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Lilith
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Posts posted by Lilith
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@Euphy, i finish the code and I'll test it
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Now and i am finished the translation map_msg.conf to russian.
Link on Russian translate (file should be updated with some messages)
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Hmmm, why you don't want to use this format ?
<weaponlvl1>,{script code};
{script code} - for example 'bonus bStr,5;'
this format more effectively...
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А разве 192.168.0.100 внешний ?
Вы то можете зайти, а вот другие не вряд ли смогут
Узнайте свой внешний IP и пропишите его
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@Cydh
So far, no change. I don't know how to not add an argument to a function msg_txt.
I'll see today how to do this.
Need to remake this all, because login server use msg_txt only for logs, not for players, my mistake... We must to add language support for map server only ( + char server's mail messages? )
I can give the russian translation of file map_msg.txt
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3nd, define language directory
- English: (lang_id 0)
- Russian: ru/ (lang_id 1)
- Spanish: sp/ (lang_id 2)
Do you mean that lang_id to be hardcoded in src ? No problem
4th, of course its possible.
btw, i'm not sure about this implementation. For example in the file int_auction.c there is no check on the language...
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Initial support to read multiple 'msg_conf' files... Need tests.Change 'lang' column in table 'login' for change language id... By default, lang ID = 0 its EnglishExamples: (in char_athena.conf, login_athena_conf and map_athena_conf )TranslationsFormat:read_msg: language ID,pathread_msg: 1,conf/msg_conf/map_msg_sp.conf // Spanishread_msg: 2,conf/msg_conf/map_msg_ru.conf // RussianSQL Query:ALTER TABLE `login` ADD `lang` TINYINT( 3 ) UNSIGNED NOT NULL DEFAULT '0'
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First post updated. READ
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@Emistry, server's messages only ( \conf\msg_conf )
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пакетную версию в mmo.h и packet_db.txt укажите правильно
mmo.h - 20120410
packet_db.txt - 30
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//2012-07-02aRagexeRE (unstable)packet_ver: 32
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В последних ревизиях были добавлены новые пакеты под более новые ехе, проверьте db/packet_db.txt
Для 2012-04-10
packet_db_ver: 30 -
I propose to add multilingual support. Player's language stored in the database (sd-> lang_id, for ex.), default 0 - English language. The idea is to read multiple files msg_conf different languages.sd->lang_id = 0 // Englishsd->lang_id = 1 // Spanishsd->lang_id = 2 // Germanetc...msg_table[MAX_LANG][MAP_MAX_MSG];For add the new language we must add a new parameter like 'read_msg: 1,map_msg_sp.conf',where'1' - is Language ID'map_msg_sp.conf' - spanish translation.In-game example: if player havent language (sd->lang_id = 0), he will recive'Character not found'if(sd->lang_id = 1) // Spanishhe will recive'El carácter no se ha encontrado'.Thus, each player will receive messages from the server in understandable language.
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@lilith can I request something like this but its for buying stall, I hope you can grant my request, thanks in advance
already included
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Added video previews and @novenders atcommand patch.
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File Name: @novendingboards / @novenders
File Submitter: Lilith
File Submitted: 19 Mar 2013
File Category: Source Modifications
Content Author: Lilith
Request: @nndsl
Post: http://rathena.org/board/topic/80231-notrade/#entry187456
See on YouTube:
@novendingboards
http://www.youtube.com/watch?v=sHIT1pRSQZU&feature=youtu.be
@novenders
http://www.youtube.com/watch?v=1UajUvlzAAc&feature=youtu.be
Enjoy
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Good job!
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@partybuff / @spb
@partybuff (@spb) can display party member's special buffs in party list (Alt+Z)
Buffs are:
B - Blessing
A - Agility Up
F - Full Chemical Protection
S - Soul Link
+ - Devotion
Look like
[BAFS+]Player name
Watch on YouTube
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Submitter
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Submitted03/14/2013
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Category
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Video
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Content AuthorLilith
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Максимум 23 символа для имени. Так же не стоит забывать про escape_sql.
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You can apply this patch and set your starting items like this :
// Starting items for new charactersstart_items: 1201,2301,4142 -
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I have a question (I'm using BETA 2)Whenever I try to add faction ID 4, my map server gives an error. Is there a limit of 3 factions on this script?Also, I'm very excited about the full version, nice job Lilith!See faction.h#define MAX_FACTION 3Maximum is 3 factions. Increase it if you want.
r17251: Multilanguage Support
in Development News
Posted
@Capuche, wow, thanks!
map_msg_rus.conf is updated.