Lol. I made the topic in the wrong section, my bad. Any mods please move this to Source Support, thanks xD
A champ doing asura with 0 dmg/miss/or doesn't even show anything. I already capped the damage to 500k and 6k sp, but sometimes when players stack certain cards and they went asura, miss >:
Using rA revision 19xxx, can't remember lel
These are the codes
battle.c (battle_calc_damage)
if (skill_num == MO_EXTREMITYFIST )
damage = cap_value(damage,0,500000);
case MO_EXTREMITYFIST: {
if(sstatus->sp <= 6000)
skillratio += 100 * (7 + sstatus->sp / 10);
else
skillratio += 100 * (7 + 6000 / 10);
status_set_sp(src, 0, 0);
}
break;
battle.c (battle_calc_attack)
if (skill_num == MO_EXTREMITYFIST && d.damage > 500000) d.damage = 500000;
Please, anyone?