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Ronald

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Posts posted by Ronald

  1. Basically if players is dead and then you do @go 0 player will be revived so I think you don't have to do a script for this one. But if there's something else you want to do please let us know. We'll be more glad to assist you.

  2. convertertrader.txt


    Elemental Converter Trader

    ______________________________________

    This is just a NPC wherein you can trade an etc item for elemental converters. 

    Features:

    • Converts an etc item(any items but etc is recommended) to elemental converter of choice.

    • You can set the amount of conversion.

    ToDoList:

    Change item requirement and amount conversion depending on your preferred.

    By downloading this script, you agree to these terms:

    • You are not allowed to redistribute this script in any way, shape, or form.
    • I still retain all rights to this script.
    • Terms above may be changed or adjusted without prior notification.

     

     


    • Submitter
    • Submitted
      08/28/2020
    • Category
    • Video
    • Content Author
      Ronald

     

  3. fishslicemaker.txt


    Fish Slice Maker

    ______________________________________

    This is just a NPC basically creates fishslice with prerequisite items.

    Features:

    • Creates fishslice with prerequisites. 

    • You can set the amount of conversion.

    ToDoList:

    Change item requirement and amount conversion depending on your preferred.

    By downloading this script, you agree to these terms:

    • You are not allowed to redistribute this script in any way, shape, or form.
    • I still retain all rights to this script.
    • Terms above may be changed or adjusted without prior notification.


    • Submitter
    • Submitted
      08/28/2020
    • Category
    • Video
    • Content Author
      Ronald

     

    • Love 1
  4. N_GetZeny1k:
    	set #Treasure_Token,#Treasure_Token-1;
    	set Zeny, Zeny+1000;
    	close;
    N_10T:
    	if (#Treasure_Token > 9) goto N_GetZeny10k;
    	mes "You don't have enough tokens!";
    	close;
    N_GetZeny10k:
    	set #Treasure_Token,#Treasure_Token-10;
    	set Zeny, Zeny+10000;
    	close;
    N_100T:
    	if (#Treasure_Token > 99) goto N_GetZeny100k;
    	mes "You don't have enough tokens!";
    	close;
    N_GetZeny100k:
    	set #Treasure_Token,#Treasure_Token-100;
    	set Zeny, Zeny+100000;
    	close;

    Look for this one. Just have to change the case names.

  5. map,x,x,x	script	Sample	x,{
    	if(getcharid(3) == 2000004 || getcharid(3) == 2000006|| getcharid(3) == 2000030){
    		if (#EVENT_REWARD <= 0) {
    			#EVENT_REWARD = gettimetick(2);
    			getitem 501, 1;
    			getitem 501, 2;
    			getitem 501, 3;
    			mes "You gained reward.";
    			close;
    		}
    	}
    	end;
    }

    Haven't tried this but it should do the trick. If you want to make it itembound then use getitembound2.

    • Upvote 1
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