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Posts posted by Ronald
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6 hours ago, Psyz said:
Does anyone know anything about him?
I need this beautiful guy, I couldn't get through the forum or skypeHe is always busy but definitely he'll reach you soon. Just be patient Brother.
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7 hours ago, IsabelaFernandez said:
I have difficulty deleting in SQL, some items do not disappear and the buggy remain there ... do you have any suggestions to help me?
not to delete from the database, only from specific accounts.
Do SQL query when your server is offline.
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warp "mapname", x,y;
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Based on my research its FLEE + 5, AGI + 1. Feel free to test.
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On 9/10/2020 at 10:45 PM, IsabelaFernandez said:
script: https://pastebin.com/2fsNSyak
the others are working correctly "sometimes", but the first blood and the payback does not work the sound
You may use AnnieRuru's PvP script w/ Dota sounds.
Do you by any chance have all the wav files? Also, is there any error of missing wav file or nah?
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On 9/2/2020 at 2:16 AM, n00b said:
Hey guys , need some help plz ... i add the script and all but he wont work , only when i change the first line witch is :
- script Versus -1,{
and i put some information like it was a npc , he work annunce and all but not the npc located on morocc...can someone help me please ?
ty !
Search for this one on your script
//Added Functions function broadcast { return ( ( getarg(0) ) ? bc_all : bc_map ); } }
At the bottom of that you'll find the location of the NPC.
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OnInit: .s_idle = 1; // ban hourly rewards from idle players ? 0 no / 1 yes {if player didn't move for x time he wont get hourly reward} , DEFAULT = 0 .s_idle_time = 300; //1800 this the time for idle in secend , DEFAULT = 1800 (30 min)
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case 1: // Castle Drops set .@gamble1,rand(1,500); if ((.@gamble1 > 200) && (.@gamble1 < 205)) { set .@gamble2,rand(1,10); if ((.@gamble2 > 0) && (.@gamble2 < 3)) set .@item,7086; // esg else if ((.@gamble2 > 2) && (.@gamble2 < 5)) set .@item,7090; // ripple else if ((.@gamble2 > 4) && (.@gamble2 < 7)) set .@item,7091; // billow else if ((.@gamble2 > 6) && (.@gamble2 < 9)) set .@item,7077; // silver else if ((.@gamble2 > 8) && (.@gamble2 < 11)) set .@item,7078; // wov } else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,7086; // esg else if ((.@gamble1 > 204) && (.@gamble1 < 301)) set .@item,7090; // ripple else if ((.@gamble1 > 300) && (.@gamble1 < 401)) set .@item,7091; // billow else if ((.@gamble1 > 401) && (.@gamble1 < 481)) set .@item,7077; // silver else if ((.@gamble1 > 480) && (.@gamble1 < 501)) set .@item,7078; // wov break; }
Basically you just need to add more condition with the items you wanted to add.
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You may want to check on Euphy's WoE Controller?
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I strongly believe that it's possible. You may want to check Tarot Card of Fate skil on src to know what status change are being used, It might need autobonus as well, I haven't tested it yet though.
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Been using Functor's service as well (Gepard Shield) for quite sometime. So far he also help me although I agree that he is not able to answer 24/7 since he also needs to rest.
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8 hours ago, Marrahzxc said:
i already tried that but still it dosnt take any effect
Probably you're changing the wrong item_db? Might be on pre/re
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I don't see any error on your script. Probably you haven't reload your item_db.
@reloaditemdb
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What do you mean Old Morrcc NPC? Probably you mean Old Morroc Map?
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I don't know if there's a way this is possible without hitting an enemy. Most probably your only way is using bonus bSplashRange
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Hi, AnnieRuru actually has this script. Probably you'll want to try to check this out.
