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Posts posted by Ronald
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Basically if players is dead and then you do @go 0 player will be revived so I think you don't have to do a script for this one. But if there's something else you want to do please let us know. We'll be more glad to assist you.
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convertertrader.txt
Elemental Converter Trader
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This is just a NPC wherein you can trade an etc item for elemental converters.
Features:
• Converts an etc item(any items but etc is recommended) to elemental converter of choice.
• You can set the amount of conversion.
ToDoList:
Change item requirement and amount conversion depending on your preferred.
By downloading this script, you agree to these terms:
• You are not allowed to redistribute this script in any way, shape, or form.
• I still retain all rights to this script.
• Terms above may be changed or adjusted without prior notification.
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Submitter
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Submitted08/28/2020
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Category
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Video
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Content AuthorRonald
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fishslicemaker.txt
Fish Slice Maker
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This is just a NPC basically creates fishslice with prerequisite items.
Features:
• Creates fishslice with prerequisites.
• You can set the amount of conversion.
ToDoList:
Change item requirement and amount conversion depending on your preferred.
By downloading this script, you agree to these terms:
• You are not allowed to redistribute this script in any way, shape, or form.
• I still retain all rights to this script.
• Terms above may be changed or adjusted without prior notification.
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Submitter
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Submitted08/28/2020
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Category
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Video
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Content AuthorRonald
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N_GetZeny1k: set #Treasure_Token,#Treasure_Token-1; set Zeny, Zeny+1000; close; N_10T: if (#Treasure_Token > 9) goto N_GetZeny10k; mes "You don't have enough tokens!"; close; N_GetZeny10k: set #Treasure_Token,#Treasure_Token-10; set Zeny, Zeny+10000; close; N_100T: if (#Treasure_Token > 99) goto N_GetZeny100k; mes "You don't have enough tokens!"; close; N_GetZeny100k: set #Treasure_Token,#Treasure_Token-100; set Zeny, Zeny+100000; close;
Look for this one. Just have to change the case names.
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May I ask what your attendance system is?
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map,x,x,x script Sample x,{ if(getcharid(3) == 2000004 || getcharid(3) == 2000006|| getcharid(3) == 2000030){ if (#EVENT_REWARD <= 0) { #EVENT_REWARD = gettimetick(2); getitem 501, 1; getitem 501, 2; getitem 501, 3; mes "You gained reward."; close; } } end; }
Haven't tried this but it should do the trick. If you want to make it itembound then use getitembound2.
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Yours might be using data\luafiles514\lua files\datainfo
Please keep me posted.
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Would you mind if we ask for screenshot or video of this matter?
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This has something to do with your video card or probably the setup of your RO. May I see your RO setup?
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You can't prevent DDoS. It's part of a game. You'll need to have security to prevent DDoS on your server. There are lots of way to prevent this one though.
Basically you need to learn scripting if you want to start your ragnarok server.
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Just add sprite on GRF and then fix item sprites. It's basically like adding a custom item.
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This might actually be what you are looking for.
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Hi Brother,
You can use this one.
https://rathena.org/board/topic/115293-race-to-99-rewards/
Basically if you plan to do it as an event like, a hosted event. You'll basically just need to put a condition wherein the user will have to register.
Logic is like this:
Player will be allowed to register if he/she is level 1 novice.
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Unfortunately you'll have to put all maps on it.
You can actually do it within 2 minutes as this guy stated. XP
https://rathena.org/board/topic/119756-disable-skill-in-all-maps-enable-in-one/
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I think Emistry already created this one. But I am not sure if it is free.
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I strongly believe this will require SRC modifications.
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Change cells and retain texture using GRF Editor.
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Do you mean you want to have an option if you want to proceed to replace the current enhancement on the gear or retain the current one?
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I don't know what you are trying to point out. Do you mean you don't want to show damage when you hit a player on hidden status?
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Mind sharing the error?
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Have you check this?
Flat map with original textures with walls and unwalkable cells color black
in Tulong para sa Server
Posted
You have to change the cell as well for unwalkable.