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Posts posted by karazu
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noted, i will check this out
I see but I think rASpriteNameGen114 already generating different prefixes as u said. because as far as i saw, the female weapon name is longer than the male.
bump
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just change the LUA to LUB by renaming, its work perfectly on me!
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Share it to me please!
SAHREEE
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Hello Rathena community I hope u can give me a help with this problem.
Everything works fine in the custom weapon in game, No sprite error etc.
I am using (rASpriteNameGen114) in generating them and yes everything is ok, at 1st i generate all the MALE sprite weapon and they are working perfectly in game.
Sprites and Textures stored here:
data\sprite\¾ÆÀÌÅÛ
data\sprite\Àΰ£Á·data\Texture\À¯ÀúÀÎÅÍÆäÀ̽º\item
data\Texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection
the problem exist is when I start to generate the female sprite, in the (rASpriteNameGen114) the default is they are in the same folder I mean is that the male and the female sprite are in same folder which make the "FAULT" in-game.
what happen is the MALE SINX now has the same weapon/attack animation with the FEMALE? the weapon is just flying behind me because the weapon is using the animation of the FEMALE sprite?
can u guys tell me what shoud i do? do i need to put male and female sprite in diferent folder?
NOTE: THIS IS NOW the animation when i generated the sprite of the female (working fine before)
untitled.bmpbump
can anyone help me on this 1?
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thank you very much
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how about the WAV file for this? because its giving error when the KING_PORING walks
bump
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look at the script that i posted its only like that
Link number 1 only requires level, its good but it doesn't suit for what i need.
Link number 2 is ok! but i need some guide to change the requirements to TCG
Link number 3 doesnt suit my needs. -
What if the NPC needs TCG? can u give me a quick guide please?
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TCG
My friend before made a script like a rent item
} case 6: //halter lead if (countitem(12622) > 0) { mes "[Universal Rental Npc]"; mes "Sorry " + strcharinfo(0) + ", but you already have a halter lead."; close; } else if (countitem(7227) < 1) { mes "[Universal Rental Npc]"; mes "Sorry " + strcharinfo(0) + ", but you need one TCG Card to rent one halter lead for one day."; close; } else { mes "[Universal Rental Npc]"; mes "How many days do you intend to rent a halter lead?"; input @days; if (countitem(7227) < @days) { mes "[Universal Rental Npc]"; mes "I'm sorry " + strcharinfo(0) + ", but you need " + @days + " TCG Card to rent a halter lead for " + @days + " day(s)."; close; } else { delitem 7227, @days; rentitem 12622, @days * 86400; close; } }
its something like that -
This is my EDITOR and this is the best
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Hello I've been searching all over in the forum about a Rental that ive been looking for but seems to be i cannot find one.
Its only like this, the NPC requires a certain Item to let the players rent an item
like for example :
10TCG for 1DAY Slipner/Megs etc..
I saw alot of post here about rental NPC but they dont have payments. can anyone help/give/show me please? -
ohh ok! no problem, i will just wait for it till its finish I am not in a hurry anyways.
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Thank you very much Troll, I am very excited to try this out.
I am on my work right now, i will update you later. and know this script rocks hahahahHello Troll where can i find the NPC?
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do it in your own pc and then only upload to your server using WinSCP ..
I figured it out lol. thats why its not opening because it only 2kb, what i did whas i re downloaded the file in the trunk and open it weemapcahche and its working now. XD 5 new maps in my server. thank you
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Yes any armor can be enhanted,if ever what u mean includes headgears i think if it will be to imbalance.. As long as its an armor (cloth, valk armor, diablos armor. Etc,)then yes u can slot am orb with it.
But if its possible then its ok.... Maybe troll will just put an option to disable the other feature.. That might be great.
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Tropa, almost finish doing the script, what do you mean by this?
If armor is slotted [1] ARMOR [CARD][NONE][NONE][ORBS] If armor is non-slotted [0] ARMOR [NONE][NONE][NONE][ORBS]
its only like if the ARMOR is SLOTTED or not the orb is always be on the fourth slot. and only 1 orb per item. heheh sorry for the confusion.
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Thanks.. Now i get it and succesfully added 5 maps inmy server
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Thank you emistry but i dont want it tobe random... Because those orbs are donate inmy server... My wants is click the npc and select what orb u like
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Hello i don't get this part
---------------------------------------------------------------------------------------
//-----------------------------------------
//GRF List
//-----------------------------------------
// grf: C:\path\to\RO\data.grf
// You may add more in this format
// grf: <data file path>
grf: C:\Program Files (x86)\Gravity\RO\data.grf
grf: C:\Program Files (x86)\Gravity\RO\rdata.grf
//------ Others ---------------------------
// Data Directory (without the actual data\ though)
// the below example would use C:\path\to\RO\data\
//data_dir: C:\path\to\RO\
data_dir: C:\Program Files (x86)\Gravity\RO\-----------------------------------------------------------------------------------
Can someone explain it to me?
I mean how can the grf.txt find my "grf" if its been viewed via remote "VNC"?
its ok if I will said that
D: Program Files\my.grf if the grf.txt is in my computer because of-course he can trace it. but what if its vied via REMOTE?
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Yes thank you!
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Hi, i want to make use of this items "
AGI+10 [Armor] Item ID# 4739 (Agility10)"
Archer Lv1 [Armor] Item ID# 4832by default they are just like cards. if u click them they will be slot in to a slotted Armors.
-But what i want to make is an NPC which the NPC will slot this ORBS even though the Armor is already compound with card(only 1 ORB) per armor.-The NPC will only detect orbs like those because i dont want a double tao gunka in the armor (if u get what i think)..
that only..
thank you.
ADDITIONAL INFO
these items are donation items in my server. thats why i want the NPC when clicked find this items in the inventory of the player so that they can slot it.If armor is slotted [1]
ARMOR
[CARD][NONE][NONE][ORBS]If armor is non-slotted [0]
ARMOR
[NONE][NONE][NONE][ORBS]
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@Emistry cause I want to make player fight each other. So you can kill or push others out of area :3
Haha..players is going to Rampage !! Kill for Survive !!
haha Suggestion: Player will get the 5 pcs usable item that enable to use palm push strike so the 5 pcs usable item is limited to push the other player, i think this is best and funny event than killing each other.
GOOD IDEA! just give the player a limited PALM push strike scroll because if killing it might be the strongest will always win..
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open weemapcache.exe ... select your mapcache.dat .....add your custom map file save...and done...
The problem is the interface in the VCN is different im my PC
i dont know but every time i click the weemapcache.exe in my VNC its only like a notepad
all is already there just dont knwo what to do since when i click the weemapcache its only like a notepad.
the new.grf is the invek in the grf form.
ok i copied my map_cache.dat in my desktop via WinSCP but every time i OPEN the map_cache via weemapcache.exe it says failed to open mapcache file
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I did fixed my problem.
in the later revision
add this
0x0916,26,guildinvite2
0x0844,2,cashshopopen,0
0x084a,2,cashshopclose,0
0x08c9,4,cashshopitemlist,0
0x0848,-1,cashshopbuy,2:4:6:10in the bottom of //2012-04-10aRagexeRE
Male and Female Weapon Sprite (rASpriteNameGen114)
in Graphics Support
Posted
\data\sprite
the arrow indicates what is inside the folder.