// ....... if your server has { Overwriting user function [rand__] } please be happy .......... :D function script rand__ { .@range = getarg(0); .@count = getarg(2, 0); .@count = ( .@count == 0 || .@count > .@range )? .@range : ( .@count > 128 )? 128 : .@count; while ( .@i < .@count ) { .@r = .@save = rand( .@i, .@range -1 ) ; if ( getd(".@tmp1_"+ .@i ) == 0 ) { .@r = ( getd(".@tmp1_"+ .@r ) )? getd( ".@tmp2_"+ .@r ) : .@r; setd ".@tmp2_"+ .@i, .@r; setd ".@tmp2_"+ .@save , .@i; setd ".@tmp1_"+ .@save , 1; set getelementofarray( getarg(1), .@i ), .@r; if ( .@save < .@count ) set getelementofarray( getarg(1), .@save ), .@i; } .@i++; } return .@count; } //===== eAthena Script ============================================ //= Portal Event //===== By: ======================================================= //= ~AnnieRuru~ //===== Current Version: ========================================== //= 1.0c //===== Compatible With: ========================================== //= rAthena 17092 SQL //===== Description: ============================================== //= keep guessing the correct portals to win //===== Topic ===================================================== //= http://www.eathena.ws/board/index.php?showtopic=77115 //===== Additional Comments: ====================================== //= Izlude -> Alberta -> Morocc -> Payon -> Prontera //= pvp_y_8-2 -> pvp_y_8-4 -> pvp_y_8-5 -> pvp_y_8-3 -> pvp_y_8-1 //================================================================= // ========= Edit the Location of Starting Portal ======= Don't change the name !!! =============== prontera,161,184,5 script starting_portal_event 45,2,2,{ for ( set .@i, 0; .@i < getarraysize( getvariableofnpc( .winnerid, "portal_event" ) ); set .@i, .@i +1 ) { if ( getvariableofnpc( .winnerid[.@i], "portal_event" ) == getcharid(3) ) { dispbottom "Portal Event : You have completed this round, please try again next time."; end; } } warp "pvp_y_8-2", 128,110; end; } - script portal_event_timer -1,{ // how long the event will last OnTimer2400000: // 40 minutes donpcevent "::OnPortalEvent_Reset"; end; // set the time to start automatically OnMinute00: // every hour donpcevent "portal_event::Onstart"; end; } - script portal_event -1,{ end; OnInit: set .@n, strnpcinfo(1); if ( .@n == 0 ) { // ============================================== // ==== Global settings ========================= // set the total rounds for this event // if your server has too few players and wanna end this event fast, make it fewer rounds // if your server has too many coorperative players and they end the event too soon, make it more rounds // min - 3, max - 5 set .maxround, 5; // set the minimum GM level to allow start/end the event manually // to start, say "start" or "on" // to end, say "end" or "off" set .mingmlevel, 60; // set the minimum GM level to get the answer/debug for this event // to prevent some noobie event GM login normal account to cheat the answer // to get the answer, say "debug" or "answer" set .mingm_ans, 90; // how many winner for this event set .winner_amount, 3; // when event ends, all the players still inside the map need to warp to starting town. Note: "SavePoint" do not work setarray .event_end_warp$, "prontera",155,184; // ==== Global setting end ======================= // =============================================== disablenpc "starting_portal_event"; if ( .maxround < 3 ) set .maxround, 3; if ( .maxround > 5 ) set .maxround, 5; end; } disablenpc strnpcinfo(0); end; L_prize: // =============================================== // ==== Configure how the prize give out ========= // 1. normal method // announce strcharinfo(0) +" has finish the Portal Event !", bc_all | bc_blue; // getitem 501, 10; // 2. Race Method // 1st position if ( .win == 1 ) { announce strcharinfo(0) +" won 1st prize in Portal Event !", bc_all | bc_blue; getitem 501, 10; } // 2nd position else if ( .win == 2 ) { announce strcharinfo(0) +" won 2nd prize in Portal Event !", bc_all | bc_blue; getitem 501, 5; } // 3rd position else if ( .win == 3 ) { announce strcharinfo(0) +" won 3rd prize in Portal Event !", bc_all | bc_blue; getitem 501, 3; } else { // the rest, 4th and so on announce strcharinfo(0) +" has finish the Portal Event !", bc_all | bc_blue; getitem 501, 1; } // ==== Configure ends ============================ // ================================================ return; L_announce_start: announce "Portal Event has started", bc_all | bc_blue; return; L_announce_end: announce "Portal Event has ended", bc_all | bc_blue; return; L_final_portal_4gm: // gm should not steal the prizes from players dispbottom "Portal Event : This is the final portal"; return; Onstart: set .win, 0; deletearray .winnerid; callsub L_announce_start; enablenpc "starting_portal_event"; initnpctimer "portal_event_timer"; mapwarp "pvp_y_8-2", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-4", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-5", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-3", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-1", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); sleep 1; // round 1 setarray .@c1, 111,150; setarray .@c2, 147,147; setarray .@c3, 128,225; setarray .@c4, 104,231; setarray .@c5, 85,216; setarray .@c6, 136,227; setarray .@c7, 64,182; setarray .@c8, 116,224; setarray .@c9, 115,209; setarray .@c10, 135,208; setarray .@c11, 58,175; setarray .@c12, 66,172; setarray .@c13, 84,177; setarray .@c14, 86,152; setarray .@c15, 88,141; setarray .@c16, 51,139; setarray .@c17, 48,130; setarray .@c18, 63,122; setarray .@c19, 62,138; setarray .@c20, 87,120; setarray .@c21, 94,84; setarray .@c22, 85,91; setarray .@c23, 90,106; setarray .@c24, 111,87; setarray .@c25, 96,167; setarray .@c26, 109,175; setarray .@c27, 188,195; setarray .@c28, 172,186; setarray .@c29, 198,181; setarray .@c30, 128,116; setarray .@c31, 158,175; setarray .@c32, 161,162; setarray .@c33, 137,175; setarray .@c34, 134,160; setarray .@c35, 148,39; setarray .@c36, 125,37; setarray .@c37, 53,81; setarray .@c38, 29,77; setarray .@c39, 50,68; setarray .@c40, 77,67; setarray .@c41, 96,72; setarray .@c42, 137,77; setarray .@c43, 119,84; setarray .@c44, 160,84; setarray .@c45, 168,95; setarray .@c46, 147,99; setarray .@c47, 214,129; setarray .@c48, 212,138; setarray .@c49, 220,115; setarray .@c50, 204,122; setarray .@c51, 165,144; setarray .@c52, 145,107; setarray .@c53, 114,97; setarray .@c54, 136,84; setarray .@c55, 116,129; setarray .@c56, 119,174; setarray .@c57, 121,155; setarray .@c58, 107,140; setarray .@c59, 104,119; setarray .@c60, 116,110; setarray .@c61, 134,106; setarray .@c62, 136,93; setarray .@c63, 138,134; setarray .@c64, 155,121; setarray .@c65, 121,97; setarray .@c66, 128,139; setarray .@c67, 155,138; setarray .@c68, 139,123; setarray .@c69, 97,123; setarray .@c70, 166,124; set .@totalnpc, 8; set .@total_location, 70; callfunc "rand__", .@totalnpc, $@r1; callfunc "rand__", .@total_location, $@r2; deletearray .round1answer; set .@i, 0; while ( .@i < .@totalnpc ) { set .@r1, $@r1[.@i] +1 ; set .@r2, $@r2[.@i] +1 ; enablenpc "1_portal_event#"+ .@r1; movenpc "1_portal_event#"+ .@r1, getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); if ( .@i < 0 +2 ) { // 2 portals to next round setarray getd(".m_1_"+ .@r1 +"_$"), "pvp_y_8-4", 0,0; setarray .round1answer[ getarraysize(.round1answer) ], getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); } else if ( .@i < 2 +6 ) // 6 portals randomly warp to round 1 setarray getd(".m_1_"+ .@r1 +"_$"), "pvp_y_8-2", 0,0; set .@i, .@i +1 ; } sleep 1; // round 2 setarray .@c1, 15,234; setarray .@c2, 23,243; setarray .@c3, 28,221; setarray .@c4, 41,254; setarray .@c5, 41,224; setarray .@c6, 65,233; setarray .@c7, 41,190; setarray .@c8, 63,187; setarray .@c9, 64,147; setarray .@c10, 59,133; setarray .@c11, 32,141; setarray .@c12, 33,102; setarray .@c13, 45,93; setarray .@c14, 63,95; setarray .@c15, 70,126; setarray .@c16, 64,114; setarray .@c17, 46,115; setarray .@c18, 66,82; setarray .@c19, 41,67; setarray .@c20, 34,41; setarray .@c21, 26,25; setarray .@c22, 60,21; setarray .@c23, 48,30; setarray .@c24, 60,33; setarray .@c25, 67,57; setarray .@c26, 71,35; setarray .@c27, 79,55; setarray .@c28, 90,80; setarray .@c29, 96,116; setarray .@c30, 87,131; setarray .@c31, 99,154; setarray .@c32, 100,222; setarray .@c33, 119,222; setarray .@c34, 119,206; setarray .@c35, 93,205; setarray .@c36, 119,190; setarray .@c37, 87,188; setarray .@c38, 119,180; setarray .@c39, 79,160; setarray .@c40, 123,148; setarray .@c41, 138,142; setarray .@c42, 169,142; setarray .