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Azeroth

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Posts posted by Azeroth

  1. On 12/13/2018 at 2:16 AM, n0tttt said:

    Something like this I guess?

    
    -	script	bonus_party	-1,{
    
    OnPCStatCalcEvent:
    
    	.@item_id = 1201;
    	.@pid = getcharid(1);
    	if(isequipped(.@item_id) && .@pid) {
    		getpartymember .@pid,1,.@party_cid;
    		getpartymember .@pid,2,.@party_aid;
    		.@size = $@partymembercount;
    		for(;.@i < .@size;.@i++)
    			.@n+= isloggedin(.@party_aid[.@i],.@party_cid[.@i]);
    		bonus bStr,.@n;
    	}
    	end;
    }

     

    How about instead of giving a bonus from the Player who wear that Item, if the wearer has that item everyone on that party will give bonuses too.

    e.g Allstats + 1 everyone on that party will have the bonus Allstats + 1 too. Possible? (A Player who has the item must be the Party Leader or else the bonus won't work)

  2. On 12/12/2011 at 11:11 PM, rootKid said:

    i had tested this quite awhile back, and i can confirm that there is indeed a client block on it along with the server side things. hexing the client is required

    search: 03 C8 5f 89 4b 08 5e 5b

    replace: 03 C8 5f 90 90 90 5e 5b

    the code is buggy, you may notice why if you try it. also when searching you will find more than 1 result, just try them all until you get it. this was tested with an older client, not sure about renewal.

    note: this works assumings that you have already removed all the checks server side.

    Are you able to reproduced this in 2015+ Clients?

  3. 56 minutes ago, n0tttt said:

    Really weird. The first change would have work, the second one is a bit more extreme. Did you recompile? Sorry if that's sound like asking you a novice question, but I don't really know what else happens then.

    I always recompile after i made some changes :D

  4. 21 minutes ago, n0tttt said:

    battle.c

    Change:

        if (skill_id == PA_PRESSURE || skill_id == HW_GRAVITATION)
            return damage; //These skills bypass everything else.

    To:

        if (skill_id == PA_PRESSURE || skill_id == HW_GRAVITATION || skill_id == PA_SACRIFICE)
            return damage; //These skills bypass everything else.

    Let me try this, i appreciate for ur help!

  5. 6 hours ago, Shanidy said:

    How to fix this error?

    script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes.
       364 :        else
       365 :                mapannounce instance_mapname("1@def01"),"-- Wave " + 'WaveNum + " --",bc_map;
       366 :        switch('WaveNum % 70)
       367 :        {
       368 :                case 1:
    *  369 :                        for(set .@i,0; .@i < 20; '+'+.@i)
     

    You need to update your rAthena to latest one. 

    or you can change it to

    Quote

    .@i++

     

  6. Hi, i was wondering if how can i make the PA_SACRIFICE skill never miss? I tried one of those 4 years ago snippets but one of them none working.

     

    This is the official behavior, the opponent is build with high FLEE and high AGI

    OEWfSQb.png

    Is there way to ignore it? 


    Thank you in Advance.
     

  7. 36 minutes ago, danielps said:

     

    I did many tests here.. and i have 2 points..

    1- BG moves don't atack each other.. like, gb mobs from different teams of bg, they dont attack each other... any sugestion?

    2- After sent a mob to a point, if he see a player anemi he stops and attack, but how to do the mob to afet kill the enemi, he come back to his path walking to his destiny?

    I think it needs a src mod, right? Or there is a script command to that?

    Thanks guys!

    Try this mate:

     

     

  8. What happen to this community now at first they are very ACTIVE now? this is what my predication says, sooner or later your project will be DEAD.

    I think i'm right :D

    rAthena is still the best, trying to fix those issues and implementing new system from Official kRO.

    Way to go up rAthena!

     

  9. 11 minutes ago, chatterboy said:

    Hello guys what do you think could be the problem that if i want to click the character select it says "Please wait 10 Seconds before trying to log out.."

    Offline no problem but if my server online thats the problem (same file running) 10 second past same i cant change character or log out

    screenbRO-Irish003.jpg

    Because of here: (always check those commits so that you'll be aware what are the changes made)
    https://github.com/rathena/rathena/commit/9f4587a652791c43cfa6f055d82e1293216d8b8b

  10. Hi, i would like to ask for help. where do i find the movementspeed of the player or is there any existing configuration for movementspeed?

    As a default or official the movement of the player is really slow, how do i increased it? can someone let me know where can i find that in src/file?
     

    without touching anything from the

    item_bonus.tx




    CASE CLOSED

    Solve at source side :D

  11. Hi, i would like to request if a custom mapflag which u can disabled a specific commands.

    for example:
    structure: <map>,<tab>,<mapflag>,<tab>,<nocommanduse>,<parameters>

    prontera	mapflag	nocommanduse	go
    prontera	mapflag	nocommanduse	warp
    prontera	mapflag	nocommanduse	mi


    I would be happy if someone would help me i need this for purpose :)

    Thank you!

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