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michaelsoftman

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Posts posted by michaelsoftman

  1. If there are no errors, and it just closes, usually it related to a file like id2numdesctable.txt.  I find that if you miss a # in one of those, the client just won't open.

     

    That may be right but the weird thing is how come other RO's works fine? (They're installed in separate folders too)

     

    If they're in separate folders then they use separate text files.

     

    In the folder of the RO client you are trying to open, was anything edited to allow extra cards, items, etc?  Were any item descriptions changed?  That would have edited these files.

     

    You can also backup the files, then replace them one by one with fresh files to see what one is damaged.

  2. Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

     

    You can try my WeeDiff Patch (not sure it is needed or works on xray)

    http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

    thx. but my athena is ver11348... i don't use it.

     

    Are you using eAthena or rAthena?

     

    It's not a problem with your SVN.  It's the client behavior.  If you're using an old client (or xray) you will probably have lots of difficulty with this.

  3. You have to look in your LUA files for the skill.  Copy the skill attack range line from another skill and add it to Dark Strike.

     

    Like so.

     

    	[SKID.NPC_DARKSTRIKE] = {
    		"NPC_DARKSTRIKE";
    		SkillName = "Dark Soul Strike",
    		SpAmount = { 0 },
    		bSeperateLv = false,
    		AttackRange = { 9 }
    	},
    
  4. TortoiseSVN should never overwrite your changes unless you tell it to.

     

    When you Right Click > Update, it'll show the status of each file it changes.  'Updated' just means it updated to the most current rev. 'Merged' means it took your custom edits and applied them to the update as well.

     

    If you ever get a conflict where you edit code that the devs also update, and TortoiseSVN doesn't know which code to use, it'll say 'Conflict'.  You can simply pick to use your code, or the dev's code in this case.  It'll also show you the code that is conflicting in case you are not sure.

     

    I would give you an example but I am at the most current rev and I can't update right now :P

  5. It's not up to your ISP to port forward, that info is only in your modem settings.

     

    Just google 'port forwarding' and the name of your router.

     

    But for Hamachi, when your friends login, do you see on the server output window the fact that they are logging in?  Or do you not get any connection info from them at all?

  6. Just apply these commands to an invasion script.

     

    isnight()isday()These functions will return 1 or 0 depending on whether the server is in night mode or day mode. 'isnight' returns 1 if it's night and 0 if it isn't, 'isday' the other way around. They can be used interchangeably, pick the one you like more:    // These two are equivalent:    if (isday()) mes "I only prowl in the night.";    if (isnight()!=1) mes "I only prowl in the night.";
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