@c43, 170,169; setarray .@c44, 208,174; setarray .@c45, 178,165; setarray .@c46, 199,151; setarray .@c47, 223,116; setarray .@c48, 247,115; setarray .@c49, 247,91; setarray .@c50, 223,68; setarray .@c51, 247,67; setarray .@c52, 247,43; setarray .@c53, 206,31; setarray .@c54, 190,31; setarray .@c55, 134,37; setarray .@c56, 116,38; setarray .@c57, 90,35; setarray .@c58, 117,73; setarray .@c59, 150,84; setarray .@c60, 141,73; setarray .@c61, 150,57; setarray .@c62, 116,57; setarray .@c63, 170,26; setarray .@c64, 205,75; setarray .@c65, 185,83; setarray .@c66, 193,108; setarray .@c67, 205,55; setarray .@c68, 211,83; setarray .@c69, 206,90; setarray .@c70, 206,98; setarray .@c71, 206,106; setarray .@c72, 33,82; setarray .@c73, 26,59; setarray .@c74, 63,120; setarray .@c75, 73,85; setarray .@c76, 127,85; setarray .@c77, 163,57; setarray .@c78, 236,27; setarray .@c79, 235,101; setarray .@c80, 196,131; setarray .@c81, 79,125; setarray .@c82, 88,239; setarray .@c83, 113,174; setarray .@c84, 79,27; setarray .@c85, 118,27; setarray .@c86, 71,204; setarray .@c87, 69,239; setarray .@c88, 70,178; setarray .@c89, 71,154; setarray .@c90, 83,98; setarray .@c91, 119,160; setarray .@c92, 118,126; setarray .@c93, 177,102; setarray .@c94, 230,52; setarray .@c95, 233,74; setarray .@c96, 85,176; setarray .@c97, 48,169; setarray .@c98, 45,145; setarray .@c99, 195,54; setarray .@c100, 197,64; set .@totalnpc, 12; set .@total_location, 100; callfunc "rand__", .@totalnpc, $@r1; callfunc "rand__", .@total_location, $@r2; deletearray .round2answer; set .@i, 0; while ( .@i < .@totalnpc ) { set .@r1, $@r1[.@i] +1 ; set .@r2, $@r2[.@i] +1 ; enablenpc "2_portal_event#"+ .@r1; movenpc "2_portal_event#"+ .@r1, getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); if ( .@i < 0 +2 ) { // 2 portals to next round setarray getd(".m_2_"+ .@r1 +"_$"), "pvp_y_8-5", 0,0; setarray .round2answer[ getarraysize(.round2answer) ], getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); } else if ( .@i < 2 +7 ) // 7 portals randomly warp to round 2 setarray getd(".m_2_"+ .@r1 +"_$"), "pvp_y_8-4", 0,0; else if ( .@i < 9 +3 ) // 3 portals randomly warp to round 1 setarray getd(".m_2_"+ .@r1 +"_$"), "pvp_y_8-2", 0,0; set .@i, .@i +1 ; } sleep 1; // round 3 setarray .@c1, 23,296; setarray .@c2, 49,289; setarray .@c3, 71,288; setarray .@c4, 68,270; setarray .@c5, 50,259; setarray .@c6, 79,256; setarray .@c7, 103,260; setarray .@c8, 120,288; setarray .@c8, 133,288; setarray .@c10, 151,278; setarray .@c11, 125,272; setarray .@c12, 160,296; setarray .@c13, 185,296; setarray .@c14, 198,290; setarray .@c15, 206,288; setarray .@c16, 222,284; setarray .@c17, 259,288; setarray .@c18, 288,258; setarray .@c19, 272,269; setarray .@c20, 275,238; setarray .@c21, 281,220; setarray .@c22, 299,207; setarray .@c23, 288,186; setarray .@c24, 247,251; setarray .@c25, 223,268; setarray .@c26, 173,267; setarray .@c27, 179,232; setarray .@c28, 189,270; setarray .@c29, 235,230; setarray .@c30, 249,218; setarray .@c31, 160,225; setarray .@c32, 143,249; setarray .@c33, 121,248; setarray .@c34, 116,220; setarray .@c35, 87,230; setarray .@c36, 80,206; setarray .@c37, 57,217; setarray .@c38, 41,241; setarray .@c39, 30,246; setarray .@c40, 30,232; setarray .@c41, 30,217; setarray .@c42, 26,199; setarray .@c43, 54,199; setarray .@c44, 55,183; setarray .@c45, 23,164; setarray .@c46, 41,162; setarray .@c47, 55,149; setarray .@c48, 102,148; setarray .@c49, 78,139; setarray .@c50, 82,109; setarray .@c51, 52,120; setarray .@c52, 34,130; setarray .@c53, 46,146; setarray .@c54, 74,95; setarray .@c55, 45,108; setarray .@c56, 23,108; setarray .@c57, 49,89; setarray .@c58, 37,87; setarray .@c59, 46,46; setarray .@c60, 100,85; setarray .@c61, 96,66; setarray .@c62, 133,127; setarray .@c63, 141,103; setarray .@c64, 140,85; setarray .@c65, 116,54; setarray .@c66, 106,33; setarray .@c67, 92,31; setarray .@c68, 75,33; setarray .@c69, 22,22; setarray .@c70, 84,54; setarray .@c71, 117,39; setarray .@c72, 121,31; setarray .@c73, 145,38; setarray .@c74, 128,59; setarray .@c75, 155,60; setarray .@c76, 153,71; setarray .@c77, 171,76; setarray .@c78, 167,52; setarray .@c79, 160,117; setarray .@c80, 119,95; setarray .@c81, 159,18; setarray .@c82, 188,33; setarray .@c83, 207,34; setarray .@c84, 197,66; setarray .@c85, 231,30; setarray .