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Sunzuke

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Everything posted by Sunzuke

  1. this is great. why is this not implemented in rA?
  2. If you want an item array I think you can do it like this setarray .items[0],20000,20001,20002,20003,20004,20005; getitem .items[rand(0, getarraysize(.items))], 1; ------ Is this possible? I mean I know it's like this in other languages but can we write it like this in athena? o.o I used to write it like this set .npc$,""+strnpcinfo(1)+""; set .min_id,7179; set .max_id,7227;
  3. Hello.. It's kinda awkward that moveing the mouse on the ro screen is halting when my ping is high but not when my ping is normal is this just by chance or is it really like this? o.o is it possible to change that?
  4. It makes you adding custom items alot easier since you just have to create your itemdb entry the rest client files are created automatically
  5. Hello (: does anyone know the preg_replace to replace the ^ colors in the item descriptions with their actual html code? eg. ^000000 to <font color='^000000'> (Pls no str_replaces ._.) is someone so kind to tell me?
  6. Download: http://download.host-z.net/extension/sqlquest.txt Online View: http://www.host-z.net/download/npcs/sqlquest.txt Idea: http://rathena.org/board/topic/53521-quest-npc-function/ This script creates a new table in your sql db called questnpc in this table you can simply add your new quests to one npc this table has the columns itemid and questitems itemid is the ID of the itemreward questitems are the required items for the itemid it is build like: ItemID,ItemID2 <- 2 different items required for the reward ItemID:AMT <- AMT Items required for reward 1:AMT <- AMT zeny required for reward ItemID1,ItemID2:AMT,1:AMT2 <- 1x ItemID1; AMTx ItemID2, AMT2 Zeny , defines another item : defines the amt Example: INSERT INTO `questnpc` (`itemid`, `questitems`) VALUES ('2795', '1:1000,512:10'); Makes a new Apple Ring (2795) Quest for 1000 Zeny and 10 Apples (512)
  7. Yea I saw that source, nice work. but even when I use your svn with exactly the same files but nothing else it doesn't work gryff calls the output grf an invalid archive I guess because the grf in readfile($rsupack_output_grf); output grf doesn't exist because shell_exec('./rsupack'); doesn't work for me ------------- I asked in the commet section and they suggested to use "WINE rsupack.exe" and it worked ~Thanks
  8. hmm.. I just found the exe on nachtwolke so I downloaded yours from http://rathena.sourceforge.net/tools/login_background/rsupack if(!shell_exec('./rsupack')) echo "fail"; returns fail my console (as root) response: (correct path) -bash: ./rsupack: No such file or directory although the file definitely exists sorry does anyone know why?
  9. Hello everyone. So I found this little script here: http://rathena.sourceforge.net/tools/login_background/ and wondered if anyone could tell me how to create a GRF via php (or linux [w/o installations])? I will be thankfull for every help. Solved. Thanks to Brian (:
  10. does this give an error if I'm using 2 weaps on assa + changing suit?
  11. Hello (: So I had this idea: When you move your mouse over a character you normally see his charactername / party / guildinfo Now I don't want it to show any of these untill the user writes his name into the chat. if the user writes his name (in any sentence, e.g. "it's me Mario" -> Mario) in the chat everyone who read it will now see his username when they move their mouse over him. Same goes for guild and party. That above should be a temporary thing. When he is out of your sight the infos should be gone, but when you add him to your friendlist it should be permanent. When some unknown person writes anything into the chat that's not his name the username in the chat should appear as unkown. I don't know how the 'fame' thing in the characters works but when someone got like 100 fame or something his name should always appear. (Guess some of it is a client thing o.o) Thanks for any help
  12. hello (: is someone selling custom clients? if so, how much is it? ty (:
  13. es könnte insofern an der exe liegen, dass die exe den data ordner nicht liest und dem entsprechend die luafiles ignoriert. dann müsstest die einfach in ne grf packen. dann ist noch die frage ob deine exe luafiles514/lua files/ oder einfach nur /lua files/ liest kannst ja bisschen rumprobieren
  14. download a diffpatcher http://supportmii.co.../DiffPatcher.7z download a client... http://supportmii.com/ro1/Clients/ and hex it I know that but how can I make my own client?
  15. Sunzuke

    Kro Updater

    gonna try to download new ro btw:
  16. Sunzuke

    Kro Updater

    no.. it's the same as before and my inet is 39,0 Mbit / s don't know if germany is too far from korea :s but I guess since there are many more german ragnarok player it is not :S
  17. Sunzuke

    Kro Updater

    Works fine thank you unfortunately I was searching for Kro Updater in the search function not Ro Patcher haha :$ Edit: It still says failed to connect to file server :/
  18. Hello :3 I'm kinda confused :S I can't update any ragnarok files because it says "can't connect to file server" I guess I'm using the wrong updater. Can anyone attach the correct one please? I tried: Ragnarok, Ragnarok_RE, RagnarokReplay I don't have anymore exe files in my folder :S
  19. Is it possible to set characters / players automatically attack agressiv (including player) everything in range x? in wich x is setted as a character variable? maybe as a command for example @agressiv 1 in wich 1 is the range (with a maximum of the area_size in client.conf)
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