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Everything posted by Bisuke
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Is there a way where I can script my event where it detects if the players inside the map "guild_vs1" are still alive every x number of seconds?
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How can I set the maximum damage reflected by Reflect Shield and Reject Sword? I want to set the maximum damage to equal to the caster's HP. Thanks!
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I finally get to try this on my test server, however there's an error that says, missing 3 curly. I tried adding the closing curlies to the first 3 conditional statement: if(BaseLevel > 85){ set [email protected], 100000, 100000, 90000, 0; } else if(BaseLevel > 75){ set [email protected], 75000, 75000, 70000, 0;} else if(BaseLevel > 45){ set [email protected], 50000, 50000, 50000, 0;} However, A new error occured, unexpected ";".
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Thanks Stolao! Big help!
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Our server is experiencing log.c:266 - INSERT DELAYED INTO `picklog` problem in our database, how to fix this?
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Can I request for a stat reset script that changes the price according to level? 1-45 - 10,000 (9,000 for both) 46-75 - 50,000 (45,000 for both) 76-85 - 75,000 (70,000 for both) 86-99 - 100,000 (95,000 for both) Thanks in advance!
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How to add EXP Bonus on a monster in a specific a map?
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Make it an instance.
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Can you import Maps and Models of Ragnarok to Unity?
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RO Credentials (ROCred), v1.10.0 - last updated 2017/12/31
Bisuke replied to Ai4rei's topic in Client Releases
If you could add a patcher feature in this awesome tool. that would be totally great! -
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Version 1.0
1,423 downloads
This is a free release of my recent Design creation, This patcher belongs to my recent server which was not published due to lack of time. Features 1. Rotating Banners (Supports up to 3 Pictures) 2. Patch Notes 3. 4 Buttons 4. Changeable logo. THIS IS A FREE RELEASE, YOU CAN USE IT ON YOUR SERVER, AND REMEMBER TO NOT TO CLAIM THE DESIGN AS YOURS. All I want is a simple like to may FB Page at: http://facebook.com/mardsignsFree -
2.5.4.18 works for me really well, no error encountered.
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Hello there, I just want to ask if how can I create a custom mob with job sprites riding in a peco peco. I tried using "Job_Lord_Knight2 4014" for the Peco Knight but it is not working. It does create a mob with LK without peco. Anyone knows what ID should I use? Bump.. Please help.
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P2long po kung cnu may alam about sa patcher
Bisuke replied to dmonrey002's topic in Tulong para sa Client
Oo, taasan mo lang ung sa plist.txt mo. Yun lang mali nun. -
Requesting an NPC that gives item to all players in a map.
Bisuke replied to Bisuke's question in Script Requests
Thanks! It is working! -
P2long po kung cnu may alam about sa patcher
Bisuke replied to dmonrey002's topic in Tulong para sa Client
Please, paki elaborate mo ng mas maayos ung problema niyo po. Tama po ba ito, Ang problem niyo is ayaw mag download ng latest patch niyo? Pero ung old patches eh na dodownload. If that is the case, tignan niyo po ung plist.txt niyo, baka po hindi na kalagay dun ung latest thor patch niyo. Dapat po ung last value nung patch niyo is ung pinakamataas lagi. -
Requesting an NPC that gives item to all players in a map.
Bisuke replied to Bisuke's question in Script Requests
Using getmapusers just returns the number of players inside the map. -
Requesting an NPC that gives item to all players in a map.
Bisuke posted a question in Script Requests
Hello there, I just want to ask for an NPC that gives items to all the players that are in the same map. Thanks in advance! -
I just tested it, It did not work. Thanks anyways.
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I am just wondering if there's some patch for the @itemparty command? I just want to use it on my Party quest script. Thanks!
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Anybody? What is wrong in my script? Am I missing some codes?
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So here's what I did. I copied the Orc's Memorial Instance Warper and modified it to make my own warper. So far, I made 2 npcs, 1st to create instance and to enter the dungeon, 2nd is to destroy the instance and end the quest. I'm also wondering, I never used any ordinary warp command on my script, It uses instance_enter. I also made another quest entry on questdb.
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Yes. I defined it. 4,Payon Cave Inferno,14400,paydun1,21,181,paydun2,paydun3,paydun4,paydun5
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I am making an Instance Dungeon. I was able to make a working instance dungeon with instance_create and instance_destroy, however, After I moved into the instance map, I see another player. Instances are supposed to be party-exclusive map just like the Endless Tower and the Orc Memorial. What is wrong with my basic script? Note: This script was based on the code of Orc Memorial. The 2 NPCs are the Quest Starter and the Quest Ender. I used it as the base of my instance. <spoiler> new_2-1,144,95,4 script Payon Digger 78,{ set [email protected]_id,getcharid(1); set [email protected]_name$,getpartyname([email protected]_id); set [email protected]_name$,"Payon Cave Inferno"; if (!instance_check_party([email protected]_id,1,30,80)) { mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon."; close; } set [email protected],checkquest(70000,PLAYTIME); if ([email protected] == -1) { if (getcharid(0) == getpartyleader([email protected]_id,2)) { mes "Party status confirmed. Would you like to book entrance to the "[email protected]_name$+"?"; next; switch(select("Reserve the "[email protected]_name$+":Enter the Dungeon:Cancel")) { case 1: if (instance_create([email protected]_name$) < 0) { mes "Party Name: "[email protected]_name$; mes "Party Leader: "+strcharinfo(0); mes "^0000ff"[email protected]_name$+" ^000000 - Reservation Failed."; close; } mes "^0000ff"[email protected]_name$+"^000000- Attempting to book an entrance"; mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the "[email protected]_name$+"."; close; case 2: callsub L_Enter,0; case 3: close; } } if(select([email protected]_name$ + " Enter the Memorial Dungeon:Cancel") == 2) end; callsub L_Enter,1; } else if ([email protected] == 0 || [email protected] == 1) { mes "You can enter the Dungeon if it has been generated."; next; if(select("Enter the Dungeon "[email protected]_name$+":Cancel") == 2) close; callsub L_Enter,0; } else if ([email protected] == 2) { mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000"; erasequest 70000; close; } mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party."; close; L_Enter: switch(instance_enter("Payon Cave Inferno")) { case 3: mes "An unknown error has occurred."; close; case 2: mes "Memorial Dungeon Payon Cave Inferno does not exist."; mes "Memorial Dungeon has been destroyed by the Party Leader, or because of the time limit. Please try again after 2 hours."; close; case 1: mes "Only a member of the party can enter the Memorial Dungeon."; close; case 0: mapannounce "gef_fild10",[email protected]_name$+" party's member "+strcharinfo(0)+" has entered the Payon Cave Inferno.",bc_map,"0x00ff99"; if (checkquest(70000) == -1) setquest 70000; //warp "[email protected]",179,15; if (getarg(0) == 0) close; else end; } } paydun1,29,161,4 script Payon Close 78,{ [email protected] = instance_id(); instance_destroy [email protected]; mes "Congratulations"; next; close; end; } </spoiler>