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Bisuke

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Everything posted by Bisuke

  1. It's like a RO version of Diablo's Hardcore mode.
  2. The link is dead, can someone re-upload it please? Thanks! That would be a big help!
  3. Wow! Nice Design!
  4. May i ask for example the kind of look you are interpreting ? Anyway thanks What I was trying to say was you should the clean your design more, take a look at the Start/Register/Cancel part, It's a little bit of pixelated/distorted image. Just like what MeWhoMustNotBeNamed said, make it more "Eye Catchy", and do the same thing with your Logo. Move it to the middle, and make it bigger.
  5. Also, Besides SQLi protection, you should also have 3PP Protection in-game(ex: Harmony), to prevent WPE/RPE hacks, Based on my experience, we had a good host provider, but the server doesn't have 3PP Protection, the group of hackers managed to summon items at will.
  6. 5/10. You just need to clean it more. Change the font of the buttons and the LutieRO logo. Make the LutieRO Logo bigger and put it at the center. Remove the Ragnarok II logo on the upper left. Just my suggestion. I hope it helps.
  7. I like it! It's so simple and yet elegant. I suggest that you modify the buttons more to make it better, and change the layout of the patch notes, Use Arial and make it a little bit small. It's just my input tho, overall, 9/10.
  8. Sorry for a late reply, the font is Grobold.
  9. Paki-explain po ng mas maayos, so we could help you.
  10. I like it, It feels kinda warm-comic-ish theme! Great job! 10/10!
  11. Wow! Nice work goddameit! This is awesome!
  12. I think it'll be nice if the Devs will include the RWC NPCs in the default rAthena server, however, imo, you need to have the latest kRO/iRO development in order to create a well balanced server and as well as in a fully working RWC feature, and that's the reason why the devs are focused on kRO/iRO updates.
  13. This is a nice release, but I suggest that you need to practice your photoshop skill more.
  14. Just put it inside your themes folder then change the 'ThemeName' inside the application.php inside the config folder.
  15. Castle Blue Theme Download Link: Click Here Medieval Theme Download Link: Click Here View my other works here: facebook.com/mardsigns
  16. @chunji Yes, The screenshot was a coded thor patcher. My suggestion to you is use paint to clean the edges of the patcher.
  17. Not bad for first design. You should add more details. Also, add more colors.
  18. It's in seconds.
  19. If you're server is experiencing a problem that a hacker can summon item at will, I believe it uses WPE/RPE to do this. As Patskie said, there's no way to inject using @item.
  20. Abra_db.txt is for Abracadabra right? In that case, I think Abra_db.txt falls under the reloadskilldb command.
  21. OMG. 20/10! I like it! Good work!
  22. Download rAthena, then meron option dun na pede mo siya i convert sa pre-renewal mechanics.
  23. Try this one. [Data] 0=mywithpallete.grf 1=my.grf 2=rdata.grf 3=data.grf
  24. Adding # in Freebie makes the quest 1 per account, however, if it still doesn't work, try replacing your first login map to new_2-1 then add warp to the Freebies Script. In this case, your first login will be in new_2-1 then if the player talk to the npc, he will automatically warped to prontera and save his coordinates there. I hope this will help. prontera,160,187,4 script Freebies 123,{ mes "[Hello]"; mes "[I can give you a free gift based on your future job.]"; mes "[Please choose the correct item for the future job]"; next; if(!#Freebie) { mes "Select one:"; next; switch(select("Swordsman:Magician:Archer:Acolyte:Merchant:Thief")) { case 1: getitem 13758,1; getitem 969,20; getitem 1108,1; getitem 2104,1; getitem 4043,4; //Item for Swordsman set #Freebie, 1; warp "prontera", 150, 150; savepoint "prontera", 150, 150; end; case 2: getitem 13758,1; getitem 969,20; getitem 1108,1; getitem 2104,1; getitem 4043,4; //Item for Magician set #Freebie, 1; warp "prontera", 150, 150; savepoint "prontera", 150, 150; end; case 3: getitem 13758,1; getitem 969,20; getitem 1108,1; getitem 2104,1; getitem 4043,4; //Item for Archer set #Freebie, 1; warp "prontera", 150, 150; savepoint "prontera", 150, 150; end; case 4: getitem 13758,1; getitem 969,20; getitem 1108,1; getitem 2104,1; getitem 4043,4; //Item for Acolyte set #Freebie, 1; warp "prontera", 150, 150; savepoint "prontera", 150, 150; break; case 5: getitem 13758,1; getitem 969,20; getitem 1108,1; getitem 2104,1; getitem 4043,4; //Item for Merchant set #Freebie, 1; warp "prontera", 150, 150; savepoint "prontera", 150, 150; end; case 6: getitem 13758,1; getitem 969,20; getitem 1108,1; getitem 2104,1; getitem 4043,4; //Item for Thief set #Freebie, 1; warp "prontera", 150, 150; savepoint "prontera", 150, 150; end; } close; } mes "[ Trololol ]"; mes "You already receive your freebies!"; close; OnInit: waitingroom "Get your freebies here ! ",0; end; }
  25. You should add the 2nd grf in your Data.INI file. As far as I know, is it because the your client cannot find the palette in your GRFs.
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