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Posts posted by Ronald
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Do you have a bigger image of this? I can't see it thoroughly. It looks like a white valkyrie helm with hockey mask.
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This might help.
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1 hour ago, hakuren said:
Hi rAthena
is there a way to change showscript color like 0xFF0000=Red.Thank you in advance
What do you mean change script color? Is it the NPC message?
If so,
mes "[ ^FF0000 Color Test ^000000 ]";
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OVH and Vultr are one of the best. Better stay away from RO hostings.
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On 9/8/2020 at 10:35 AM, Sergardo said:
how to make no 0 point at gold room peco poiint
and when reach 10k point stop
// _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____ // /__ __/ / / / __ \ / __ \ / / / / /__ \ / / /_/ __/ /_ / // / / /__/ / /__ \ / /__ / __ \ _____ // / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ \ // / / / __ \ / ____/ / / / / / / / / / __ / / / / / / / \_ / / // /// / __ / / __/ / ____/ / / /_/ // / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ \ / /__ / / ///_/ /_/ /_/ \____/ \_______/ \____/ \____/ /_/ /_/ /_/ \__/ /_//_/// \____/ /_/ \_\ \____/ /_/ //============================================================================= // // Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit \\ //============================================================================= //POWERED by: rudolp //[The Quality Maker] //Time Finished :6:28 PM 6/7/2009 //Please Report any bug and suggestions. //===== Compatible With: ================================================================= //= Any eAthena Version //=============Gold Room Settings=================== //This should always be enable for a better Gold Room System. //================================================== ordeal_1-2 mapflag noskill ordeal_1-2 mapflag nomemo ordeal_1-2 mapflag nobranch ordeal_1-2 mapflag noloot ordeal_1-2 mapflag noexp ordeal_1-2 mapflag nodrop ordeal_1-2 mapflag novending //ordeal_1-2 mapflag nowarp ordeal_1-2 mapflag nowarpto //================================================= ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,130; //Type of guardian. 0 = normal 1 = extreme set .@guardiantype,0; if(.@guardiantype == 0){ monster "ordeal_1-2",0,0,"Guard Pacific",1369,.guardian,""; }else{ monster "ordeal_1-2",0,0,"Guard Pacific",1369,.guardian,""; } end; OnNPCKillEvent: //===== Configurations: ======================================================================== //Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set .@maxgaingold,5; //Apply gold penalty. 0 = no 1 = yes set .@penalty1,0; //The Maximum no. of gold Penalty. set .@maxpenalty1,0; //Apply speed & HP penalty. 0 = no 1 = yes set .@penalty2,0; //Gold limitation penalty must be enable set .@maxgold,10000; //The maximum no. of hp penalty by %. set .@maxpenalty2,0; //Enable luk bonus. 0=no 1=yes set .@lukbonus,0; //If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining. set .@lukdiv,49; //Show Server Name. 0=no 1=yes set .@showservername,0; //Name of your Server set .@servername$,"[]"; //========================================================================================= if (getmapxy(@mapname$,@mapx,@mapy,BL_PC) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand (.@maxgaingold); //Luk bonus if (.@lukbonus != 0){ set @bonus,readparam(bLuk)/.@lukdiv; } //Gold Penalty if (.@penalty1 != 0){ set @deduction,rand(.@maxpenalty1); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ; //Displaying Gained Gold if(.@showservername != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom ""; dispbottom "==============" + .@servername$ +"=============="; } } if(@gain){ dispbottom "You got: " +@gain+ " gold - Total of: " +gold+ " gold"; } if (.@penalty2 != 0){ if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >.@maxgold){ percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1); heal 0,0; //For him to die } } if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "prontera", 157, 190; } end; } //OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,BL_PC) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; } L_Finish: end; } //=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; end; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "prontera", 143, 185; } end; } prontera,164,172,3 script Gold Room Warper#pront 813,{ set @name$,"prontera"; callfunc "goldmain"; end; } function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; } next; menu "Enter Mining Site",start,"Please end the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to end the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"prontera", 143, 185; OnInit: waitingroom "Hunting Gold Room",0; end; } if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is endd."; end; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; end; start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 156, 177; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155; } end; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; end; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; end; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; end; nogold: end; C_s: end; } //============================================================ //=========================================================== //======================================== //warps you may edit this one for your convenience //======================================== ordeal_1-2,73,265,0 warp ord500 1,1,prontera,143,185 ordeal_1-2,129,194,0 warp ord501 1,1,prontera,143,185 //============Spawns================= ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,150,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,150,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,0,0,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,150,0,0,0
set @gain,rand (1,5);
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On 9/17/2020 at 3:44 PM, Sikdope said:
You can check on the script I made. Very easy to customize.
https://rathena.org/board/topic/125739-utility-fishslicemakertxt/
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Then enable textures. Disable flatmap.
