Will I be able to do this without losing my data(Like the player profiles/characters). I think it's okay to clean up the whole trunk as long as it doesn't wipe players account. Database stays in SQL right?
And by the way, about the renewal thinkg? How would it be possible? ^^
You need to back up your files. However, I'm not 100% sure.. but there's a new column in the login table for rAthena and new databases to fit in the new catalysts for Warlock, etc.
So I set up all my mailer configurations and everything works fine.. Like, the email gets sent out etc. and when someone clicks on the link given, they get re-directed back to the CP to 'Login'. So then when they try to login, they're getting their account is "Email Confirmation" when they went back to the login panel FROM the email's link.
Get what I'm saying? =/ Im not sure why this is happening.. Does anyone know why or has had this problem?
Wow, indeed Wolfeh, thanks ! Photoshop is meh to me, I don't really focus much on photoshop, basically just enough to get my by for what I really need done.
Is it cause of the way it's slanted and not really mixed in with MysteriousRO?
You might as well just clean out your whole SVN and update it to rAthena.
Too display your current SVN version,
.../conf/battle/client.conf
Find:
// Show eAthena version to users when the login?
display_version: no
By default, you would have it on Yes.
// At what dex does the cast time become zero (instacast)?
castrate_dex_scale: 150
.../conf/battle/skill.conf
According to the skill.conf, you can set up how much DEX you need to make instantcast. I never seen any trigger in rAthena to disable/enable instantcast.
I wanted a better explanation regarding it. People won't know basically what it means so they'll just put 10. Thus, with a better explanation and a breakdown about it (documented somewhere else like Wiki) will be good.
Basically what we have there is telling us that by putting '10' there, these amount of players in a party will receive additional 40% more exp. Well, what happens if we want more? How would we calculate it? With a better exampl within the conf file itself would be good + an additional BREAKDOWN of it on the Wiki.
Not sure if this is posted here.. but anyways.
Within this topic, http://rathena.org/board/topic/57802-request-party-bonus-system/page__p__73926#entry73926 we've spoke about the Party Share Bonus.
The explanation:
// Give additional experience bonus per party-member involved on even-share parties?
// (eg: If set to 10, a even-share party of 5 people will receive +40% exp)
party_even_share_bonus: 0
Isn't a very good one. We don't know how it works and how to adjust it any further. Until, Geopard actually said something about it:
Is it possible for you guys to change that in future revisions?
I have mobs for the Flux CP (Gif images) and I want them to be shown when people click the mob database.. like, you know how images show for the item database when you click it?
My other problem is for some reason guild emblems aren't appearing .. my PHP site is updated to the latest so i don't know what's happening. Also, the error log isn't spitting any errors out regarding it =/
And a question.. What does it mean by ''DefaultCharMapServer' => null,' in the FluxCP? What are you supposed to do here? o_o
Anyone?
Weren't you just talking about the Max view item for ... Items? As in, custom items?... The max view is 1500 without using the Diff for 2000. However, you're capable of changing the max view of items by hexing your own client and changing it to 4000 like I did ;P
// Give additional experience bonus per party-member involved on even-share parties?
// (eg: If set to 10, a even-share party of 5 people will receive +40% exp)
party_even_share_bonus: 0
If 10 gives an even share party of 5 people 40% more exp, how much would 15 give? o_o
Well, when Morocc got destroyed, eAthena decided to just remove all mob spawns for the fields that got removed too instead of commenting them out like they did for the warp portals..
Anyways, is there like a link way back then in eAthena's SVN where I can get the mob spawns?
So, I have the old morocc map.. and, the middle area (castle) isnt unwalkable, yet I can hover my mouse over the cells and I see the green outlining.
I just sticked the map into my data folder to try it out before patching anything. Do I need Old morocc models or something to make the middle area walkable or anything?
The Rice Cake mob? Well, you don't think it works because the way the i slants for the word 'Wiki'? Or would you rather prefer having the i facing straight going along with MysteriousRO? Yeah, I'd figure the amount of mobs made it look 'cluttered' ;P
Making it more eye catching by adding bright colours? Well, gotta watch out for the way the word's colour would collide with mobs used + background on where the image is placed.
What are your 'cute monsters'?
A lot of people have personal lives you know.. all the rAthena bot did was bring files OVER from eAthena to here as well as from rorepository. For high school students, where I live, it's exams and/or for college/university students as well depending on their term. =/