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Meister

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Everything posted by Meister

  1. Hi see spoiler If I use that script command, e.g. if(strcharinfo(3) == prontera) { mes "you're already at prontera"; } So basically, i used bindatcmd script and want to check if player is already in map. and if player is already in map. Player can't use the command. will it work?
  2. where do you add this? i'm having error because of the state->arealoot
  3. The first 2 post goes to pc.c? the void code goes to clif.c and last one is atcommand.c?
  4. Thanks! I'll try this one.
  5. Any idea on how to change it back where you can see all the buffs? Or when was this implemented?
  6. Devotion Skill Support: 1. Paladin uses buffs such as Auto-Guard and Reflect Shield and Endure 2. Use Devotion to other class/player 3. Buffs of Paladin should be present in Player B Currently, its not showing. How to enable it?
  7. Oh, hey guys. Sorry, I didn't know you replied to this topic. I'm quoting you both so you both get a notification. Here is the code: void clif_parse_TakeItem(int fd, struct map_session_data *sd) { struct flooritem_data *fitem; int map_object_id; int skill_greed(struct block_list *bl, va_list ap); //First we declare a variable that gets the return value int debug_i = 0; map_object_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); fitem = (struct flooritem_data*)map_id2bl(map_object_id); do { if (pc_isdead(sd)) { clif_clearunit_area(&sd->bl, CLR_DEAD); break; } if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m) break; if (pc_cant_act(sd)) break; if (sd->state.arealoot == 1) { //Now we give the variable debug_i = map_foreachinrange(skill_greed,&sd->bl,3,BL_ITEM,&sd->bl); //Now we print it to the map-server console so you can see what it is while playing //ShowDebug("debug_i=%d", debug_i); //Give fail packet if no item was looted if(debug_i == 0) break; } else { if (!pc_takeitem(sd, fitem)) break; } return; } while (0); // Client REQUIRES a fail packet or you can no longer pick items. clif_additem(sd,0,0,6); } That code is located in clif.c. I also added a command @arealoot in the atcommand.c. If you need that code as well, just let me know. Can you post the full code or share it via message? Thanks!
  8. Hi, Requesting @arealoot src modification. Anyone has it? 1. the command is used like BS_GREED wherein loots a specific area. e.g. 2x2;3x3;4x4;5x5 area 2. The function of the command is like bs greed but just the area is changeable. Regards! ippp
  9. Oh thanks, I made it work in 2013-08-07. removed the sliding effect.
  10. Meister

    asura

    Thanks for this! It worked just a little modification will do
  11. Have you ever encountered that after using Asura Strike skill and if you walk, you're walking like an alien? Like client glitch? I call it Sliding Walk after asura strike. BTW, using 2013-08-07. Is there a fix for it? After using asura strike, it should work normally after the animation. Regards,
  12. Does this client use iteminfo.lua? or the old .txt file? Regards,
  13. Can you share your code?
  14. Hi All, Is this still working to the latest revision? Link: https://rathena.org/board/topic/82370-costume-npc-and-costumeitem/?p=272111 I'm not familiar with src edit that's why kind of hesitant to try it. Maybe anyone could share his/her updated diff? Regards!
  15. Do I really need to use all the files inside the grf? Huhu. The file size is huge.
  16. Hi All, As the title says, requesting the src edit that disables creation of new character if GM account has already one character. Before, malufett posted it but can't be downloaded in the downloaded section. (Prohibited) the one created by Ind. Hope someone could share it. Thanks!
  17. Hi, So how do you fix the stat point issue wherein if your max level is normal renewal and if you go level 100. you can't put any addition in your maximum stats. E.G. Agi is already 99 - when you turn 100 isn't it can be added again? for it to be able to go 100+ My max stats is default for rAthena - 3rd job (130) See image: URL http://imgur.com/dpXxebZ .. Current solution Just relog and then its okay.
  18. As the title say, I'm not familiar of what are the items being used by the said job. Can someone share his/her script for the NPC that sells all rebellion items/ammo/equips. Regards!
  19. Hi anyone, Anyone who could share his/her iteminfo.lua pre-re with 3rd job items included such as paint and stuffs. Regards,
  20. Hi zack! Will you still update your pre-re iteminfo? Regards!
  21. Hi All, Do you know the file name for all 3rd job skills sprites? effects? Or any download links? Just specifically 3rd jobs sprites. Regards!
  22. Hi All, Requesting anyone to share their updated item mall and card mall? What I mean here is almost all items/card are in NPC that can be bought in zeny. Thanks Regards!
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