@c86, 270,23; setarray .@c87, 254,55; setarray .@c88, 289,63; setarray .@c89, 288,84; setarray .@c90, 288,97; setarray .@c91, 288,110; setarray .@c92, 288,129; setarray .@c93, 267,80; setarray .@c94, 243,73; setarray .@c95, 248,97; setarray .@c96, 240,113; setarray .@c97, 225,113; setarray .@c98, 204,88; setarray .@c99, 186,99; setarray .@c100, 266,111; setarray .@c101, 268,123; setarray .@c102, 278,134; setarray .@c103, 244,152; setarray .@c104, 284,171; setarray .@c105, 268,188; setarray .@c106, 232,170; setarray .@c107, 233,190; setarray .@c108, 230,128; setarray .@c109, 35,68; setarray .@c110, 74,132; setarray .@c111, 70,153; setarray .@c112, 78,185; setarray .@c113, 79,239; setarray .@c114, 210,249; setarray .@c115, 234,212; setarray .@c116, 285,285; setarray .@c117, 254,198; setarray .@c118, 202,219; setarray .@c119, 214,161; setarray .@c120, 198,133; set .@totalnpc, 14; set .@total_location, 120; callfunc "rand__", .@totalnpc, $@r1; callfunc "rand__", .@total_location, $@r2; deletearray .round3answer; set .@i, 0; while ( .@i < .@totalnpc ) { set .@r1, $@r1[.@i] +1 ; set .@r2, $@r2[.@i] +1 ; enablenpc "3_portal_event#"+ .@r1; movenpc "3_portal_event#"+ .@r1, getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); if ( .@i < 0 +2 ) { // 2 portals to next round if ( .maxround == 3 ) setarray getd(".m_3_"+ .@r1 +"_$"), "give prize", 0,0; else setarray getd(".m_3_"+ .@r1 +"_$"), "pvp_y_8-3", 0,0; setarray .round3answer[ getarraysize(.round3answer) ], getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); } else if ( .@i < 2 +7 ) // 7 portals randomly warp to round 3 setarray getd(".m_3_"+ .@r1 +"_$"), "pvp_y_8-5", 0,0; else if ( .@i < 9 +3 ) // 3 portals randomly warp to round 2 setarray getd(".m_3_"+ .@r1 +"_$"), "pvp_y_8-4", 0,0; else if ( .@i < 12 +2 ) // 2 portals randomly warp to round 1 setarray getd(".m_3_"+ .@r1 +"_$"), "pvp_y_8-2", 0,0; set .@i, .@i +1 ; } if ( .maxround == 3 ) end; sleep 1; // round 4 setarray .@c1, 227,330; setarray .@c2, 218,306; setarray .@c3, 253,308; setarray .@c4, 257,285; setarray .@c5, 276,282; setarray .@c6, 215,283; setarray .@c7, 276,248; setarray .@c8, 237,252; setarray .@c9, 217,229; setarray .@c10, 273,228; setarray .@c11, 239,201; setarray .@c12, 253,204; setarray .@c13, 237,176; setarray .@c14, 203,183; setarray .@c15, 195,180; setarray .@c16, 270,152; setarray .@c17, 270,135; setarray .@c18, 257,127; setarray .@c19, 243,159; setarray .@c20, 223,116; setarray .@c21, 211,120; setarray .@c22, 219,100; setarray .@c23, 202,108; setarray .@c24, 261,110; setarray .@c25, 268,89; setarray .@c26, 248,63; setarray .@c27, 263,65; setarray .@c28, 238,53; setarray .@c29, 207,41; setarray .@c30, 206,68; setarray .@c31, 144,65; setarray .@c32, 182,84; setarray .@c33, 139,41; setarray .@c34, 121,27; setarray .@c35, 106,47; setarray .@c36, 128,80; setarray .@c37, 91,78; setarray .@c38, 65,67; setarray .@c39, 78,48; setarray .@c40, 88,105; setarray .@c41, 56,113; setarray .@c42, 14,143; setarray .@c43, 24,133; setarray .@c44, 64,157; setarray .@c45, 96,89; setarray .@c46, 89,122; setarray .@c47, 125,115; setarray .@c48, 94,143; setarray .@c49, 72,182; setarray .@c50, 70,189; setarray .@c51, 101,190; setarray .@c52, 72,224; setarray .@c53, 72,326; setarray .@c54, 83,335; setarray .@c55, 92,305; setarray .@c56, 107,327; setarray .@c57, 155,328; setarray .@c58, 124,272; setarray .@c59, 168,287; setarray .@c60, 133,323; setarray .@c61, 156,247; setarray .@c62, 126,204; setarray .@c63, 190,233; setarray .@c64, 166,188; setarray .@c65, 135,158; setarray .@c66, 127,168; setarray .@c67, 131,146; setarray .@c68, 151,125; setarray .@c69, 175,139; setarray .@c70, 205,143; setarray .@c71, 194,136; setarray .@c72, 203,90; setarray .@c73, 195,84; setarray .@c74, 140,86; setarray .@c75, 155,107; setarray .@c76, 220,132; setarray .@c77, 229,157; setarray .@c78, 175,156; setarray .@c79, 155,266; setarray .@c80, 139,260; setarray .@c81, 134,238; setarray .@c82, 115,183; setarray .@c83, 179,251; setarray .@c84, 248,226; setarray .@c85, 219,262; setarray .@c86, 242,133; setarray .@c87, 265,170; setarray .@c88, 212,108; setarray .@c89, 183,298; setarray .@c90, 199,305; setarray .@c91, 177,177; setarray .@c92, 110,201; setarray .@c93, 248,278; setarray .@c94, 173,242; setarray .@c95, 92,215; setarray .