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You can contact @Sryx.
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6 hours ago, Psyz said:
Does anyone know anything about him?
I need this beautiful guy, I couldn't get through the forum or skypeHe is always busy but definitely he'll reach you soon. Just be patient Brother.
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7 hours ago, IsabelaFernandez said:
I have difficulty deleting in SQL, some items do not disappear and the buggy remain there ... do you have any suggestions to help me?
not to delete from the database, only from specific accounts.
Do SQL query when your server is offline.
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warp "mapname", x,y;
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Based on my research its FLEE + 5, AGI + 1. Feel free to test.
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On 9/10/2020 at 10:45 PM, IsabelaFernandez said:
script: https://pastebin.com/2fsNSyak
the others are working correctly "sometimes", but the first blood and the payback does not work the sound
You may use AnnieRuru's PvP script w/ Dota sounds.
Do you by any chance have all the wav files? Also, is there any error of missing wav file or nah?
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On 9/2/2020 at 2:16 AM, n00b said:
Hey guys , need some help plz ... i add the script and all but he wont work , only when i change the first line witch is :
- script Versus -1,{
and i put some information like it was a npc , he work annunce and all but not the npc located on morocc...can someone help me please ?
ty !
Search for this one on your script
//Added Functions function broadcast { return ( ( getarg(0) ) ? bc_all : bc_map ); } }
At the bottom of that you'll find the location of the NPC.
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OnInit: .s_idle = 1; // ban hourly rewards from idle players ? 0 no / 1 yes {if player didn't move for x time he wont get hourly reward} , DEFAULT = 0 .s_idle_time = 300; //1800 this the time for idle in secend , DEFAULT = 1800 (30 min)
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case 1: // Castle Drops set .@gamble1,rand(1,500); if ((.@gamble1 > 200) && (.@gamble1 < 205)) { set .@gamble2,rand(1,10); if ((.@gamble2 > 0) && (.@gamble2 < 3)) set .@item,7086; // esg else if ((.@gamble2 > 2) && (.@gamble2 < 5)) set .@item,7090; // ripple else if ((.@gamble2 > 4) && (.@gamble2 < 7)) set .@item,7091; // billow else if ((.@gamble2 > 6) && (.@gamble2 < 9)) set .@item,7077; // silver else if ((.@gamble2 > 8) && (.@gamble2 < 11)) set .@item,7078; // wov } else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,7086; // esg else if ((.@gamble1 > 204) && (.@gamble1 < 301)) set .@item,7090; // ripple else if ((.@gamble1 > 300) && (.@gamble1 < 401)) set .@item,7091; // billow else if ((.@gamble1 > 401) && (.@gamble1 < 481)) set .@item,7077; // silver else if ((.@gamble1 > 480) && (.@gamble1 < 501)) set .@item,7078; // wov break; }
Basically you just need to add more condition with the items you wanted to add.
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You may want to check on Euphy's WoE Controller?
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I strongly believe that it's possible. You may want to check Tarot Card of Fate skil on src to know what status change are being used, It might need autobonus as well, I haven't tested it yet though.
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Been using Functor's service as well (Gepard Shield) for quite sometime. So far he also help me although I agree that he is not able to answer 24/7 since he also needs to rest.
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8 hours ago, Marrahzxc said:
i already tried that but still it dosnt take any effect
Probably you're changing the wrong item_db? Might be on pre/re
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I don't see any error on your script. Probably you haven't reload your item_db.
@reloaditemdb
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What do you mean Old Morrcc NPC? Probably you mean Old Morroc Map?
[Showcase] Yugioh + Ragnarok
in Other Graphics Showcase
Posted
Nice work!!