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Meister

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Everything posted by Meister

  1. Here's a guide for it. http://ragnarok.levelupgames.ph/main/guide-for-high-density-refining-items/ Requesting a NPC that works as the link above. Thank you!
  2. Also, the reward increases as the mob difficulty increases hehe! THanks!
  3. Thank you guys! Follow-up how to remove #dailyreward on global_reg_value? to reset everything?
  4. I have currently this code.. OnInit: bindatcmd("dailyreward",strnpcinfo(0)+"::OnAtCmd"); end; OnAtCmd: if (#dailyreward > gettimetick(2)) { message strcharinfo(0),"You must wait 24 hours before receiving more items."; end; } // getitem x,y; set #dailyreward, gettimetick(2)+86400; end; It uses 24 hours cooldown for the daily reward. How to set it to check the date? example. If today is tuesday and he claims the reward, when the server date changes to wednesday, he can already get the reward. As long as you can use the command once per day.. How to do activate this command once per day only? Not via 24 hours cooldown.
  5. Can someone support this packet? How to add this? Cause I get a warning when running the server. It says increase max_packet_db.. Any guide how to solve this? Thank you!
  6. How to get packet_db of a client? What program do I need to use for it?
  7. What particular client are you using?
  8. Reviving old post.
  9. Does the current enchant_mal.txt located at re/merchants/enchant_mal.txt same with this http://rathena.org/board/files/file/2830-malangdo-weapon-enchanter/ ? Just asking.
  10. Does WeeDiff support 2012-04-17aRagexe? I have a ragexe for it but after I apply the diff disabled hackshield, hackshield still pops up.. Attached in this post is my ragexe.. Ragexe.rar
  11. Cool i'll try this. Thanks.
  12. For example: There are 2 npcs located at same map.. but the other npc is in an isolated same map like for example a tiny cell.. It's like a quest wherein.. 3 players are trying to do the quest at the same time but the problem is the npc only can entertain 1 player at a time. Since they're at the same map (NPC) and getuser won't help to check if there is trying to do the quest.. I want the 2 npc to communicate via a reg_value. If one player talks to an NPC he will warp it to the 2nd npc and then 2nd npc will raise the variable to 1. And if the other 2 players want to take the quest they can't since the 1st npc read the variable as one therefore there is a player still doing the quest..
  13. Requesting a that will teleport you only to the entrance of the dungeon.. not on the dungeon it self.
  14. There was a guide here about using SVN to make a patcher. Forgot the tag or the particular word to search it. If someone can lead me to the right direction. I would be glad! Thank you!
  15. How to increase maximum NPC name? isn't it the normal is 24? how to extend it like upto 30? or 35? Thank you!
  16. How about ragexere?
  17. Are you familiar with the strings that are needed to be hexed? So that it'll work correctly.
  18. Does it need hexing or just source?
  19. What jobs/class are updated with the post balance patch here in rAthena? Thank you.
  20. Isn't SSO LOGIN PACKET used to send mac_id of one's network card? Can't it be used by checking last mac? For example.. make a script for it wherein it'll check the last mac? If wrong, I think I have misunderstood about it
  21. Thou this is solved. I just have questions. Isn't it it set .@setquantity is uselesS? because at getitem you have set it to 1? also. How to add percentage for each? ya i forgot about that one replace it with getitem .@item[rand(getarraysize(.@item))],.@quantity; replace your npc with this This work. What if I each item has different quantity? I'll just remove .@quantity and replace it right?
  22. I don't see nothing wrong with a little bump and grind.
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