@c96, 104,157; setarray .@c97, 133,124; setarray .@c98, 132,194; setarray .@c99, 90,286; setarray .@c100, 156,230; setarray .@c101, 156,209; setarray .@c102, 275,144; setarray .@c103, 186,113; setarray .@c104, 119,60; setarray .@c105, 141,335; set .@totalnpc, 14; set .@total_location, 105; callfunc "rand__", .@totalnpc, $@r1; callfunc "rand__", .@total_location, $@r2; deletearray .round4answer; set .@i, 0; while ( .@i < .@totalnpc ) { set .@r1, $@r1[.@i] +1 ; set .@r2, $@r2[.@i] +1 ; enablenpc "4_portal_event#"+ .@r1; movenpc "4_portal_event#"+ .@r1, getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); if ( .@i < 0 +2 ) { // 2 portals to next round if ( .maxround == 4 ) setarray getd(".m_4_"+ .@r1 +"_$"), "give prize", 0,0; else setarray getd(".m_4_"+ .@r1 +"_$"), "pvp_y_8-1", 0,0; setarray .round4answer[ getarraysize(.round4answer) ], getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); } else if ( .@i < 2 +7 ) // 7 portals randomly warp to round 4 setarray getd(".m_4_"+ .@r1 +"_$"), "pvp_y_8-3", 0,0; else if ( .@i < 9 +3 ) // 3 portals randomly warp to round 3 setarray getd(".m_4_"+ .@r1 +"_$"), "pvp_y_8-5", 0,0; else if ( .@i < 12 +2 ) // 2 portals randomly warp to round 2 setarray getd(".m_4_"+ .@r1 +"_$"), "pvp_y_8-4", 0,0; set .@i, .@i +1 ; } if ( .maxround == 4 ) end; sleep 1; // round 5 setarray .@c1, 185,108; setarray .@c2, 155,25; setarray .@c3, 135,40; setarray .@c4, 143,63; setarray .@c5, 140,82; setarray .@c6, 133,107; setarray .@c7, 119,40; setarray .@c8, 91,45; setarray .@c9, 71,37; setarray .@c10, 60,42; setarray .@c11, 41,67; setarray .@c12, 41,44; setarray .@c13, 79,67; setarray .@c14, 134,92; setarray .@c15, 52,90; setarray .@c16, 98,74; setarray .@c17, 84,89; setarray .@c18, 74,90; setarray .@c19, 72,99; setarray .@c20, 29,110; setarray .@c21, 223,230; setarray .@c22, 115,178; setarray .@c23, 40,117; setarray .@c24, 38,134; setarray .@c25, 32,156; setarray .@c26, 37,170; setarray .@c27, 40,181; setarray .@c28, 23,204; setarray .@c29, 40,104; setarray .@c30, 69,123; setarray .@c31, 225,160; setarray .@c32, 85,126; setarray .@c33, 68,142; setarray .@c34, 58,157; setarray .@c35, 139,151; setarray .@c36, 183,144; setarray .@c37, 36,226; setarray .@c38, 65,228; setarray .@c39, 34,241; setarray .@c40, 42,268; setarray .@c41, 40,280; setarray .@c42, 50,293; setarray .@c43, 58,294; setarray .@c44, 74,270; setarray .@c45, 58,249; setarray .@c46, 50,227; setarray .@c47, 71,284; setarray .@c48, 80,294; setarray .@c49, 34,303; setarray .@c50, 45,346; setarray .@c51, 124,152; setarray .@c52, 89,333; setarray .@c53, 105,335; setarray .@c54, 156,360; setarray .@c55, 108,144; setarray .@c56, 121,144; setarray .@c57, 259,339; setarray .@c58, 94,167; setarray .@c59, 99,150; setarray .@c60, 94,158; setarray .@c61, 238,318; setarray .@c62, 227,283; setarray .@c63, 92,184; setarray .@c64, 263,279; setarray .@c65, 273,257; setarray .@c66, 280,236; setarray .@c67, 270,219; setarray .@c68, 239,267; setarray .@c69, 289,203; setarray .@c70, 280,195; setarray .@c71, 248,229; setarray .@c72, 263,228; setarray .@c73, 256,192; setarray .@c74, 272,187; setarray .@c75, 269,160; setarray .@c76, 281,136; setarray .@c77, 270,127; setarray .@c78, 272,107; setarray .@c79, 273,95; setarray .@c80, 272,78; setarray .@c81, 37,353; setarray .@c82, 271,42; setarray .@c83, 256,40; setarray .@c84, 237,39; setarray .@c85, 220,40; setarray .@c86, 205,28; setarray .@c87, 188,48; setarray .@c88, 165,41; setarray .@c89, 131,56; setarray .@c90, 167,83; setarray .@c91, 165,99; setarray .@c92, 186,94; setarray .@c93, 200,98; setarray .@c94, 216,100; setarray .@c95, 197,57; setarray .@c96, 195,72; setarray .@c97, 208,73; setarray .@c98, 257,102; setarray .@c99, 256,123; setarray .@c100, 241,142; setarray .@c101, 221,116; setarray .@c102, 236,108; setarray .@c103, 180,77; setarray .@c104, 183,130; setarray .@c105, 209,153; setarray .@c106, 220,181; setarray .@c107, 204,191; setarray .@c108, 180,183; setarray .@c109, 184,158; setarray .@c110, 165,167; setarray .@c111, 204,216; setarray .@c112, 178,222; setarray .@c113, 186,248; setarray .@c114, 219,227; setarray .@c115, 215,247; setarray .@c116, 210,265; setarray .@c117, 192,268; setarray .@c118, 125,251; setarray .@c119, 120,268; setarray .@c120, 102,266; setarray .@c121, 96,255; setarray .