monster "prontera",153,177,"Poring",1002,1,0;
Is it possible that when the script summons this mob, you will get the mob's GID?
so that I could use it like
monster "prontera",153,177,"Poring",1002,1,0;
unitwalk "poring's gid", x, y;
so maybe something like:
monster "prontera",153,177,"Poring",1002,1,"getmobGID or setmobGID",0;
o.O
and the poring will automatically go to that place once it is summoned
PS: Not sure if easily used as script or src.
Ok solved this part by using set .GID,mobspawn("Poring",1002,"prontera",154,171); and unitwalk .GID, x, y;
New question. Can u make the unitwalk search the coords of the entire map? because it doesnt really go to a far place