1000 who do i need to edit in source ? here's the src code that i used : http://rathena.org/board/files/file/2255-advanced-common-drop-system/ Thanks, SlashGeeGee
  14. Thanks Guys tested it and works fine DONE !
  15. Hello rA i would like to request pvp points system that goes like this the points only works on this map : pvp_y_1-2 if player 1 killed player 2 , player 1 get's 1 cash point from player 2 and disp bottom for player 1 "1 You Gained 1 Cash Points from " Name of Killed " . disp bottom for player 2 "You Lost 1 Cash Point from " Name of Killer ". if player 2 doesn't have any cash points then player 1 disp bottom " Sorry no cash points on the " name of killed " . add emoticon : e_meh for the killer and e_sob for the dead player. lastly to avoid spamming there will be a delay of 3 mins before 1 player kills the same player for the cash point . Thanks , SlashGeeGee
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