@c122, 85,248; setarray .@c123, 95,223; setarray .@c124, 133,222; setarray .@c125, 107,213; setarray .@c126, 107,191; setarray .@c127, 105,167; setarray .@c128, 132,182; set .@totalnpc, 14; set .@total_location, 128; callfunc "rand__", .@totalnpc, $@r1; callfunc "rand__", .@total_location, $@r2; deletearray .round5answer; set .@i, 0; while ( .@i < .@totalnpc ) { set .@r1, $@r1[.@i] +1 ; set .@r2, $@r2[.@i] +1 ; enablenpc "5_portal_event#"+ .@r1; movenpc "5_portal_event#"+ .@r1, getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); if ( .@i < 0 +2 ) { // 2 portals to victory setarray getd(".m_5_"+ .@r1 +"_$"), "give prize", 0,0; setarray .round5answer[ getarraysize(.round5answer) ], getd(".@c"+ .@r2 +"[0]"), getd(".@c"+ .@r2 +"[1]"); } else if ( .@i < 2 +7 ) // 7 portals randomly warp to round 5 setarray getd(".m_5_"+ .@r1 +"_$"), "pvp_y_8-1", 0,0; else if ( .@i < 9 +3 ) // 3 portals randomly warp to round 4 setarray getd(".m_5_"+ .@r1 +"_$"), "pvp_y_8-3", 0,0; else if ( .@i < 12 +2 ) // 2 portals randomly warp to round 3 setarray getd(".m_5_"+ .@r1 +"_$"), "pvp_y_8-5", 0,0; set .@i, .@i +1 ; } deletearray $@r1; deletearray $@r2; end; OnPortalEvent_Reset: if ( atoi( strnpcinfo(1) ) == 0 ) { stopnpctimer "portal_event_timer"; callsub L_announce_end; disablenpc "starting_portal_event"; sleep 8000; mapwarp "pvp_y_8-2", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-4", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-5", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-3", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); mapwarp "pvp_y_8-1", .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); end; } deletearray getd(".m_"+ strnpcinfo(1) +"_"+ strnpcinfo(2) +"_$"); disablenpc strnpcinfo(0); end; OnWhisperGlobal: if ( getgmlevel() < .mingmlevel ) end; else if ( compare( @whispervar0$, "on" ) || compare( @whispervar0$, "start" ) ) goto Onstart; else if ( compare( @whispervar0$, "off" ) || compare( @whispervar0$, "end" ) ) donpcevent "::OnPortalEvent_Reset"; else if ( getgmlevel() >= .mingm_ans && ( compare( @whispervar0$, "debug" ) || compare( @whispervar0$, "answer" ) ) ) { for ( set .@j, 1; .@j <= .maxround; set .@j, .@j +1 ) { dispbottom "Round "+ .@j +":"; for ( set .@i, 0; .@i < getarraysize( getd(".round"+ .@j +"answer") ); set .@i, .@i +2 ) dispbottom " x = "+ getd(".round"+ .@j +"answer["+ .@i +"]") +", y = "+ getd(".round"+ .@j +"answer["+( .@i +1 )+"]"); } } end; OnTouch: for ( set .@i, 0; .@i < getarraysize(.winnerid); set .@i, .@i +1 ) { if ( .winnerid[.@i] == getcharid(3) ) end; } set .@n, strnpcinfo(1); if ( getd(".m_"+ .@n +"_"+ strnpcinfo(2) +"_$[0]") == "give prize" ) { if ( getgmlevel() >= .mingmlevel ) { callsub L_final_portal_4gm; end; } set .win, .win + 1; callsub L_prize; warp .event_end_warp$[0], atoi(.event_end_warp$[1]), atoi(.event_end_warp$[2]); set .winnerid[ getarraysize(.winnerid) ], getcharid(3); if ( getarraysize(.winnerid) == .winner_amount ) donpcevent "::OnPortalEvent_Reset"; } else if ( getd(".m_"+ .@n +"_"+ strnpcinfo(2) +"_$[0]") == "" ) end; else warp getd(".m_"+ .@n +"_"+ strnpcinfo(2) +"_$[0]"), atoi( getd(".m_"+ .@n +"_"+ strnpcinfo(2) +"_$[1]") ), atoi( getd(".m_"+ .@n +"_"+ strnpcinfo(2) +"_$[2]") ); end; } pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#1 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#2 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#3 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#4 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#5 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#6 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#7 45,2,2 pvp_y_8-2,0,0,5 duplicate(portal_event) 1_portal_event#8 45,2,2 // this is needed because there is a short passageway at right down corner of izlude town pvp_y_8-2,177,56,5 warp #portal_event_debug 2,2,pvp_y_8-2,128,110 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#1 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#2 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#3 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#4 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#5 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#6 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#7 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#8 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#9 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#10 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#11 45,2,2 pvp_y_8-4,0,0,5 duplicate(portal_event) 2_portal_event#12 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#1 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#2 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#3 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#4 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#5 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#6 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#7 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#8 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#9 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#10 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#11 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#12 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#13 45,2,2 pvp_y_8-5,0,0,5 duplicate(portal_event) 3_portal_event#14 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#1 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#2 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#3 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#4 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#5 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#6 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#7 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#8 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#9 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#10 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#11 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#12 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#13 45,2,2 pvp_y_8-3,0,0,5 duplicate(portal_event) 4_portal_event#14 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#1 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#2 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#3 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#4 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#5 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#6 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#7 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#8 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#9 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#10 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#11 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#12 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#13 45,2,2 pvp_y_8-1,0,0,5 duplicate(portal_event) 5_portal_event#14 45,2,2 pvp_y_8-2 mapflag nowarp pvp_y_8-4 mapflag nowarp pvp_y_8-5 mapflag nowarp pvp_y_8-3 mapflag nowarp pvp_y_8-1 mapflag nowarp pvp_y_8-2 mapflag nowarpto pvp_y_8-4 mapflag nowarpto pvp_y_8-5 mapflag nowarpto pvp_y_8-3 mapflag nowarpto pvp_y_8-1 mapflag nowarpto pvp_y_8-2 mapflag noteleport pvp_y_8-4 mapflag noteleport pvp_y_8-5 mapflag noteleport pvp_y_8-3 mapflag noteleport pvp_y_8-1 mapflag noteleport pvp_y_8-2 mapflag nomemo pvp_y_8-4 mapflag nomemo pvp_y_8-5 mapflag nomemo pvp_y_8-3 mapflag nomemo pvp_y_8-1 mapflag nomemo pvp_y_8-2 mapflag nosave SavePoint pvp_y_8-4 mapflag nosave SavePoint pvp_y_8-5 mapflag nosave SavePoint pvp_y_8-3 mapflag nosave SavePoint pvp_y_8-1 mapflag nosave SavePoint
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OnPCKillEvent: if( strcharinfo(3) == "guild_vs1" || strcharinfo(3) == "guild_vs2" ) announce strcharinfo(0)+" killed "+rid2name(killedrid)+" at "+strcharinfo(3)+".",0; end;
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This might help you. Basically you just need to add case.
https://rathena.org/board/topic/91121-goldroom-ranking/
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The way how you want it to be done somehow seems like the Break The Seal Quest. But there is an easier way of chained quest which Emistry Created.
https://rathena.org/board/files/file/2495-chain-quest/
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Basically you need to have Gepard Shield.
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The error speaks for itself. Check your grf. Make sure sprites are loaded on your grf.
Sino developer dito pde hire
in Tulong para sa Server
Posted
You can contact @Sryx.